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1# -*- coding: utf-8 -*-2 3# Max-Planck-Gesellschaft zur Förderung der Wissenschaften e.V. (MPG) is4# holder of all proprietary rights on this computer program.5# You can only use this computer program if you have closed6# a license agreement with MPG or you get the right to use the computer7# program from someone who is authorized to grant you that right.8# Any use of the computer program without a valid license is prohibited and9# liable to prosecution.10#11# Copyright©2019 Max-Planck-Gesellschaft zur Förderung12# der Wissenschaften e.V. (MPG). acting on behalf of its Max Planck Institute13# for Intelligent Systems. All rights reserved.14#15# Contact: ps-license@tuebingen.mpg.de16 17import torch18import numpy as np19from torch.nn import functional as F20 21 22def axis_angle_to_quaternion(axis_angle):23    """24    Convert rotations given as axis/angle to quaternions.25 26    Args:27        axis_angle: Rotations given as a vector in axis angle form,28            as a tensor of shape (..., 3), where the magnitude is29            the angle turned anticlockwise in radians around the30            vector's direction.31 32    Returns:33        quaternions with real part first, as tensor of shape (..., 4).34    """35    angles = torch.norm(axis_angle, p=2, dim=-1, keepdim=True)36    half_angles = 0.5 * angles37    eps = 1e-638    small_angles = angles.abs() < eps39    sin_half_angles_over_angles = torch.empty_like(angles)40    sin_half_angles_over_angles[~small_angles] = (41        torch.sin(half_angles[~small_angles]) / angles[~small_angles])42    # for x small, sin(x/2) is about x/2 - (x/2)^3/643    # so sin(x/2)/x is about 1/2 - (x*x)/4844    sin_half_angles_over_angles[small_angles] = (45        0.5 - (angles[small_angles] * angles[small_angles]) / 48)46    quaternions = torch.cat(47        [torch.cos(half_angles), axis_angle * sin_half_angles_over_angles],48        dim=-1)49    return quaternions50 51 52def quaternion_to_matrix(quaternions):53    """54    Convert rotations given as quaternions to rotation matrices.55 56    Args:57        quaternions: quaternions with real part first,58            as tensor of shape (..., 4).59 60    Returns:61        Rotation matrices as tensor of shape (..., 3, 3).62    """63    r, i, j, k = torch.unbind(quaternions, -1)64    two_s = 2.0 / (quaternions * quaternions).sum(-1)65 66    o = torch.stack(67        (68            1 - two_s * (j * j + k * k),69            two_s * (i * j - k * r),70            two_s * (i * k + j * r),71            two_s * (i * j + k * r),72            1 - two_s * (i * i + k * k),73            two_s * (j * k - i * r),74            two_s * (i * k - j * r),75            two_s * (j * k + i * r),76            1 - two_s * (i * i + j * j),77        ),78        -1,79    )80    return o.reshape(quaternions.shape[:-1] + (3, 3))81 82 83def axis_angle_to_matrix(axis_angle):84    """85    Convert rotations given as axis/angle to rotation matrices.86 87    Args:88        axis_angle: Rotations given as a vector in axis angle form,89            as a tensor of shape (..., 3), where the magnitude is90            the angle turned anticlockwise in radians around the91            vector's direction.92 93    Returns:94        Rotation matrices as tensor of shape (..., 3, 3).95    """96    return quaternion_to_matrix(axis_angle_to_quaternion(axis_angle))97 98 99def matrix_of_angles(cos, sin, inv=False, dim=2):100    assert dim in [2, 3]101    sin = -sin if inv else sin102    if dim == 2:103        row1 = torch.stack((cos, -sin), axis=-1)104        row2 = torch.stack((sin, cos), axis=-1)105        return torch.stack((row1, row2), axis=-2)106    elif dim == 3:107        row1 = torch.stack((cos, -sin, 0 * cos), axis=-1)108        row2 = torch.stack((sin, cos, 0 * cos), axis=-1)109        row3 = torch.stack((0 * sin, 0 * cos, 1 + 0 * cos), axis=-1)110        return torch.stack((row1, row2, row3), axis=-2)111 112 113def