Brunobkr/llama.cpp_AlgMor24_github
ΩFFFΣLLIa • llama.cpp • AlgMor24 ██████╗ ███████╗███████╗███████╗██╗ ██╗ ██╗ █████╗ ██╔═══██╗██╔════╝██╔════╝██╔════╝██║ ██║ ██║██╔══██╗ ██║ ██║█████╗ █████╗ █████╗ ██║ ██║ ██║███████║ ██║ ██║██╔══╝ ██╔══╝ ██╔══╝ ██║ ██║ ██║██╔══██║ ╚██████╔╝██║ ██║ ███████╗███████╗███████╗██║██║ ██║ ╚═════╝ ╚═╝ ╚═╝ ╚══════╝╚══════╝╚══════╝╚═╝╚═╝ ╚═╝ High-Performance LLM / VLM Inference & Autonomous Agentic Ecosystem… See the full description on the dataset page: https://huggingface.co/datasets/Brunobkr/llama.cpp_AlgMor24_github.
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1// https://d3js.org/d3-array/ v3.2.4 Copyright 2010-2023 Mike Bostock2(function (global, factory) {3typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :4typeof define === 'function' && define.amd ? define(['exports'], factory) :5(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.d3 = global.d3 || {}));6})(this, (function (exports) { 'use strict';7 8function ascending(a, b) {9 return a == null || b == null ? NaN : a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;10}11 12function descending(a, b) {13 return a == null || b == null ? NaN14 : b < a ? -115 : b > a ? 116 : b >= a ? 017 : NaN;18}19 20function bisector(f) {21 let compare1, compare2, delta;22 23 // If an accessor is specified, promote it to a comparator. In this case we24 // can test whether the search value is (self-) comparable. We can’t do this25 // for a comparator (except for specific, known comparators) because we can’t26 // tell if the comparator is symmetric, and an asymmetric comparator can’t be27 // used to test whether a single value is comparable.28 if (f.length !== 2) {29 compare1 = ascending;30 compare2 = (d, x) => ascending(f(d), x);31 delta = (d, x) => f(d) - x;32 } else {33 compare1 = f === ascending || f === descending ? f : zero;34 compare2 = f;35 delta = f;36 }37 38 function left(a, x, lo = 0, hi = a.length) {39 if (lo < hi) {40 if (compare1(x, x) !== 0) return hi;41 do {42 const mid = (lo + hi) >>> 1;43 if (compare2(a[mid], x) < 0) lo = mid + 1;44 else hi = mid;45 } while (lo < hi);46 }47 return lo;48 }49 50 function right(a, x, lo = 0, hi = a.length) {51 if (lo < hi) {52 if (compare1(x, x) !== 0) return hi;53 do {54 const mid = (lo + hi) >>> 1;55 if (compare2(a[mid], x) <= 0) lo = mid + 1;56 else hi = mid;57 } while (lo < hi);58 }59 return lo;60 }61 62 function center(a, x, lo = 0, hi = a.length) {63 const i = left(a, x, lo, hi - 1);64 return i > lo && delta(a[i - 1], x) > -delta(a[i], x) ? i - 1 : i;65 }66 67 return {left, center, right};68}69 70function zero() {71 return 0;72}73 74function number(x) {75 return x === null ? NaN : +x;76}77 78function* numbers(values, valueof) {79 if (valueof === undefined) {80 for (let value of values) {81 if (value != null && (value = +value) >= value) {82 yield value;83 }84 }85 } else {86 let index = -1;87 for (let value of values) {88 if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {89 yield value;90 }91 }92 }93}94 95const ascendingBisect = bisector(ascending);96const bisectRight = ascendingBisect.right;97const bisectLeft = ascendingBisect.left;98const bisectCenter = bisector(number).center;99var bisect = bisectRight;100 101function blur(values, r) {102 if (!((r = +r) >= 0)) throw new RangeError("invalid r");103 let length = values.length;104 if (!((length = Math.floor(length)) >= 0)) throw new RangeError("invalid length");105 if (!length || !r) return values;106 const blur = blurf(r);107 const temp = values.slice();108 blur(values, temp, 0, length, 1);109 blur(temp, values, 0, length, 1);110 blur(values, temp, 0, length, 1);111 return values;112}113 114const blur2 = Blur2(blurf);115 116const blurImage = Blur2(blurfImage);117 118function Blur2(blur) {119 return function(data, rx, ry = rx) {120 if (!((rx = +rx) >= 0)) throw new RangeError("invalid rx");121 if (!((ry = +ry) >= 0)) throw new RangeError("invalid ry");122 let {data: values, width, height} = data;123 if (!((width = Math.floor(width)) >= 0)) throw new RangeError("invalid width");124 if (!((height = Math.floor(height !