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Brunobkr/llama.cpp_AlgMor24_github

ΩFFFΣLLIa • llama.cpp • AlgMor24 ██████╗ ███████╗███████╗███████╗██╗ ██╗ ██╗ █████╗ ██╔═══██╗██╔════╝██╔════╝██╔════╝██║ ██║ ██║██╔══██╗ ██║ ██║█████╗ █████╗ █████╗ ██║ ██║ ██║███████║ ██║ ██║██╔══╝ ██╔══╝ ██╔══╝ ██║ ██║ ██║██╔══██║ ╚██████╔╝██║ ██║ ███████╗███████╗███████╗██║██║ ██║ ╚═════╝ ╚═╝ ╚═╝ ╚══════╝╚══════╝╚══════╝╚═╝╚═╝ ╚═╝ High-Performance LLM / VLM Inference & Autonomous Agentic Ecosystem… See the full description on the dataset page: https://huggingface.co/datasets/Brunobkr/llama.cpp_AlgMor24_github.

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1// https://d3js.org v7.9.0 Copyright 2010-2023 Mike Bostock2(function (global, factory) {3typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :4typeof define === 'function' && define.amd ? define(['exports'], factory) :5(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.d3 = global.d3 || {}));6})(this, (function (exports) { 'use strict';7 8var version = "7.9.0";9 10function ascending$3(a, b) {11  return a == null || b == null ? NaN : a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;12}13 14function descending$2(a, b) {15  return a == null || b == null ? NaN16    : b < a ? -117    : b > a ? 118    : b >= a ? 019    : NaN;20}21 22function bisector(f) {23  let compare1, compare2, delta;24 25  // If an accessor is specified, promote it to a comparator. In this case we26  // can test whether the search value is (self-) comparable. We can’t do this27  // for a comparator (except for specific, known comparators) because we can’t28  // tell if the comparator is symmetric, and an asymmetric comparator can’t be29  // used to test whether a single value is comparable.30  if (f.length !== 2) {31    compare1 = ascending$3;32    compare2 = (d, x) => ascending$3(f(d), x);33    delta = (d, x) => f(d) - x;34  } else {35    compare1 = f === ascending$3 || f === descending$2 ? f : zero$1;36    compare2 = f;37    delta = f;38  }39 40  function left(a, x, lo = 0, hi = a.length) {41    if (lo < hi) {42      if (compare1(x, x) !== 0) return hi;43      do {44        const mid = (lo + hi) >>> 1;45        if (compare2(a[mid], x) < 0) lo = mid + 1;46        else hi = mid;47      } while (lo < hi);48    }49    return lo;50  }51 52  function right(a, x, lo = 0, hi = a.length) {53    if (lo < hi) {54      if (compare1(x, x) !== 0) return hi;55      do {56        const mid = (lo + hi) >>> 1;57        if (compare2(a[mid], x) <= 0) lo = mid + 1;58        else hi = mid;59      } while (lo < hi);60    }61    return lo;62  }63 64  function center(a, x, lo = 0, hi = a.length) {65    const i = left(a, x, lo, hi - 1);66    return i > lo && delta(a[i - 1], x) > -delta(a[i], x) ? i - 1 : i;67  }68 69  return {left, center, right};70}71 72function zero$1() {73  return 0;74}75 76function number$3(x) {77  return x === null ? NaN : +x;78}79 80function* numbers(values, valueof) {81  if (valueof === undefined) {82    for (let value of values) {83      if (value != null && (value = +value) >= value) {84        yield value;85      }86    }87  } else {88    let index = -1;89    for (let value of values) {90      if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {91        yield value;92      }93    }94  }95}96 97const ascendingBisect = bisector(ascending$3);98const bisectRight = ascendingBisect.right;99const bisectLeft = ascendingBisect.left;100const bisectCenter = bisector(number$3).center;101var bisect = bisectRight;102 103function blur(values, r) {104  if (!((r = +r) >= 0)) throw new RangeError("invalid r");105  let length = values.length;106  if (!((length = Math.floor(length)) >= 0)) throw new RangeError("invalid length");107  if (!length || !r) return values;108  const blur = blurf(r);109  const temp = values.slice();110  blur(values, temp, 0, length, 1);111  blur(temp, values, 0, length, 1);112  blur(values, temp, 0, length, 1);113  return values;114}115 116const blur2 = Blur2(blurf);117 118const blurImage = Blur2(blurfImage);119 120function Blur2(blur) {121  return function(data, rx, ry = rx) {122    if (!((rx = +rx) >= 0)) throw new RangeError("invalid rx");123    if (!((ry = +ry) >= 0)) throw new RangeError("invalid ry");124    let {data: values, width, height} = data;125    if (!((width = Math.floor(width)) >= 0)) throw new RangeError("invalid width");126    if (!((height = Math.floor(height !