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d3-timer-DdKHrDhs.js.map1 linesDownload Raw Back to assets
1{"version":3,"file":"d3-timer-DdKHrDhs.js","sources":["../../node_modules/d3-timer/src/timer.js","../../node_modules/d3-timer/src/timeout.js"],"sourcesContent":["var frame = 0, // is an animation frame pending?\n    timeout = 0, // is a timeout pending?\n    interval = 0, // are any timers active?\n    pokeDelay = 1000, // how frequently we check for clock skew\n    taskHead,\n    taskTail,\n    clockLast = 0,\n    clockNow = 0,\n    clockSkew = 0,\n    clock = typeof performance === \"object\" && performance.now ? performance : Date,\n    setFrame = typeof window === \"object\" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); };\n\nexport function now() {\n  return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew);\n}\n\nfunction clearNow() {\n  clockNow = 0;\n}\n\nexport function Timer() {\n  this._call =\n  this._time =\n  this._next = null;\n}\n\nTimer.prototype = timer.prototype = {\n  constructor: Timer,\n  restart: function(callback, delay, time) {\n    if (typeof callback !== \"function\") throw new TypeError(\"callback is not a function\");\n    time = (time == null ? now() : +time) + (delay == null ? 0 : +delay);\n    if (!this._next && taskTail !== this) {\n      if (taskTail) taskTail._next = this;\n      else taskHead = this;\n      taskTail = this;\n    }\n    this._call = callback;\n    this._time = time;\n    sleep();\n  },\n  stop: function() {\n    if (this._call) {\n      this._call = null;\n      this._time = Infinity;\n      sleep();\n    }\n  }\n};\n\nexport function timer(callback, delay, time) {\n  var t = new Timer;\n  t.restart(callback, delay, time);\n  return t;\n}\n\nexport function timerFlush() {\n  now(); // Get the current time, if not already set.\n  ++frame; // Pretend we’ve set an alarm, if we haven’t already.\n  var t = taskHead, e;\n  while (t) {\n    if ((e = clockNow - t._time) >= 0) t._call.call(undefined, e);\n    t = t._next;\n  }\n  --frame;\n}\n\nfunction wake() {\n  clockNow = (clockLast = clock.now()) + clockSkew;\n  frame = timeout = 0;\n  try {\n    timerFlush();\n  } finally {\n    frame = 0;\n    nap();\n    clockNow = 0;\n  }\n}\n\nfunction poke() {\n  var now = clock.now(), delay = now - clockLast;\n  if (delay > pokeDelay) clockSkew -= delay, clockLast = now;\n}\n\nfunction nap() {\n  var t0, t1 = taskHead, t2, time = Infinity;\n  while (t1) {\n    if (t1._call) {\n      if (time > t1._time) time = t1._time;\n      t0 = t1, t1 = t1._next;\n    } else {\n      t2 = t1._next, t1._next = null;\n      t1 = t0 ? t0._next = t2 : taskHead = t2;\n    }\n  }\n  taskTail = t0;\n  sleep(time);\n}\n\nfunction sleep(time) {\n  if (frame) return; // Soonest alarm already set, or will be.\n  if (timeout) timeout = clearTimeout(timeout);\n  var delay = time - clockNow; // Strictly less than if we recomputed clockNow.