== undefined ? height : values.length / width)) >= 0)) throw new RangeError("invalid height");125 if (!width || !height || (!rx && !ry)) return data;126 const blurx = rx && blur(rx);127 const blury = ry && blur(ry);128 const temp = values.slice();129 if (blurx && blury) {130 blurh(blurx, temp, values, width, height);131 blurh(blurx, values, temp, width, height);132 blurh(blurx, temp, values, width, height);133 blurv(blury, values, temp, width, height);134 blurv(blury, temp, values, width, height);135 blurv(blury, values, temp, width, height);136 } else if (blurx) {137 blurh(blurx, values, temp, width, height);138 blurh(blurx, temp, values, width, height);139 blurh(blurx, values, temp, width, height);140 } else if (blury) {141 blurv(blury, values, temp, width, height);142 blurv(blury, temp, values, width, height);143 blurv(blury, values, temp, width, height);144 }145 return data;146 };147}148 149function blurh(blur, T, S, w, h) {150 for (let y = 0, n = w * h; y < n;) {151 blur(T, S, y, y += w, 1);152 }153}154 155function blurv(blur, T, S, w, h) {156 for (let x = 0, n = w * h; x < w; ++x) {157 blur(T, S, x, x + n, w);158 }159}160 161function blurfImage(radius) {162 const blur = blurf(radius);163 return (T, S, start, stop, step) => {164 start <<= 2, stop <<= 2, step <<= 2;165 blur(T, S, start + 0, stop + 0, step);166 blur(T, S, start + 1, stop + 1, step);167 blur(T, S, start + 2, stop + 2, step);168 blur(T, S, start + 3, stop + 3, step);169 };170}171 172// Given a target array T, a source array S, sets each value T[i] to the average173// of {S[i - r], …, S[i], …, S[i + r]}, where r = ⌊radius⌋, start <= i < stop,174// for each i, i + step, i + 2 * step, etc., and where S[j] is clamped between175// S[start] (inclusive) and S[stop] (exclusive). If the given radius is not an176// integer, S[i - r - 1] and S[i + r + 1] are added to the sum, each weighted177// according to r - ⌊radius⌋.178function blurf(radius) {179 const radius0 = Math.floor(radius);180 if (radius0 === radius) return bluri(radius);181 const t = radius - radius0;182 const w = 2 * radius + 1;183 return (T, S, start, stop, step) => { // stop must be aligned!184 if (!((stop -= step) >= start)) return; // inclusive stop185 let sum = radius0 * S[start];186 const s0 = step * radius0;187 const s1 = s0 + step;188 for (let i = start, j = start + s0; i < j; i += step) {189 sum += S[Math.min(stop, i)];190 }191 for (let i = start, j = stop; i <= j; i += step) {192 sum += S[Math.min(stop, i + s0)];193 T[i] = (sum + t * (S[Math.max(start, i - s1)] + S[Math.min(stop, i + s1)])) / w;194 sum -= S[Math.max(start, i - s0)];195 }196 };197}198 199// Like blurf, but optimized for integer radius.200function bluri(radius) {201 const w = 2 * radius + 1;202 return (T, S, start, stop, step) => { // stop must be aligned!203 if (!((stop -= step) >= start)) return; // inclusive stop204 let sum = radius * S[start];205 const s = step * radius;206 for (let i = start, j = start + s; i < j; i += step) {207 sum += S[Math.min(stop, i)];208 }209 for (let i = start, j = stop; i <= j; i += step) {210 sum += S[Math.min(stop, i + s)];211 T[i] = sum / w;212 sum -= S[Math.max(start, i - s)];213 }214 };215}216 217function count(values, valueof) {218 let count = 0;219 if (valueof === undefined) {220 for (let value of values) {221 if (value != null && (value = +value) >= value) {222 ++count;223 }224 }225 } else {226 let index = -1;227 for (let value of values) {228 if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {229 ++count;230 }231 }232 }233 return count;234}235 236function length$1(array) {237 return array.length | 0;238}239 240function empty(length) {241 return !(length > 0);242}243 244function arrayify(values) {245 return typeof values !