== undefined ? height : values.length / width)) >= 0)) throw new RangeError("invalid height");127    if (!width || !height || (!rx && !ry)) return data;128    const blurx = rx && blur(rx);129    const blury = ry && blur(ry);130    const temp = values.slice();131    if (blurx && blury) {132      blurh(blurx, temp, values, width, height);133      blurh(blurx, values, temp, width, height);134      blurh(blurx, temp, values, width, height);135      blurv(blury, values, temp, width, height);136      blurv(blury, temp, values, width, height);137      blurv(blury, values, temp, width, height);138    } else if (blurx) {139      blurh(blurx, values, temp, width, height);140      blurh(blurx, temp, values, width, height);141      blurh(blurx, values, temp, width, height);142    } else if (blury) {143      blurv(blury, values, temp, width, height);144      blurv(blury, temp, values, width, height);145      blurv(blury, values, temp, width, height);146    }147    return data;148  };149}150 151function blurh(blur, T, S, w, h) {152  for (let y = 0, n = w * h; y < n;) {153    blur(T, S, y, y += w, 1);154  }155}156 157function blurv(blur, T, S, w, h) {158  for (let x = 0, n = w * h; x < w; ++x) {159    blur(T, S, x, x + n, w);160  }161}162 163function blurfImage(radius) {164  const blur = blurf(radius);165  return (T, S, start, stop, step) => {166    start <<= 2, stop <<= 2, step <<= 2;167    blur(T, S, start + 0, stop + 0, step);168    blur(T, S, start + 1, stop + 1, step);169    blur(T, S, start + 2, stop + 2, step);170    blur(T, S, start + 3, stop + 3, step);171  };172}173 174// Given a target array T, a source array S, sets each value T[i] to the average175// of {S[i - r], …, S[i], …, S[i + r]}, where r = ⌊radius⌋, start <= i < stop,176// for each i, i + step, i + 2 * step, etc., and where S[j] is clamped between177// S[start] (inclusive) and S[stop] (exclusive). If the given radius is not an178// integer, S[i - r - 1] and S[i + r + 1] are added to the sum, each weighted179// according to r - ⌊radius⌋.180function blurf(radius) {181  const radius0 = Math.floor(radius);182  if (radius0 === radius) return bluri(radius);183  const t = radius - radius0;184  const w = 2 * radius + 1;185  return (T, S, start, stop, step) => { // stop must be aligned!186    if (!((stop -= step) >= start)) return; // inclusive stop187    let sum = radius0 * S[start];188    const s0 = step * radius0;189    const s1 = s0 + step;190    for (let i = start, j = start + s0; i < j; i += step) {191      sum += S[Math.min(stop, i)];192    }193    for (let i = start, j = stop; i <= j; i += step) {194      sum += S[Math.min(stop, i + s0)];195      T[i] = (sum + t * (S[Math.max(start, i - s1)] + S[Math.min(stop, i + s1)])) / w;196      sum -= S[Math.max(start, i - s0)];197    }198  };199}200 201// Like blurf, but optimized for integer radius.202function bluri(radius) {203  const w = 2 * radius + 1;204  return (T, S, start, stop, step) => { // stop must be aligned!205    if (!((stop -= step) >= start)) return; // inclusive stop206    let sum = radius * S[start];207    const s = step * radius;208    for (let i = start, j = start + s; i < j; i += step) {209      sum += S[Math.min(stop, i)];210    }211    for (let i = start, j = stop; i <= j; i += step) {212      sum += S[Math.min(stop, i + s)];213      T[i] = sum / w;214      sum -= S[Math.max(start, i - s)];215    }216  };217}218 219function count$1(values, valueof) {220  let count = 0;221  if (valueof === undefined) {222    for (let value of values) {223      if (value != null && (value = +value) >= value) {224        ++count;225      }226    }227  } else {228    let index = -1;229    for (let value of values) {230      if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {231        ++count;232      }233    }234  }235  return count;236}237 238function length$3(array) {239  return array.length | 0;240}241 242function empty$2(length) {243  return !(length > 0);244}245 246function arrayify(values) {247  return typeof values !== "object" || "length" in values ? values : Array.from(values);248}249 250function reducer(reduce) {251  return values => reduce(...values);252}253 254function cross$2(...values) {255  const reduce = typeof values[values.length - 1] === "function" && reducer(values.pop());256  values = values.map(arrayify);257  const lengths = values.map(length$3);258  const j = values.length - 1;259  const index = new Array(j + 1).fill(0);260  const product = [];261  if (j < 0 || lengths.some(empty$2)) return product;262  while (true) {263    product.push(index.map((j, i) => values[i][j]));264    let i = j;265    while (++index[i] === lengths[i]) {266      if (i === 0) return reduce ? product.map(reduce) : product;267      