huggingface-projects/UnitySentisJammoTheRobot
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1<!DOCTYPE html>2<html lang="en-us">3 <head>4 <meta charset="utf-8">5 <meta http-equiv="Content-Type" content="text/html; charset=utf-8">6 <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">7 <title>Jammot the Robot with Sentis</title>8 <link rel="shortcut icon" href="TemplateData/favicon.ico">9 <link rel="stylesheet" href="TemplateData/style.css">10 <style>11 div#discordButton button{12 position: absolute;13 left: 0px;14 }15 </style>16 <!-- Bootstrap CSS -->17 <link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/4.0.0/css/bootstrap.min.css" integrity="sha384-Gn5384xqQ1aoWXA+058RXPxPg6fy4IWvTNh0E263XmFcJlSAwiGgFAW/dAiS6JXm" crossorigin="anonymous">18 </head>19 <body class="dark">20 <!-- Modal -->21 <div class="modal fade" id="infoModal" tabindex="-1" role="dialog" aria-labelledby="exampleModalLabel" aria-hidden="true">22 <div class="modal-dialog" role="document">23 <div class="modal-content">24 <div class="modal-header">25 <img class="modal-title" id="exampleModalLabel" src="./TemplateData/logo.png" alt="logo" style="max-height:200px" class="img-fluid"/>26 <button type="button" class="close" data-dismiss="modal" aria-label="Close">27 <span aria-hidden="true">×</span>28 </button>29 </div>30 <div class="modal-body">31 <h3> What is Unity Sentis Jammo the Robot 🤖? </h3>32 <p> This is a game where a robot that can understand player orders and perform them.</p>33 <p>34 The🤖has a list of actions and uses a sentence similarity model that selects the closest action given the player's order.35 36 The magical part is that this AI model <b>runs directly inside our game 🤯</b>37 38 This is possible thanks to <a href="https://docs.unity3d.com/Packages/com.unity.sentis@1.0/manual/get-started.html">Unity Sentis</a>: a new library where you to <b>run ONNX models directly within your game</b>.</p>39 40 You want to build your own smart robot? Check this tutorial 👉 <a href="" target="_blank">Start here</a></p>41 42 </div>43 <div class="modal-footer">44 <button type="button" class="btn btn-success" data-dismiss="modal">Let me play!</button>45 </div>46 </div>47 </div>48 </div>49 50 <div id="unity-container" class="unity-desktop">51 <canvas id="unity-canvas"></canvas>52 </div>53 <div id="loading-cover" style="display:none;">54 <div id="unity-loading-bar">55 <div id="unity-logo"><img src="logo.png"></div>56 <div id="unity-progress-bar-empty" style="display: none;">57 <div id="unity-progress-bar-full"></div>58 </div>59 <div class="spinner"></div>60 </div>61 </div>62 <div id="unity-fullscreen-button" style="display: none;"></div>63 <script>64 const hideFullScreenButton = "";65 const buildUrl = "Build";66 const loaderUrl = buildUrl + "/SentisTemp.loader.js";67 const config = {68 dataUrl: buildUrl + "/SentisTemp.data",69 frameworkUrl: buildUrl + "/SentisTemp.framework.js",70 codeUrl: buildUrl + "/SentisTemp.wasm",71 streamingAssetsUrl: "StreamingAssets",72 companyName: "Hugging Face",73 productName: "Jammot the Robot with Sentis",74 productVersion: "0.1",75 };76 77 const container = document.querySelector("#unity-container");78 const canvas = document.querySelector("#unity-canvas");79 const loadingCover = document.querySelector("#loading-cover");80 const progressBarEmpty = document.querySelector("#unity-progress-bar-empty");81 const progressBarFull = document.querySelector("#unity-progress-bar-full");82 const fullscreenButton = document.querySelector("#unity-fullscreen-button");83 const spinner = document.querySelector('.spinner');84 85 const canFullscreen = (function() {86 for (const key of [87 'exitFullscreen',88 'webkitExitFullscreen',89 'webkitCancelFullScreen',90 'mozCancelFullScreen',91 'msExitFullscreen',92 ]) {93 if (key in document) {94 return true;95 }96 }97 return false;98 }());99 100 if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {101 container.className = "unity-mobile";102 config.devicePixelRatio = 1;103 }104 loadingCover.style.display = "";105 106 const script = document.createElement("script");107 script.src = loaderUrl;108 script.onload = () => {109 createUnityInstance(canvas, config, (progress) => {110 spinner.style.display = "none";111 progressBarEmpty.style.display = "";112 progressBarFull.style.width = `${100 * progress}%`;113 }).then((unityInstance) => {114 loadingCover.style.display = "none";115 if (canFullscreen) {116 if (!hideFullScreenButton) {117 fullscreenButton.style.display = "";118 }119 fullscreenButton.onclick = () => {120 unityInstance.SetFullscreen(1);121 };122 }123 }).catch((message) => {124 alert(message);125 });126 };127 document.body.appendChild(script);128 </script>129 <script src="https://cdn.jsdelivr.net/npm/jquery@3.5.1/dist/jquery.slim.min.js" integrity="sha384-DfXdz2htPH0lsSSs5nCTpuj/zy4C+OGpamoFVy38MVBnE+IbbVYUew+OrCXaRkfj" crossorigin="anonymous"></script>130 <script src="https://cdn.jsdelivr.net/npm/bootstrap@4.6.1/dist/js/bootstrap.bundle.min.js" integrity="sha384-fQybjgWLrvvRgtW6bFlB7jaZrFsaBXjsOMm/tB9LTS58ONXgqbR9W8oWht/amnpF" crossorigin="anonymous"></script>131 <script>132 $(document).ready(function(){133 $("#infoModal").modal('show');134 });135 </script>136 </body>137</html>138 