OpenMotionLab/MotionGPT
118
1#version 330 core2//layout (location = 0) in vec3 aPos;3//layout (location = 1) in vec2 aTexCoords;4//5//out vec2 TexCoords;6//7//void main()8//{9// TexCoords = aTexCoords;10// gl_Position = vec4(aPos, 1.0);11//}12//13//14//layout(location = 0) out vec2 uv;15 16out vec2 TexCoords;17 18void main() 19{20 float x = float(((uint(gl_VertexID) + 2u) / 3u)%2u); 21 float y = float(((uint(gl_VertexID) + 1u) / 3u)%2u); 22 23 gl_Position = vec4(-1.0f + x*2.0f, -1.0f+y*2.0f, 0.0f, 1.0f);24 TexCoords = vec2(x, y);25}26 