index[i--] = 0;268    }269  }270}271 272function cumsum(values, valueof) {273  var sum = 0, index = 0;274  return Float64Array.from(values, valueof === undefined275    ? v => (sum += +v || 0)276    : v => (sum += +valueof(v, index++, values) || 0));277}278 279function variance(values, valueof) {280  let count = 0;281  let delta;282  let mean = 0;283  let sum = 0;284  if (valueof === undefined) {285    for (let value of values) {286      if (value != null && (value = +value) >= value) {287        delta = value - mean;288        mean += delta / ++count;289        sum += delta * (value - mean);290      }291    }292  } else {293    let index = -1;294    for (let value of values) {295      if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {296        delta = value - mean;297        mean += delta / ++count;298        sum += delta * (value - mean);299      }300    }301  }302  if (count > 1) return sum / (count - 1);303}304 305function deviation(values, valueof) {306  const v = variance(values, valueof);307  return v ? Math.sqrt(v) : v;308}309 310function extent$1(values, valueof) {311  let min;312  let max;313  if (valueof === undefined) {314    for (const value of values) {315      if (value != null) {316        if (min === undefined) {317          if (value >= value) min = max = value;318        } else {319          if (min > value) min = value;320          if (max < value) max = value;321        }322      }323    }324  } else {325    let index = -1;326    for (let value of values) {327      if ((value = valueof(value, ++index, values)) != null) {328        if (min === undefined) {329          if (value >= value) min = max = value;330        } else {331          if (min > value) min = value;332          if (max < value) max = value;333        }334      }335    }336  }337  return [min, max];338}339 340// https://github.com/python/cpython/blob/a74eea238f5baba15797e2e8b570d153bc8690a7/Modules/mathmodule.c#L1423341class Adder {342  constructor() {343    this._partials = new Float64Array(32);344    this._n = 0;345  }346  add(x) {347    const p = this._partials;348    let i = 0;349    for (let j = 0; j < this._n && j < 32; j++) {350      const y = p[j],351        hi = x + y,352        lo = Math.abs(x) < Math.abs(y) ? x - (hi - y) : y - (hi - x);353      if (lo) p[i++] = lo;354      x = hi;355    }356    p[i] = x;357    this._n = i + 1;358    return this;359  }360  valueOf() {361    const p = this._partials;362    let n = this._n, x, y, lo, hi = 0;363    if (n > 0) {364      hi = p[--n];365      while (n > 0) {366        x = hi;367        y = p[--n];368        hi = x + y;369        lo = y - (hi - x);370        if (lo) break;371      }372      if (n > 0 && ((lo < 0 && p[n - 1] < 0) || (lo > 0 && p[n - 1] > 0))) {373        y = lo * 2;374        x = hi + y;375        if (y == x - hi) hi = x;376      }377    }378    return hi;379  }380}381 382function fsum(values, valueof) {383  const adder = new Adder();384  if (valueof === undefined) {385    for (let value of values) {386      if (value = +value) {387        adder.add(value);388      }389    }390  } else {391    let index = -1;392    for (let value of values) {393      if (value = +valueof(value, ++index, values)) {394        adder.add(value);395      }396    }397  }398  return +adder;399}400 401function fcumsum(values, valueof) {402  const adder = new Adder();403  let index = -1;404  return Float64Array.from(values, valueof === undefined405      ? v => adder.add(+v || 0)406      : v => adder.add(+valueof(v, ++index, values) || 0)407  );408}409 410class InternMap extends Map {411  constructor(entries, key = keyof) {412    super();413    Object.defineProperties(this, {_intern: {value: new Map()}, _key: {value: key}});414    if (entries != null) for (const [key, value] of entries) this.set(key, value);415  }416  get(key) {417    return super.get(intern_get(this, key));418  }419  has(key) {420    return super.has(intern_get(this, key));421  }422  set(key, value) {423    return super.set(intern_set(this, key), value);424  }425  delete(key) {426    return super.delete(intern_delete(this, key));427  }428}429 430class InternSet extends Set {431  constructor(values, key = keyof) {432    super();433    Object.defineProperties(this, {_intern: {value: new Map()}, _key: {value: key}});434    if (values != null) for (const value of values) this.add(value);435  }436  has(value) {437    return super.has(intern_get(this, value));438  }439  add(value) {440    return super.add(intern_set(this, value));441  }442  delete(value) {443    return super.delete(intern_delete(this, value));444  }445}446 447function intern_get({_intern, _key}, value) {448  const key = _key(value);449  return _intern.has(key) ? _intern.get(key) : value;450}451 452function intern_set({_intern, _key}, value) {453  const key = _key(value);454  if (_intern.has(key)) return _intern.get(key);455  _intern.set(key, value);456  return value;457}458 459function intern_delete({_intern, _key}, value) {460  const key = _key(value);461  if (_intern.has(key)) {462    value = _intern.get(key);463    _intern.delete(key);464  }465  return value;466}467 468function keyof(value) {469  return value !