== "object" || "length" in values ? values : Array.from(values);246}247 248function reducer(reduce) {249 return values => reduce(...values);250}251 252function cross(...values) {253 const reduce = typeof values[values.length - 1] === "function" && reducer(values.pop());254 values = values.map(arrayify);255 const lengths = values.map(length$1);256 const j = values.length - 1;257 const index = new Array(j + 1).fill(0);258 const product = [];259 if (j < 0 || lengths.some(empty)) return product;260 while (true) {261 product.push(index.map((j, i) => values[i][j]));262 let i = j;263 while (++index[i] === lengths[i]) {264 if (i === 0) return reduce ? product.map(reduce) : product;265 index[i--] = 0;266 }267 }268}269 270function cumsum(values, valueof) {271 var sum = 0, index = 0;272 return Float64Array.from(values, valueof === undefined273 ? v => (sum += +v || 0)274 : v => (sum += +valueof(v, index++, values) || 0));275}276 277function variance(values, valueof) {278 let count = 0;279 let delta;280 let mean = 0;281 let sum = 0;282 if (valueof === undefined) {283 for (let value of values) {284 if (value != null && (value = +value) >= value) {285 delta = value - mean;286 mean += delta / ++count;287 sum += delta * (value - mean);288 }289 }290 } else {291 let index = -1;292 for (let value of values) {293 if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {294 delta = value - mean;295 mean += delta / ++count;296 sum += delta * (value - mean);297 }298 }299 }300 if (count > 1) return sum / (count - 1);301}302 303function deviation(values, valueof) {304 const v = variance(values, valueof);305 return v ? Math.sqrt(v) : v;306}307 308function extent(values, valueof) {309 let min;310 let max;311 if (valueof === undefined) {312 for (const value of values) {313 if (value != null) {314 if (min === undefined) {315 if (value >= value) min = max = value;316 } else {317 if (min > value) min = value;318 if (max < value) max = value;319 }320 }321 }322 } else {323 let index = -1;324 for (let value of values) {325 if ((value = valueof(value, ++index, values)) != null) {326 if (min === undefined) {327 if (value >= value) min = max = value;328 } else {329 if (min > value) min = value;330 if (max < value) max = value;331 }332 }333 }334 }335 return [min, max];336}337 338// https://github.com/python/cpython/blob/a74eea238f5baba15797e2e8b570d153bc8690a7/Modules/mathmodule.c#L1423339class Adder {340 constructor() {341 this._partials = new Float64Array(32);342 this._n = 0;343 }344 add(x) {345 const p = this._partials;346 let i = 0;347 for (let j = 0; j < this._n && j < 32; j++) {348 const y = p[j],349 hi = x + y,350 lo = Math.abs(x) < Math.abs(y) ? x - (hi - y) : y - (hi - x);351 if (lo) p[i++] = lo;352 x = hi;353 }354 p[i] = x;355 this._n = i + 1;356 return this;357 }358 valueOf() {359 const p = this._partials;360 let n = this._n, x, y, lo, hi = 0;361 if (n > 0) {362 hi = p[--n];363 while (n > 0) {364 x = hi;365 y = p[--n];366 hi = x + y;367 lo = y - (hi - x);368 if (lo) break;369 }370 if (n > 0 && ((lo < 0 && p[n - 1] < 0) || (lo > 0 && p[n - 1] > 0))) {371 y = lo * 2;372 x = hi + y;373 if (y == x - hi) hi = x;374 }375 }376 return hi;377 }378}379 380function fsum(values, valueof) {381 const adder = new Adder();382 if (valueof === undefined) {383 for (let value of values) {384 if (value = +value) {385 adder.add(value);386 }387 }388 } else {389 let index = -1;390 for (let value of values) {391 if (value = +valueof(value, ++index, values)) {392 adder.add(value);393 }394 }395 }396 return +adder;397}398 399function fcumsum(values, valueof) {400 const adder = new Adder();401 let index = -1;402 return Float64Array.from(values, valueof === undefined403 ? v => adder.add(+v || 0)404 : v => adder.add(+valueof(v, ++index, values) || 0)405 );406}407 408class InternMap extends Map {409 constructor(entries, key = keyof) {410 super();411 Object.defineProperties(this, {_intern: {value: new Map()}, _key: {value: key}});412 if (entries != null) for (const [key, value] of entries) this.set(key, value);413 }414 get(key) {415 return super.get(intern_get(this, key));416 }417 has(key) {418 return super.has(intern_get(this, key));419 }420 set(key, value) {421 return super.set(intern_set(this, key), value);422 }423 delete(key) {424 return super.delete(intern_delete(this, key));425 }426}427 428class InternSet extends Set {429 constructor(values, key = keyof) {430 super();431 Object.defineProperties(this, {_intern: {value: new Map()}, _key: {value: key}});432 if (values != null) for (const value of values) this.add(value);433 }434 