\n  if (delay > 24) {\n    if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew);\n    if (interval) interval = clearInterval(interval);\n  } else {\n    if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay);\n    frame = 1, setFrame(wake);\n  }\n}\n","import {Timer} from \"./timer.js\";\n\nexport default function(callback, delay, time) {\n  var t = new Timer;\n  delay = delay == null ? 0 : +delay;\n  t.restart(elapsed => {\n    t.stop();\n    callback(elapsed + delay);\n  }, delay, time);\n  return t;\n}\n"],"names":["frame","timeout","interval","pokeDelay","taskHead","taskTail","clockLast","clockNow","clockSkew","clock","setFrame","f","now","clearNow","Timer","timer","callback","delay","time","sleep","t","timerFlush","e","wake","nap","poke","t0","t1","t2","elapsed"],"mappings":"AAAA,IAAIA,EAAQ,EACRC,EAAU,EACVC,EAAW,EACXC,EAAY,IACZC,EACAC,EACAC,EAAY,EACZC,EAAW,EACXC,EAAY,EACZC,EAAQ,OAAO,aAAgB,UAAY,YAAY,IAAM,YAAc,KAC3EC,EAAW,OAAO,QAAW,UAAY,OAAO,sBAAwB,OAAO,sBAAsB,KAAK,MAAM,EAAI,SAASC,EAAG,CAAE,WAAWA,EAAG,EAAE,CAAG,EAElJ,SAASC,GAAM,CACpB,OAAOL,IAAaG,EAASG,CAAQ,EAAGN,EAAWE,EAAM,IAAG,EAAKD,EACnE,CAEA,SAASK,GAAW,CAClBN,EAAW,CACb,CAEO,SAASO,GAAQ,CACtB,KAAK,MACL,KAAK,MACL,KAAK,MAAQ,IACf,CAEAA,EAAM,UAAYC,EAAM,UAAY,CAClC,YAAaD,EACb,QAAS,SAASE,EAAUC,EAAOC,EAAM,CACvC,GAAI,OAAOF,GAAa,WAAY,MAAM,IAAI,UAAU,4BAA4B,EACpFE,GAAQA,GAAQ,KAAON,EAAG,EAAK,CAACM,IAASD,GAAS,KAAO,EAAI,CAACA,GAC1D,CAAC,KAAK,OAASZ,IAAa,OAC1BA,EAAUA,EAAS,MAAQ,KAC1BD,EAAW,KAChBC,EAAW,MAEb,KAAK,MAAQW,EACb,KAAK,MAAQE,EACbC,EAAK,CACP,EACA,KAAM,UAAW,CACX,KAAK,QACP,KAAK,MAAQ,KACb,KAAK,MAAQ,IACbA,EAAK,EAET,CACF,EAEO,SAASJ,EAAMC,EAAUC,EAAOC,EAAM,CAC3C,IAAIE,EAAI,IAAIN,EACZ,OAAAM,EAAE,QAAQJ,EAAUC,EAAOC,CAAI,EACxBE,CACT,CAEO,SAASC,GAAa,CAC3BT,IACA,EAAEZ,EAEF,QADIoB,EAAIhB,EAAUkB,EACXF,IACAE,EAAIf,EAAWa,EAAE,QAAU,GAAGA,EAAE,MAAM,KAAK,OAAWE,CAAC,EAC5DF,EAAIA,EAAE,MAER,EAAEpB,CACJ,CAEA,SAASuB,GAAO,CACdhB,GAAYD,EAAYG,EAAM,IAAG,GAAMD,EACvCR,EAAQC,EAAU,EAClB,GAAI,CACFoB,EAAU,CACZ,QAAC,CACCrB,EAAQ,EACRwB,EAAG,EACHjB,EAAW,CACb,CACF,CAEA,SAASkB,GAAO,CACd,IAAIb,EAAMH,EAAM,IAAG,EAAIQ,EAAQL,EAAMN,EACjCW,EAAQd,IAAWK,GAAaS,EAAOX,EAAYM,EACzD,CAEA,SAASY,GAAM,CAEb,QADIE,EAAIC,EAAKvB,EAAUwB,EAAIV,EAAO,IAC3BS,GACDA,EAAG,OACDT,EAAOS,EAAG,QAAOT,EAAOS,EAAG,OAC/BD,EAAKC,EAAIA,EAAKA,EAAG,QAEjBC,EAAKD,EAAG,MAAOA,EAAG,MAAQ,KAC1BA,EAAKD,EAAKA,EAAG,MAAQE,EAAKxB,EAAWwB,GAGzCvB,EAAWqB,EACXP,EAAMD,CAAI,CACZ,CAEA,SAASC,EAAMD,EAAM,CACnB,GAAI,CAAAlB,EACJ,CAAIC,IAASA,EAAU,aAAaA,CAAO,GAC3C,IAAIgB,EAAQC,EAAOX,EACfU,EAAQ,IACNC,EAAO,MAAUjB,EAAU,WAAWsB,EAAML,EAAOT,EAAM,IAAG,EAAKD,CAAS,GAC1EN,IAAUA,EAAW,cAAcA,CAAQ,KAE1CA,IAAUI,EAAYG,EAAM,IAAG,EAAIP,EAAW,YAAYuB,EAAMtB,CAAS,GAC9EH,EAAQ,EAAGU,EAASa,CAAI,GAE5B,CC3Ge,SAAAtB,EAASe,EAAUC,EAAOC,EAAM,CAC7C,IAAIE,EAAI,IAAIN,EACZ,OAAAG,EAAQA,GAAS,KAAO,EAAI,CAACA,EAC7BG,EAAE,QAAQS,GAAW,CACnBT,EAAE,KAAI,EACNJ,EAASa,EAAUZ,CAAK,CAC1B,EAAGA,EAAOC,CAAI,EACPE,CACT","x_google_ignoreList":[0,1]}