== null && typeof value === "object" ? value.valueOf() : value;470}471 472function identity$9(x) {473  return x;474}475 476function group(values, ...keys) {477  return nest(values, identity$9, identity$9, keys);478}479 480function groups(values, ...keys) {481  return nest(values, Array.from, identity$9, keys);482}483 484function flatten$1(groups, keys) {485  for (let i = 1, n = keys.length; i < n; ++i) {486    groups = groups.flatMap(g => g.pop().map(([key, value]) => [...g, key, value]));487  }488  return groups;489}490 491function flatGroup(values, ...keys) {492  return flatten$1(groups(values, ...keys), keys);493}494 495function flatRollup(values, reduce, ...keys) {496  return flatten$1(rollups(values, reduce, ...keys), keys);497}498 499function rollup(values, reduce, ...keys) {500  return nest(values, identity$9, reduce, keys);501}502 503function rollups(values, reduce, ...keys) {504  return nest(values, Array.from, reduce, keys);505}506 507function index$4(values, ...keys) {508  return nest(values, identity$9, unique, keys);509}510 511function indexes(values, ...keys) {512  return nest(values, Array.from, unique, keys);513}514 515function unique(values) {516  if (values.length !== 1) throw new Error("duplicate key");517  return values[0];518}519 520function nest(values, map, reduce, keys) {521  return (function regroup(values, i) {522    if (i >= keys.length) return reduce(values);523    const groups = new InternMap();524    const keyof = keys[i++];525    let index = -1;526    for (const value of values) {527      const key = keyof(value, ++index, values);528      const group = groups.get(key);529      if (group) group.push(value);530      else groups.set(key, [value]);531    }532    for (const [key, values] of groups) {533      groups.set(key, regroup(values, i));534    }535    return map(groups);536  })(values, 0);537}538 539function permute(source, keys) {540  return Array.from(keys, key => source[key]);541}542 543function sort(values, ...F) {544  if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable");545  values = Array.from(values);546  let [f] = F;547  if ((f && f.length !== 2) || F.length > 1) {548    const index = Uint32Array.from(values, (d, i) => i);549    if (F.length > 1) {550      F = F.map(f => values.map(f));551      index.sort((i, j) => {552        for (const f of F) {553          const c = ascendingDefined(f[i], f[j]);554          if (c) return c;555        }556      });557    } else {558      f = values.map(f);559      index.sort((i, j) => ascendingDefined(f[i], f[j]));560    }561    return permute(values, index);562  }563  return values.sort(compareDefined(f));564}565 566function compareDefined(compare = ascending$3) {567  if (compare === ascending$3) return ascendingDefined;568  if (typeof compare !== "function") throw new TypeError("compare is not a function");569  return (a, b) => {570    const x = compare(a, b);571    if (x || x === 0) return x;572    return (compare(b, b) === 0) - (compare(a, a) === 0);573  };574}575 576function ascendingDefined(a, b) {577  return (a == null || !(a >= a)) - (b == null || !(b >= b)) || (a < b ? -1 : a > b ? 1 : 0);578}579 580function groupSort(values, reduce, key) {581  return (reduce.length !== 2582    ? sort(rollup(values, reduce, key), (([ak, av], [bk, bv]) => ascending$3(av, bv) || ascending$3(ak, bk)))583    : sort(group(values, key), (([ak, av], [bk, bv]) => reduce(av, bv) || ascending$3(ak, bk))))584    .map(([key]) => key);585}586 587var array$5 = Array.prototype;588 589var slice$3 = array$5.slice;590 591function constant$b(x) {592  return () => x;593}594 595const e10 = Math.sqrt(50),596    e5 = Math.sqrt(10),597    e2 = Math.sqrt(2);598 599function tickSpec(start, stop, count) {600  const step = (stop - start) / Math.max(0, count),601      power = Math.floor(Math.log10(step)),602      error = step / Math.pow(10, power),603      factor = error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1;604  let i1, i2, inc;605  if (power < 0) {606    inc = Math.pow(10, -power) / factor;607    i1 = Math.round(start * inc);608    i2 = Math.round(stop * inc);609    if (i1 / inc < start) ++i1;610    if (i2 / inc > stop) --i2;611    inc = -inc;612  } else {613    inc = Math.pow(10, power) * factor;614    i1 = Math.round(start / inc);615    i2 = Math.round(stop / inc);616    if (i1 * inc < start) ++i1;617    if (i2 * inc > stop) --i2;618  }619  if (i2 < i1 && 0.5 <= count && count < 2) return tickSpec(start, stop, count * 2);620  return [i1, i2, inc];621}622 623function ticks(start, stop, count) {624  stop = +stop, start = +start, count = +count;625  if (!