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Brunobkr/llama.cpp_AlgMor24_github

ΩFFFΣLLIa • llama.cpp • AlgMor24 ██████╗ ███████╗███████╗███████╗██╗ ██╗ ██╗ █████╗ ██╔═══██╗██╔════╝██╔════╝██╔════╝██║ ██║ ██║██╔══██╗ ██║ ██║█████╗ █████╗ █████╗ ██║ ██║ ██║███████║ ██║ ██║██╔══╝ ██╔══╝ ██╔══╝ ██║ ██║ ██║██╔══██║ ╚██████╔╝██║ ██║ ███████╗███████╗███████╗██║██║ ██║ ╚═════╝ ╚═╝ ╚═╝ ╚══════╝╚══════╝╚══════╝╚═╝╚═╝ ╚═╝ High-Performance LLM / VLM Inference & Autonomous Agentic Ecosystem… See the full description on the dataset page: https://huggingface.co/datasets/Brunobkr/llama.cpp_AlgMor24_github.

sourceHugging Faceupdated 2mo agoView on Hugging Face
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floating-ui.utils.d.mts104 linesDownload Raw Back to dist
1export declare type AlignedPlacement = `${Side}-${Alignment}`;
2
3export declare type Alignment = 'start' | 'end';
4
5export declare const alignments: Alignment[];
6
7export declare type Axis = 'x' | 'y';
8
9export declare function clamp(start: number, value: number, end: number): number;
10
11export declare type ClientRectObject = Prettify<Rect & SideObject>;
12
13export declare type Coords = {
14    [key in Axis]: number;
15};
16
17export declare const createCoords: (v: number) => {
18    x: number;
19    y: number;
20};
21
22export declare type Dimensions = {
23    [key in Length]: number;
24};
25
26export declare interface ElementRects {
27    reference: Rect;
28    floating: Rect;
29}
30
31export declare function evaluate<T, P>(value: T | ((param: P) => T), param: P): T;
32
33export declare function expandPaddingObject(padding: Partial<SideObject>): SideObject;
34
35export declare const floor: (x: number) => number;
36
37export declare function getAlignment(placement: Placement): Alignment | undefined;
38
39export declare function getAlignmentAxis(placement: Placement): Axis;
40
41export declare function getAlignmentSides(placement: Placement, rects: ElementRects, rtl?: boolean): [Side, Side];
42
43export declare function getAxisLength(axis: Axis): Length;
44
45export declare function getExpandedPlacements(placement: Placement): Array<Placement>;
46
47export declare function getOppositeAlignmentPlacement<T extends string>(placement: T): T;
48
49export declare function getOppositeAxis(axis: Axis): Axis;
50
51export declare function getOppositeAxisPlacements(placement: Placement, flipAlignment: boolean, direction: 'none' | Alignment, rtl?: boolean): Placement[];
52
53export declare function getOppositePlacement<T extends string>(placement: T): T;
54
55export declare function getPaddingObject(padding: Padding): SideObject;
56
57export declare function getSide(placement: Placement): Side;
58
59export declare function getSideAxis(placement: Placement): Axis;
60
61export declare type Length = 'width' | 'height';
62
63export declare const max: (...values: number[]) => number;
64
65export declare const min: (...values: number[]) => number;
66
67export declare type Padding = number | Prettify<Partial<SideObject>>;
68
69export declare type Placement = Prettify<Side | AlignedPlacement>;
70
71export declare const placements: Placement[];
72
73declare type Prettify<T> = {
74    [K in keyof T]: T[K];
75} & {};
76
77export declare type Rect = Prettify<Coords & Dimensions>;
78
79export declare function rectToClientRect(rect: Rect): ClientRectObject;
80
81export declare const round: (x: number) => number;
82
83export declare type Side = 'top' | 'right' | 'bottom' | 'left';
84
85export declare type SideObject = {
86    [key in Side]: number;
87};
88
89export declare const sides: Side[];
90
91export declare type Strategy = 'absolute' | 'fixed';
92
93/**
94 * Custom positioning reference element.
95 * @see https://floating-ui.com/docs/virtual-elements
96 */
97export declare interface VirtualElement {
98    getBoundingClientRect(): ClientRectObject;
99    getClientRects?(): Array<ClientRectObject>;
100    contextElement?: any;
101}
102
103export { }
104 
Brunobkr/llama.cpp_AlgMor24_github · Team Ai