has(value) {435 return super.has(intern_get(this, value));436 }437 add(value) {438 return super.add(intern_set(this, value));439 }440 delete(value) {441 return super.delete(intern_delete(this, value));442 }443}444 445function intern_get({_intern, _key}, value) {446 const key = _key(value);447 return _intern.has(key) ? _intern.get(key) : value;448}449 450function intern_set({_intern, _key}, value) {451 const key = _key(value);452 if (_intern.has(key)) return _intern.get(key);453 _intern.set(key, value);454 return value;455}456 457function intern_delete({_intern, _key}, value) {458 const key = _key(value);459 if (_intern.has(key)) {460 value = _intern.get(key);461 _intern.delete(key);462 }463 return value;464}465 466function keyof(value) {467 return value !== null && typeof value === "object" ? value.valueOf() : value;468}469 470function identity(x) {471 return x;472}473 474function group(values, ...keys) {475 return nest(values, identity, identity, keys);476}477 478function groups(values, ...keys) {479 return nest(values, Array.from, identity, keys);480}481 482function flatten$1(groups, keys) {483 for (let i = 1, n = keys.length; i < n; ++i) {484 groups = groups.flatMap(g => g.pop().map(([key, value]) => [...g, key, value]));485 }486 return groups;487}488 489function flatGroup(values, ...keys) {490 return flatten$1(groups(values, ...keys), keys);491}492 493function flatRollup(values, reduce, ...keys) {494 return flatten$1(rollups(values, reduce, ...keys), keys);495}496 497function rollup(values, reduce, ...keys) {498 return nest(values, identity, reduce, keys);499}500 501function rollups(values, reduce, ...keys) {502 return nest(values, Array.from, reduce, keys);503}504 505function index(values, ...keys) {506 return nest(values, identity, unique, keys);507}508 509function indexes(values, ...keys) {510 return nest(values, Array.from, unique, keys);511}512 513function unique(values) {514 if (values.length !== 1) throw new Error("duplicate key");515 return values[0];516}517 518function nest(values, map, reduce, keys) {519 return (function regroup(values, i) {520 if (i >= keys.length) return reduce(values);521 const groups = new InternMap();522 const keyof = keys[i++];523 let index = -1;524 for (const value of values) {525 const key = keyof(value, ++index, values);526 const group = groups.get(key);527 if (group) group.push(value);528 else groups.set(key, [value]);529 }530 for (const [key, values] of groups) {531 groups.set(key, regroup(values, i));532 }533 return map(groups);534 })(values, 0);535}536 537function permute(source, keys) {538 return Array.from(keys, key => source[key]);539}540 541function sort(values, ...F) {542 if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable");543 values = Array.from(values);544 let [f] = F;545 if ((f && f.length !== 2) || F.length > 1) {546 const index = Uint32Array.from(values, (d, i) => i);547 if (F.length > 1) {548 F = F.map(f => values.map(f));549 index.sort((i, j) => {550 for (const f of F) {551 const c = ascendingDefined(f[i], f[j]);552 if (c) return c;553 }554 });555 } else {556 f = values.map(f);557 index.sort((i, j) => ascendingDefined(f[i], f[j]));558 }559 return permute(values, index);560 }561 return values.sort(compareDefined(f));562}563 564function compareDefined(compare = ascending) {565 if (compare === ascending) return ascendingDefined;566 if (typeof compare !== "function") throw new TypeError("compare is not a function");567 return (a, b) => {568 const x = compare(a, b);569 if (x || x === 0) return x;570 return (compare(b, b) === 0) - (compare(a, a) === 0);571 };572}573 574function ascendingDefined(a, b) {575 return (a == null || !(a >= a)) - (b == null || !(b >= b)) || (a < b ? -1 : a > b ? 1 : 0);576}577 578function groupSort(values, reduce, key) {579 return (reduce.length !