(count > 0)) return [];626  if (start === stop) return [start];627  const reverse = stop < start, [i1, i2, inc] = reverse ? tickSpec(stop, start, count) : tickSpec(start, stop, count);628  if (!(i2 >= i1)) return [];629  const n = i2 - i1 + 1, ticks = new Array(n);630  if (reverse) {631    if (inc < 0) for (let i = 0; i < n; ++i) ticks[i] = (i2 - i) / -inc;632    else for (let i = 0; i < n; ++i) ticks[i] = (i2 - i) * inc;633  } else {634    if (inc < 0) for (let i = 0; i < n; ++i) ticks[i] = (i1 + i) / -inc;635    else for (let i = 0; i < n; ++i) ticks[i] = (i1 + i) * inc;636  }637  return ticks;638}639 640function tickIncrement(start, stop, count) {641  stop = +stop, start = +start, count = +count;642  return tickSpec(start, stop, count)[2];643}644 645function tickStep(start, stop, count) {646  stop = +stop, start = +start, count = +count;647  const reverse = stop < start, inc = reverse ? tickIncrement(stop, start, count) : tickIncrement(start, stop, count);648  return (reverse ? -1 : 1) * (inc < 0 ? 1 / -inc : inc);649}650 651function nice$1(start, stop, count) {652  let prestep;653  while (true) {654    const step = tickIncrement(start, stop, count);655    if (step === prestep || step === 0 || !isFinite(step)) {656      return [start, stop];657    } else if (step > 0) {658      start = Math.floor(start / step) * step;659      stop = Math.ceil(stop / step) * step;660    } else if (step < 0) {661      start = Math.ceil(start * step) / step;662      stop = Math.floor(stop * step) / step;663    }664    prestep = step;665  }666}667 668function thresholdSturges(values) {669  return Math.max(1, Math.ceil(Math.log(count$1(values)) / Math.LN2) + 1);670}671 672function bin() {673  var value = identity$9,674      domain = extent$1,675      threshold = thresholdSturges;676 677  function histogram(data) {678    if (!Array.isArray(data)) data = Array.from(data);679 680    var i,681        n = data.length,682        x,683        step,684        values = new Array(n);685 686    for (i = 0; i < n; ++i) {687      values[i] = value(data[i], i, data);688    }689 690    var xz = domain(values),691        x0 = xz[0],692        x1 = xz[1],693        tz = threshold(values, x0, x1);694 695    // Convert number of thresholds into uniform thresholds, and nice the696    // default domain accordingly.697    if (!Array.isArray(tz)) {698      const max = x1, tn = +tz;699      if (domain === extent$1) [x0, x1] = nice$1(x0, x1, tn);700      tz = ticks(x0, x1, tn);701 702      // If the domain is aligned with the first tick (which it will by703      // default), then we can use quantization rather than bisection to bin704      // values, which is substantially faster.705      if (tz[0] <= x0) step = tickIncrement(x0, x1, tn);706 707      // If the last threshold is coincident with the domain’s upper bound, the708      // last bin will be zero-width. If the default domain is used, and this709      // last threshold is coincident with the maximum input value, we can710      // extend the niced upper bound by one tick to ensure uniform bin widths;711      // otherwise, we simply remove the last threshold. Note that we don’t712      // coerce values or the domain to numbers, and thus must be careful to713      // compare order (>=) rather than strict equality (===)!714      if (tz[tz.length - 1] >= x1) {715        if (max >= x1 && domain === extent$1) {716          const step = tickIncrement(x0, x1, tn);717          if (isFinite(step)) {718            if (step > 0) {719              x1 = (Math.floor(x1 / step) + 1) * step;720            } else if (step < 0) {721              x1 = (Math.ceil(x1 * -step) + 1) / -step;722            }723          }724        } else {725          tz.pop();726        }727      }728    }729 730    // Remove any thresholds outside the domain.731    // Be careful not to mutate an array owned by the user!732    var m = tz.length, a = 0, b = m;733    while (tz[a] <= x0) ++a;734    while (tz[b - 1] > x1) --b;735    if (a || b < m) tz = tz.slice(a, b), m = b - a;736 737    var bins = new Array(m + 1),738        bin;739 740    // Initialize bins.741    for (i = 0; i <= m; ++i) {742      bin = bins[i] = [];743      bin.x0 = i > 0 ? tz[i - 1] : x0;744      bin.x1 = i < m ? tz[i] : x1;745    }746 747    // Assign data to bins by value, ignoring any outside the domain.748    if (isFinite(step)) {749      if (step > 0) {750        for (i = 0; i < n; ++i) {751          if ((x = values[i]) != null && x0 <= x && x <= x1) {752            bins[Math.min(m, Math.floor((x - x0) / step))].push(data[i]);753          }754        }755      } else if (step < 0) {756        for (i = 0; i < n; ++i) {757          if ((x = values[i]) != null && x0 <= x && x <= x1) {758            const j = Math.floor((x0 - x) * step);759            bins[Math.min(m, j + (tz[j] <= x))].push(data[i]); // handle off-by-one due to rounding760          }761        }762      }763    } else {764      for (i = 0; i < n; ++i) {765        if ((x = values[i]) != null && x0 <= x && x <= x1) {766          bins[bisect(tz, x, 0, m)].push(data[i]);767        }768      }769    }770 771    return bins;772  }773 774  histogram.value = function(_) {775    return arguments.length ? (value = typeof _ === "function" ? _ : constant$b(_), histogram) : value;776  };777 778  histogram.domain = function(_) {779    return arguments.length ? (domain = typeof _ === "function" ? _ : constant$b([_[0], _[1]]), histogram) : domain;780  };781 782  histogram.thresholds = function(_) {783    return arguments.length ? (threshold = typeof _ === "function" ? _ : constant$b(Array.isArray(_) ? slice$3.call(_) : _), histogram) : threshold;784  };785 786  return histogram;787}788 789function max$3(values, valueof) {790  let max;791  if (valueof === undefined) {792    for (const value of values) {793      if (value != null794          && (max < value || (max === undefined && value >= value))) {795        max = value;796      }797    }798  } else {799    let index = -1;800    for (let value of values) {801      if ((value = valueof(value, ++index, values)) != null802          && (max < value || (max === undefined && value >= value))) {803        max = value;804      }805    }806  }807  return max;808}809 810function maxIndex(values, valueof) {811  let max;812  let maxIndex = -1;813  let index = -1;814  if (valueof === undefined) {815    for (const value of values) {816      ++index;817      if (value != null818          && (max < value || (max === undefined && value >= value))) {819        max = value, maxIndex = index;820      }821    }822  } else {823    for (let value of values) {824      if ((value = valueof(value, ++index, values)) != null825          && (max < value || (max === undefined && value >= value))) {826        max = value, maxIndex = index;827      }828    }829  }830  return maxIndex;831}832 833function min$2(values, valueof) {834  let min;835  if (valueof === undefined) {836    for (const value of values) {837      if (value != null838          && (min > value || (min === undefined && value >= value))) {839        min = value;840      }841    }842  } else {843    let index = -1;844    for (let value of values) {845      if ((value = valueof(value, ++index, values)) != null846          && (min > value || (min === undefined && value >= value))) {847        min = value;848      }849    }850  }851  return min;852}853 854function minIndex(values, valueof) {855  let min;856  let minIndex = -1;857  let index = -1;858  if (valueof === undefined) {859    for (const value of values) {860      ++index;861      if (value != null862          && (min > value || (min === undefined && value >= value))) {863        min = value, minIndex = index;864      }865    }866  } else {867    for (let value of values) {868      if ((value = valueof(value, ++index, values)) != null869          && (min > value || (min === undefined && value >= value))) {870        min = value, minIndex = index;871      }872    }873  }874  return minIndex;875}876 877// Based on https://github.com/mourner/quickselect878// ISC license, Copyright 2018 Vladimir Agafonkin.879function quickselect(array, k, left = 0, right = Infinity, compare) {880  k = Math.floor(k);881  left = Math.floor(Math.max(0, left));882  right = Math.floor(Math.min(array.length - 1, right));883 884  if (!