matrot2axisangle(matrots):114    # This function is borrowed from https://github.com/davrempe/humor/utils/transforms.py115    # axisang N x 3116    '''117    :param matrots: N*num_joints*9118    :return: N*num_joints*3119    '''120    import cv2121    batch_size = matrots.shape[0]122    matrots = matrots.reshape([batch_size, -1, 9])123    out_axisangle = []124    for mIdx in range(matrots.shape[0]):125        cur_axisangle = []126        for jIdx in range(matrots.shape[1]):127            a = cv2.Rodrigues(matrots[mIdx,128                                      jIdx:jIdx + 1, :].reshape(3,129                                                                3))[0].reshape(130                                                                    (1, 3))131            cur_axisangle.append(a)132 133        out_axisangle.append(np.array(cur_axisangle).reshape([1, -1, 3]))134    return np.vstack(out_axisangle)135 136 137def axisangle2matrots(axisangle):138    # This function is borrowed from https://github.com/davrempe/humor/utils/transforms.py139    # axisang N x 3140    '''141    :param axisangle: N*num_joints*3142    :return: N*num_joints*9143    '''144    import cv2145    batch_size = axisangle.shape[0]146    axisangle = axisangle.reshape([batch_size, -1, 3])147    out_matrot = []148    for mIdx in range(axisangle.shape[0]):149        cur_axisangle = []150        for jIdx in range(axisangle.shape[1]):151            a = cv2.Rodrigues(axisangle[mIdx, jIdx:jIdx + 1, :].reshape(1,152                                                                        3))[0]153            cur_axisangle.append(a)154 155        out_matrot.append(np.array(cur_axisangle).reshape([1, -1, 9]))156    return np.vstack(out_matrot)157 158 159def batch_rodrigues(axisang):160    # This function is borrowed from https://github.com/MandyMo/pytorch_HMR/blob/master/src/util.py#L37161    # axisang N x 3162    axisang_norm = torch.norm(axisang + 1e-8, p=2, dim=1)163    angle = torch.unsqueeze(axisang_norm, -1)164    axisang_normalized = torch.div(axisang, angle)165    angle = angle * 0.5166    v_cos = torch.cos(angle)167    v_sin = torch.sin(angle)168 169    quat = torch.cat([v_cos, v_sin * axisang_normalized], dim=1)170    rot_mat = quat2mat(quat)171    rot_mat = rot_mat.view(rot_mat.shape[0], 9)172    return rot_mat173 174 175def quat2mat(quat):176    """177    This function is borrowed from https://github.com/MandyMo/pytorch_HMR/blob/master/src/util.py#L50178 179    Convert quaternion coefficients to rotation matrix.180    Args:181        quat: size = [batch_size, 4] 4 <===>(w, x, y, z)182    Returns:183        Rotation matrix corresponding to the quaternion -- size = [batch_size, 3, 3]184    """185    norm_quat = quat186    norm_quat = norm_quat / norm_quat.norm(p=2, dim=1, keepdim=True)187    w, x, y, z = norm_quat[:, 0], norm_quat[:, 1], norm_quat[:,188                                                             2], norm_quat[:,189                                                                           3]190 191    batch_size = quat.size(0)192 193    w2, x2, y2, z2 = w.pow(2), x.pow(2), y.pow(2), z.pow(2)194    wx, wy, wz = w * x, w * y, w * z195    xy, xz, yz = x * y, x * z, y * z196 197    rotMat = torch.stack([198        w2 + x2 - y2 - z2, 2 * xy - 2 * wz, 2 * wy + 2 * xz, 2 * wz + 2 * xy,199        w2 - x2 + y2 - z2, 2 * yz - 2 * wx, 2 * xz - 2 * wy, 2 * wx + 2 * yz,200        w2 - x2 - y2 + z2201    ],202                         dim=1).view(batch_size, 3, 3)203    return rotMat204 205 206def rotation_matrix_to_angle_axis(rotation_matrix):207    """208    This function is borrowed from https://github.com/kornia/kornia209 210    Convert 3x4 rotation matrix to Rodrigues vector211 212    Args:213        rotation_matrix (Tensor): rotation matrix.214 215    Returns:216        Tensor: Rodrigues vector transformation.217 218    Shape:219        - Input: :math:`(N, 3, 4)`220        - Output: :math:`(N, 3)`221 222    Example:223        >>> input = torch.rand(2, 3, 4)  # Nx4x4224        >>> output = tgm.rotation_matrix_to_angle_axis(input)  # Nx3225    """226    if rotation_matrix.shape[1:] == (3, 3):227        rot_mat = rotation_matrix.reshape(-1, 3, 3)228        hom = torch.tensor([0, 0, 1],229                           dtype=torch.float32,230                           device=rotation_matrix.device).reshape(231                               1, 3, 1).expand(rot_mat.shape[0], -1, -1)232        rotation_matrix = torch.cat([rot_mat, hom], dim=-1)233 234    quaternion = rotation_matrix_to_quaternion(rotation_matrix)235    aa = quaternion_to_angle_axis(quaternion)236    aa[torch.isnan(aa)] = 0.0237    return aa238 239 240def quaternion_to_angle_axis(quaternion: torch.Tensor) -> torch.Tensor:241    """242    This function is borrowed from https://github.com/kornia/kornia243 244    Convert quaternion vector to angle axis of rotation.245 246    Adapted from ceres C++ library: ceres-solver/include/ceres/rotation.h247 248    Args:249        quaternion (torch.Tensor): tensor with quaternions.250 251    Return:252        torch.Tensor: tensor with angle axis of rotation.253 254    Shape:255        - Input: :math:`(*, 4)` where `*` means, any number of dimensions256        - Output: :math:`(*, 3)`257 258    Example:259        >>> quaternion = torch.rand(2, 4)  # Nx4260        >>> angle_axis = tgm.quaternion_to_angle_axis(quaternion)  # Nx3261    """262    if not torch.is_tensor(quaternion):263        raise TypeError("Input type is not a torch.Tensor. Got {}".format(264            type(quaternion)))265 266    if not quaternion.shape[-1] == 4:267        raise ValueError(268            "Input must be a tensor of shape Nx4 or 4. Got {}".format(269                quaternion.shape))270    # unpack input and compute conversion271    q1: torch.Tensor = quaternion[..., 1]272    q2: torch.Tensor = quaternion[..., 2]273    q3: torch.Tensor = quaternion[..., 3]274    sin_squared_theta: torch.Tensor = q1 * q1 + q2 * q2 + q3 * q3275 276    sin_theta: torch.Tensor = torch.sqrt(sin_squared_theta)277    cos_theta: torch.Tensor = quaternion[..., 0]278    two_theta: torch.Tensor = 2.0 * torch.where(279        cos_theta < 0.0, torch.atan2(-sin_theta, -cos_theta),280        torch.atan2(sin_theta, cos_theta))281 282    k_pos: torch.Tensor = two_theta / sin_theta283    k_neg: torch.Tensor = 2.0 * torch.ones_like(sin_theta)284    k: torch.Tensor = torch.where(sin_squared_theta > 0.0, k_pos, k_neg)285 286    angle_axis: torch.Tensor = torch.zeros_like(quaternion)[..., :3]287    angle_axis[..., 0] += q1 * k288    angle_axis[..., 1] += q2 * k289    angle_axis[..., 2] += q3 * k290    return angle_axis291 292 293def rotation_matrix_to_quaternion(rotation_matrix, eps=1e-6):294    """295    This function is borrowed from https://github.com/kornia/kornia296 297    Convert 3x4 rotation matrix to 4d quaternion vector298 299    This algorithm is based on algorithm described in300    https://github.com/KieranWynn/pyquaternion/blob/master/pyquaternion/quaternion.py#L201301 302    Args:303        rotation_matrix (Tensor): the rotation matrix to convert.304 305    Return:306        Tensor: the rotation in quaternion307 308    Shape:309        - Input: :math:`(N, 3, 4)`310        - Output: :math:`(N, 4)`311 312    Example:313        >>> input = torch.rand(4, 3, 4)  # Nx3x4314        >>> output = tgm.rotation_matrix_to_quaternion(input)  # Nx4315    """316    if not torch.is_tensor(rotation_matrix):317        raise TypeError("Input type is not a torch.Tensor. Got {}".format(318            type(rotation_matrix)))319 320    if len(rotation_matrix.shape) > 3:321        raise ValueError(322            "Input size must be a three dimensional tensor. Got {}".format(323                rotation_matrix.shape))324    if not rotation_matrix.shape[-2:] == (3, 4):325        raise ValueError(326            "Input size must be a N x 3 x 4  tensor. Got {}".format(327                rotation_matrix.shape))328 329    rmat_t = torch.transpose(rotation_matrix, 1, 