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Brunobkr/llama.cpp_AlgMor24_github

ΩFFFΣLLIa • llama.cpp • AlgMor24 ██████╗ ███████╗███████╗███████╗██╗ ██╗ ██╗ █████╗ ██╔═══██╗██╔════╝██╔════╝██╔════╝██║ ██║ ██║██╔══██╗ ██║ ██║█████╗ █████╗ █████╗ ██║ ██║ ██║███████║ ██║ ██║██╔══╝ ██╔══╝ ██╔══╝ ██║ ██║ ██║██╔══██║ ╚██████╔╝██║ ██║ ███████╗███████╗███████╗██║██║ ██║ ╚═════╝ ╚═╝ ╚═╝ ╚══════╝╚══════╝╚══════╝╚═╝╚═╝ ╚═╝ High-Performance LLM / VLM Inference & Autonomous Agentic Ecosystem… See the full description on the dataset page: https://huggingface.co/datasets/Brunobkr/llama.cpp_AlgMor24_github.

sourceHugging Faceupdated 2mo agoView on Hugging Face
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animations-complete.js103 linesDownload Raw Back to internal
1import { afterTick, onDestroyEffect } from "svelte-toolbelt";2export class AnimationsComplete {3    #opts;4    #currentFrame = null;5    #observer = null;6    #runId = 0;7    constructor(opts) {8        this.#opts = opts;9        onDestroyEffect(() => this.#cleanup());10    }11    #cleanup() {12        if (this.#currentFrame !== null) {13            window.cancelAnimationFrame(this.#currentFrame);14            this.#currentFrame = null;15        }16        this.#observer?.disconnect();17        this.#observer = null;18        this.#runId++;19    }20    run(fn) {21        this.#cleanup();22        const node = this.#opts.ref.current;23        if (!node)24            return;25        if (typeof node.getAnimations !== "function") {26            this.#executeCallback(fn);27            return;28        }29        const runId = this.#runId;30        const executeIfCurrent = () => {31            if (runId !== this.#runId)32                return;33            this.#executeCallback(fn);34        };35        const waitForAnimations = () => {36            if (runId !== this.#runId)37                return;38            const animations = node.getAnimations();39            if (animations.length === 0) {40                executeIfCurrent();41                return;42            }43            Promise.all(animations.map((animation) => animation.finished))44                .then(() => {45                executeIfCurrent();46            })47                .catch(() => {48                if (runId !== this.#runId)49                    return;50                const currentAnimations = node.getAnimations();51                const hasRunningAnimations = currentAnimations.some((animation) => animation.pending || animation.playState !== "finished");52                if (hasRunningAnimations) {53                    waitForAnimations();54                    return;55                }56                executeIfCurrent();57            });58        };59        const requestWaitForAnimations = () => {60            this.#currentFrame = window.requestAnimationFrame(() => {61                this.#currentFrame = null;62                waitForAnimations();63            });64        };65        if (!this.#opts.afterTick.current) {66            requestWaitForAnimations();67            return;68        }69        this.#currentFrame = window.requestAnimationFrame(() => {70            this.#currentFrame = null;71            const startingStyleAttr = "data-starting-style";72            if (!node.hasAttribute(startingStyleAttr)) {73                requestWaitForAnimations();74                return;75            }76            this.#observer = new MutationObserver(() => {77                if (runId !== this.#runId)78                    return;79                if (node.hasAttribute(startingStyleAttr))80                    return;81                this.#observer?.disconnect();82                this.#observer = null;83                requestWaitForAnimations();84            });85            this.#observer.observe(node, {86                attributes: true,87                attributeFilter: [startingStyleAttr],88            });89        });90    }91    #executeCallback(fn) {92        const execute = () => {93            fn();94        };95        if (this.#opts.afterTick) {96            afterTick(execute);97        }98        else {99            execute();100        }101    }102}103 
Brunobkr/llama.cpp_AlgMor24_github · Team Ai