Alexhas2/unitysamples
054
1
2
3[/Script/EngineSettings.GeneralProjectSettings]
4ProjectID=BC48F2C04604D14BCF59AC8C778E6B83
5
6[/Script/UnrealEd.ProjectPackagingSettings]
7bSkipEditorContent=False
8
9[/Script/Engine.AssetManagerSettings]
10-PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass=/Script/Engine.World,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
11-PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass=/Script/Engine.PrimaryAssetLabel,bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
12+PrimaryAssetTypesToScan=(PrimaryAssetType="Map",AssetBaseClass="/Script/Engine.World",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game/Maps")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
13+PrimaryAssetTypesToScan=(PrimaryAssetType="PrimaryAssetLabel",AssetBaseClass="/Script/Engine.PrimaryAssetLabel",bHasBlueprintClasses=False,bIsEditorOnly=True,Directories=((Path="/Game")),SpecificAssets=,Rules=(Priority=-1,ChunkId=-1,bApplyRecursively=True,CookRule=Unknown))
14bOnlyCookProductionAssets=False
15bShouldManagerDetermineTypeAndName=False
16bShouldGuessTypeAndNameInEditor=True
17bShouldAcquireMissingChunksOnLoad=False
18bShouldWarnAboutInvalidAssets=True
19MetaDataTagsForAssetRegistry=()
20
21 