2)330 331    mask_d2 = rmat_t[:, 2, 2] < eps332 333    mask_d0_d1 = rmat_t[:, 0, 0] > rmat_t[:, 1, 1]334    mask_d0_nd1 = rmat_t[:, 0, 0] < -rmat_t[:, 1, 1]335 336    t0 = 1 + rmat_t[:, 0, 0] - rmat_t[:, 1, 1] - rmat_t[:, 2, 2]337    q0 = torch.stack([338        rmat_t[:, 1, 2] - rmat_t[:, 2, 1], t0,339        rmat_t[:, 0, 1] + rmat_t[:, 1, 0], rmat_t[:, 2, 0] + rmat_t[:, 0, 2]340    ], -1)341    t0_rep = t0.repeat(4, 1).t()342 343    t1 = 1 - rmat_t[:, 0, 0] + rmat_t[:, 1, 1] - rmat_t[:, 2, 2]344    q1 = torch.stack([345        rmat_t[:, 2, 0] - rmat_t[:, 0, 2], rmat_t[:, 0, 1] + rmat_t[:, 1, 0],346        t1, rmat_t[:, 1, 2] + rmat_t[:, 2, 1]347    ], -1)348    t1_rep = t1.repeat(4, 1).t()349 350    t2 = 1 - rmat_t[:, 0, 0] - rmat_t[:, 1, 1] + rmat_t[:, 2, 2]351    q2 = torch.stack([352        rmat_t[:, 0, 1] - rmat_t[:, 1, 0], rmat_t[:, 2, 0] + rmat_t[:, 0, 2],353        rmat_t[:, 1, 2] + rmat_t[:, 2, 1], t2354    ], -1)355    t2_rep = t2.repeat(4, 1).t()356 357    t3 = 1 + rmat_t[:, 0, 0] + rmat_t[:, 1, 1] + rmat_t[:, 2, 2]358    q3 = torch.stack([359        t3, rmat_t[:, 1, 2] - rmat_t[:, 2, 1],360        rmat_t[:, 2, 0] - rmat_t[:, 0, 2], rmat_t[:, 0, 1] - rmat_t[:, 1, 0]361    ], -1)362    t3_rep = t3.repeat(4, 1).t()363 364    mask_c0 = mask_d2 * mask_d0_d1365    mask_c1 = mask_d2 * ~mask_d0_d1366    mask_c2 = ~mask_d2 * mask_d0_nd1367    mask_c3 = ~mask_d2 * ~mask_d0_nd1368    mask_c0 = mask_c0.view(-1, 1).type_as(q0)369    mask_c1 = mask_c1.view(-1, 1).type_as(q1)370    mask_c2 = mask_c2.view(-1, 1).type_as(q2)371    mask_c3 = mask_c3.view(-1, 1).type_as(q3)372 373    q = q0 * mask_c0 + q1 * mask_c1 + q2 * mask_c2 + q3 * mask_c3374    q /= torch.sqrt(t0_rep * mask_c0 + t1_rep * mask_c1 +  # noqa375                    t2_rep * mask_c2 + t3_rep * mask_c3)  # noqa376    q *= 0.5377    return q378 379 380def estimate_translation_np(S,381                            joints_2d,382                            joints_conf,383                            focal_length=5000.,384                            img_size=224.):385    """386    This function is borrowed from https://github.com/nkolot/SPIN/utils/geometry.py387 388    Find camera translation that brings 3D joints S closest to 2D the corresponding joints_2d.389    Input:390        S: (25, 3) 3D joint locations391        joints: (25, 3) 2D joint locations and confidence392    Returns:393        (3,) camera translation vector394    """395 396    num_joints = S.shape[0]397    # focal length398    f = np.array([focal_length, focal_length])399    # optical center400    center = np.array([img_size / 2., img_size / 2.])401 402    # transformations403    Z = np.reshape(np.tile(S[:, 2], (2, 1)).T, -1)404    XY = np.reshape(S[:, 0:2], -1)405    O = np.tile(center, num_joints)406    F = np.tile(f, num_joints)407    weight2 = np.reshape(np.tile(np.sqrt(joints_conf), (2, 1)).T, -1)408 409    # least squares410    Q = np.array([411        F * np.tile(np.array([1, 0]), num_joints),412        F * np.tile(np.array([0, 1]), num_joints),413        O - np.reshape(joints_2d, -1)414    ]).T415    c = (np.reshape(joints_2d, -1) - O) * Z - F * XY416 417    # weighted least squares418    W = np.diagflat(weight2)419    Q = np.dot(W, Q)420    c = np.dot(W, c)421 422    # square matrix423    A = np.dot(Q.T, Q)424    b = np.dot(Q.T, c)425 426    # solution427    trans = np.linalg.solve(A, b)428 429    return trans430 431 432def estimate_translation(S, joints_2d, focal_length=5000., img_size=224.):433    """434    This function is borrowed from https://github.com/nkolot/SPIN/utils/geometry.py435 436    Find camera translation that brings 3D joints S closest to 2D the corresponding joints_2d.437    Input:438        S: (B, 49, 3) 3D joint locations439        joints: (B, 49, 3) 2D joint locations and confidence440    Returns:441        (B, 3) camera translation vectors442    """443 444    device = S.device445    # Use only joints 25:49 (GT joints)446    S = S[:, 25:, :].cpu().numpy()447    joints_2d = joints_2d[:, 25:, :].cpu().numpy()448    joints_conf = joints_2d[:, :, -1]449    joints_2d = joints_2d[:, :, :-1]450    trans = np.zeros((S.shape[0], 3), dtype=np.float6432)451    # Find the translation for each example in the batch452    for i in range(S.shape[0]):453        S_i = S[i]454        joints_i = joints_2d[i]455        conf_i = joints_conf[i]456        trans[i] = estimate_translation_np(S_i,457                                           joints_i,458                                           conf_i,459                                           focal_length=focal_length,460                                           img_size=img_size)461    return torch.from_numpy(trans).to(device)462 463 464def rot6d_to_rotmat_spin(x):465    """Convert 6D rotation representation to 3x3 rotation matrix.466    Based on Zhou et al., "On the Continuity of Rotation Representations in Neural Networks", CVPR 2019467    Input:468        (B,6) Batch of 6-D rotation representations469    Output:470        (B,3,3) Batch of corresponding rotation matrices471    """472    x = x.view(-1, 3, 2)473    a1 = x[:, :, 0]474    a2 = x[:, :, 1]475    b1 = F.normalize(a1)476    b2 = F.normalize(a2 - torch.einsum('bi,bi->b', b1, a2).unsqueeze(-1) * b1)477 478    # inp = a2 - torch.einsum('bi,bi->b', b1, a2).unsqueeze(-1) * b1479    # denom = inp.pow(2).sum(dim=1).sqrt().unsqueeze(-1) + 1e-8480    # b2 = inp / denom481 482    b3 = torch.cross(b1, b2)483    return torch.stack((b1, b2, b3), dim=-1)484 485 486def rot6d_to_rotmat(x):487    x = x.view(-1, 3, 2)488 489    # Normalize the first vector490    b1 = F.normalize(x[:, :, 0], dim=1, eps=1e-6)491 492    dot_prod = torch.sum(b1 * x[:, :, 1], dim=1, keepdim=True)493    # Compute the second vector by finding the orthogonal complement to it494    b2 = F.normalize(x[:, :, 1] - dot_prod * b1, dim=-1, eps=1e-6)495 496    # Finish building the basis by taking the cross product497    b3 = torch.cross(b1, b2, dim=1)498    rot_mats = torch.stack([b1, b2, b3], dim=-1)499 500    return rot_mats501 502 503import mGPT.utils.rotation_conversions as rotation_conversions504 505 506def rot6d(x_rotations, pose_rep):507    time, njoints, feats = x_rotations.shape508 509    # Compute rotations (convert only masked sequences output)510    if pose_rep == "rotvec":511        rotations = rotation_conversions.axis_angle_to_matrix(x_rotations)512    elif pose_rep == "rotmat":513        rotations = x_rotations.view(njoints, 3, 3)514    elif pose_rep == "rotquat":515        rotations = rotation_conversions.quaternion_to_matrix(x_rotations)516    elif pose_rep == "rot6d":517        rotations = rotation_conversions.rotation_6d_to_matrix(x_rotations)518    else:519        raise NotImplementedError("No geometry for this one.")520 521    rotations_6d = rotation_conversions.matrix_to_rotation_6d(rotations)522    return rotations_6d523 524 525def rot6d_batch(x_rotations, pose_rep):526    nsamples, time, njoints, feats = x_rotations.shape527 528    # Compute rotations (convert only masked sequences output)529    if pose_rep == "rotvec":530        rotations = rotation_conversions.axis_angle_to_matrix(x_rotations)531    elif pose_rep == "rotmat":532        rotations = x_rotations.view(-1, njoints, 3, 3)533    elif pose_rep == "rotquat":534        rotations = rotation_conversions.quaternion_to_matrix(x_rotations)535    elif pose_rep == "rot6d":536        rotations = rotation_conversions.rotation_6d_to_matrix(x_rotations)537    else:538        raise NotImplementedError("No geometry for this one.")539 540    rotations_6d = rotation_conversions.matrix_to_rotation_6d(rotations)541    return rotations_6d542 543 544def rot6d_to_rotvec_batch(pose):545    # nsamples, time, njoints, feats = rot6d.shape546    bs, nfeats = pose.shape547    rot6d = pose.reshape(bs, 24, 6)548    rotations = rotation_conversions.rotation_6d_to_matrix(rot6d)549    rotvec = rotation_conversions.matrix_to_axis_angle(rotations)550    return rotvec.reshape(bs, 24 * 3)551