(left <= k && k <= right)) return array;885 886  compare = compare === undefined ? ascendingDefined : compareDefined(compare);887 888  while (right > left) {889    if (right - left > 600) {890      const n = right - left + 1;891      const m = k - left + 1;892      const z = Math.log(n);893      const s = 0.5 * Math.exp(2 * z / 3);894      const sd = 0.5 * Math.sqrt(z * s * (n - s) / n) * (m - n / 2 < 0 ? -1 : 1);895      const newLeft = Math.max(left, Math.floor(k - m * s / n + sd));896      const newRight = Math.min(right, Math.floor(k + (n - m) * s / n + sd));897      quickselect(array, k, newLeft, newRight, compare);898    }899 900    const t = array[k];901    let i = left;902    let j = right;903 904    swap$1(array, left, k);905    if (compare(array[right], t) > 0) swap$1(array, left, right);906 907    while (i < j) {908      swap$1(array, i, j), ++i, --j;909      while (compare(array[i], t) < 0) ++i;910      while (compare(array[j], t) > 0) --j;911    }912 913    if (compare(array[left], t) === 0) swap$1(array, left, j);914    else ++j, swap$1(array, j, right);915 916    if (j <= k) left = j + 1;917    if (k <= j) right = j - 1;918  }919 920  return array;921}922 923function swap$1(array, i, j) {924  const t = array[i];925  array[i] = array[j];926  array[j] = t;927}928 929function greatest(values, compare = ascending$3) {930  let max;931  let defined = false;932  if (compare.length === 1) {933    let maxValue;934    for (const element of values) {935      const value = compare(element);936      if (defined937          ? ascending$3(value, maxValue) > 0938          : ascending$3(value, value) === 0) {939        max = element;940        maxValue = value;941        defined = true;942      }943    }944  } else {945    for (const value of values) {946      if (defined947          ? compare(value, max) > 0948          : compare(value, value) === 0) {949        max = value;950        defined = true;951      }952    }953  }954  return max;955}956 957function quantile$1(values, p, valueof) {958  values = Float64Array.from(numbers(values, valueof));959  if (!(n = values.length) || isNaN(p = +p)) return;960  if (p <= 0 || n < 2) return min$2(values);961  if (p >= 1) return max$3(values);962  var n,963      i = (n - 1) * p,964      i0 = Math.floor(i),965      value0 = max$3(quickselect(values, i0).subarray(0, i0 + 1)),966      value1 = min$2(values.subarray(i0 + 1));967  return value0 + (value1 - value0) * (i - i0);968}969 970function quantileSorted(values, p, valueof = number$3) {971  if (!(n = values.length) || isNaN(p = +p)) return;972  if (p <= 0 || n < 2) return +valueof(values[0], 0, values);973  if (p >= 1) return +valueof(values[n - 1], n - 1, values);974  var n,975      i = (n - 1) * p,976      i0 = Math.floor(i),977      value0 = +valueof(values[i0], i0, values),978      value1 = +valueof(values[i0 + 1], i0 + 1, values);979  return value0 + (value1 - value0) * (i - i0);980}981 982function quantileIndex(values, p, valueof = number$3) {983  if (isNaN(p = +p)) return;984  numbers = Float64Array.from(values, (_, i) => number$3(valueof(values[i], i, values)));985  if (p <= 0) return minIndex(numbers);986  if (p >= 1) return maxIndex(numbers);987  var numbers,988      index = Uint32Array.from(values, (_, i) => i),989      j = numbers.length - 1,990      i = Math.floor(j * p);991  quickselect(index, i, 0, j, (i, j) => ascendingDefined(numbers[i], numbers[j]));992  i = greatest(index.subarray(0, i + 1), (i) => numbers[i]);993  return i >= 0 ? i : -1;994}995 996function thresholdFreedmanDiaconis(values, min, max) {997  const c = count$1(values), d = quantile$1(values, 0.75) - quantile$1(values, 0.25);998  return c && d ? Math.ceil((max - min) / (2 * d * Math.pow(c, -1 / 3))) : 1;999}1000 1001function thresholdScott(values, min, max) {1002  const c = count$1(values), d = deviation(values);1003  return c && d ? Math.ceil((max - min) * Math.cbrt(c) / (3.49 * d)) : 1;1004}1005 1006function mean(values, valueof) {1007  let count = 0;1008  let sum = 0;1009  if (valueof === undefined) {1010    for (let value of values) {1011      if (value != null && (value = +value) >= value) {1012        ++count, sum += value;1013      }1014    }1015  } else {1016    let index = -1;1017    for (let value of values) {1018      if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {1019        ++count, sum += value;1020      }1021    }1022  }1023  if (count) return sum / count;1024}1025 1026function median(values, valueof) {1027  return quantile$1(values, 0.5, valueof);1028}1029 1030function medianIndex(values, valueof) {1031  return quantileIndex(values, 0.5, valueof);1032}1033 1034function* flatten(arrays) {1035  for (const array of arrays) {1036    yield* array;1037  }1038}1039 1040function merge(arrays) {1041  return Array.from(flatten(arrays));1042}1043 1044function mode(values, valueof) {1045  const counts = new InternMap();1046  if (valueof === undefined) {1047    for (let value of values) {1048      if (value != null && value >= value) {1049        counts.set(value, (counts.get(value) || 0) + 1);1050      }1051    }1052  } else {1053    let index = -1;1054    for (let value of values) {1055      if ((value = valueof(value, ++index, values)) != null && value >= value) {1056        counts.set(value, (counts.get(value) || 0) + 1);1057      }1058    }1059  }1060  let modeValue;1061  let modeCount = 0;1062  for (const [value, count] of counts) {1063    if (count > modeCount) {1064      modeCount = count;1065      modeValue = value;1066    }1067  }1068  return modeValue;1069}1070 1071function pairs(values, pairof = pair) {1072  const pairs = [];1073  let previous;1074  let first = false;1075  for (const value of values) {1076    if (first) pairs.push(pairof(previous, value));1077    previous = value;1078    first = true;1079  }1080  return pairs;1081}1082 1083function pair(a, b) {1084  return [a, b];1085}1086 1087function range$2(start, stop, step) {1088  start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step;1089 1090  var i = -1,1091      n = Math.max(0, Math.ceil((stop - start) / step)) | 0,1092      range = new Array(n);1093 1094  while (++i < n) {1095    range[i] = start + i * step;1096  }1097 1098  return range;1099}1100 1101function rank(values, valueof = ascending$3) {1102  if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable");1103  let V = Array.from(values);1104  const R = new Float64Array(V.length);1105  if (valueof.length !== 2) V = V.map(valueof), valueof = ascending$3;1106  const compareIndex = (i, j) => valueof(V[i], V[j]);1107  let k, r;1108  values = Uint32Array.from(V, (_, i) => i);1109  // Risky chaining due to Safari 14 https://github.com/d3/d3-array/issues/1231110  values.sort(valueof === ascending$3 ? (i, j) => ascendingDefined(V[i], V[j]) : compareDefined(compareIndex));1111  values.forEach((j, i) => {1112      const c = compareIndex(j, k === undefined ? j : k);1113      if (c >= 0) {1114        if (k === undefined || c > 0) k = j, r = i;1115        R[j] = r;1116      } else {1117        R[j] = NaN;1118      }1119    });1120  return R;1121}1122 1123function least(values, compare = ascending$3) {1124  let min;1125  let defined = false;1126  if (compare.length === 1) {1127    let minValue;1128    for (const element of values) {1129      const value = compare(element);1130      if (defined1131          ? ascending$3(value, minValue) < 01132          : ascending$3(value, value) === 0) {1133        min = element;1134        minValue = value;1135        defined = true;1136      }1137    }1138  } else {1139    for (const value of values) {1140      if (defined1141          ? compare(value, min) < 01142          : compare(value, value) === 0) {1143        min = value;1144        defined = true;1145      }1146    }1147  }1148  return min;1149}1150 1151function leastIndex(values, compare = ascending$3) {1152  if (compare.length === 1) return minIndex(values, compare);1153  let minValue;1154  let min = -1;1155  let index = -1;1156  for (const value of values) {1157    ++index;1158    if (min < 01159        ? compare(value, value) === 01160        : compare(value, minValue) < 0) {1161      minValue = value;1162      min = index;1163    }1164  }1165  return min;1166}1167 1168function greatestIndex(values, compare = ascending$3) {1169  if (compare.length === 1) return maxIndex(values, compare);1170  let maxValue;1171  let max = -1;1172  let index = -1;1173  for (const value of values) {1174    ++index;1175    if (max < 01176        ? compare(value, value) === 01177        : compare(value, maxValue) > 0) {1178      maxValue = value;1179      max = index;1180    }1181  }1182  return max;1183}1184 1185function scan(values, compare) {1186  const index = leastIndex(values, compare);1187  return index < 0 ? undefined : index;1188}1189 1190var shuffle$1 = shuffler(Math.random);1191 1192function shuffler(random) {1193  return function shuffle(array, i0 = 0, i1 = array.length) {1194    let m = i1 - (i0 = +i0);1195    while (m) {1196      const i = random() * m-- | 0, t = array[m + i0];1197      array[m + i0] = array[i + i0];1198      array[i + i0] = t;1199    }1200    return array;

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Brunobkr/llama.cpp_AlgMor24_github · Team Ai