== 2580 ? sort(rollup(values, reduce, key), (([ak, av], [bk, bv]) => ascending(av, bv) || ascending(ak, bk)))581 : sort(group(values, key), (([ak, av], [bk, bv]) => reduce(av, bv) || ascending(ak, bk))))582 .map(([key]) => key);583}584 585var array = Array.prototype;586 587var slice = array.slice;588 589function constant(x) {590 return () => x;591}592 593const e10 = Math.sqrt(50),594 e5 = Math.sqrt(10),595 e2 = Math.sqrt(2);596 597function tickSpec(start, stop, count) {598 const step = (stop - start) / Math.max(0, count),599 power = Math.floor(Math.log10(step)),600 error = step / Math.pow(10, power),601 factor = error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1;602 let i1, i2, inc;603 if (power < 0) {604 inc = Math.pow(10, -power) / factor;605 i1 = Math.round(start * inc);606 i2 = Math.round(stop * inc);607 if (i1 / inc < start) ++i1;608 if (i2 / inc > stop) --i2;609 inc = -inc;610 } else {611 inc = Math.pow(10, power) * factor;612 i1 = Math.round(start / inc);613 i2 = Math.round(stop / inc);614 if (i1 * inc < start) ++i1;615 if (i2 * inc > stop) --i2;616 }617 if (i2 < i1 && 0.5 <= count && count < 2) return tickSpec(start, stop, count * 2);618 return [i1, i2, inc];619}620 621function ticks(start, stop, count) {622 stop = +stop, start = +start, count = +count;623 if (!(count > 0)) return [];624 if (start === stop) return [start];625 const reverse = stop < start, [i1, i2, inc] = reverse ? tickSpec(stop, start, count) : tickSpec(start, stop, count);626 if (!(i2 >= i1)) return [];627 const n = i2 - i1 + 1, ticks = new Array(n);628 if (reverse) {629 if (inc < 0) for (let i = 0; i < n; ++i) ticks[i] = (i2 - i) / -inc;630 else for (let i = 0; i < n; ++i) ticks[i] = (i2 - i) * inc;631 } else {632 if (inc < 0) for (let i = 0; i < n; ++i) ticks[i] = (i1 + i) / -inc;633 else for (let i = 0; i < n; ++i) ticks[i] = (i1 + i) * inc;634 }635 return ticks;636}637 638function tickIncrement(start, stop, count) {639 stop = +stop, start = +start, count = +count;640 return tickSpec(start, stop, count)[2];641}642 643function tickStep(start, stop, count) {644 stop = +stop, start = +start, count = +count;645 const reverse = stop < start, inc = reverse ? tickIncrement(stop, start, count) : tickIncrement(start, stop, count);646 return (reverse ? -1 : 1) * (inc < 0 ? 1 / -inc : inc);647}648 649function nice(start, stop, count) {650 let prestep;651 while (true) {652 const step = tickIncrement(start, stop, count);653 if (step === prestep || step === 0 || !isFinite(step)) {654 return [start, stop];655 } else if (step > 0) {656 start = Math.floor(start / step) * step;657 stop = Math.ceil(stop / step) * step;658 } else if (step < 0) {659 start = Math.ceil(start * step) / step;660 stop = Math.floor(stop * step) / step;661 }662 prestep = step;663 }664}665 666function thresholdSturges(values) {667 return Math.max(1, Math.ceil(Math.log(count(values)) / Math.LN2) + 1);668}669 670function bin() {671 var value = identity,672 domain = extent,673 threshold = thresholdSturges;674 675 function histogram(data) {676 if (!Array.isArray(data)) data = Array.from(data);677 678 var i,679 n = data.length,680 x,681 step,682 values = new Array(n);683 684 for (i = 0; i < n; ++i) {685 values[i] = value(data[i], i, data);686 }687 688 var xz = domain(values),689 x0 = xz[0],690 x1 = xz[1],691 tz = threshold(values, x0, x1);692 693 // Convert number of thresholds into uniform thresholds, and nice the694 // default domain accordingly.695 if (!Array.isArray(tz)) {696 const max = x1, tn = +tz;697 if (domain === extent) [x0, x1] = nice(x0, x1, tn);698 tz = ticks(x0, x1, tn);699 700 // If the domain is aligned with the first tick (which it will by701 // default), then we can use quantization rather than bisection to bin702 // values, which is substantially faster.703 if (tz[0] <= x0) step = tickIncrement(x0, x1, tn);704 705 // If the last threshold is coincident with the domain’s upper bound, the706 // last bin will be zero-width. If the default domain is used, and this707 // last threshold is coincident with the maximum input value, we can708 // extend the niced upper bound by one tick to ensure uniform bin widths;709 // otherwise, we simply remove the last threshold. Note that we don’t710 // coerce values or the domain to numbers, and thus must be careful to711 // compare order (>=) rather than strict equality (===)!712 if (tz[tz.length - 1] >= x1) {713 if (max >= x1 && domain === extent) {714 const step = tickIncrement(x0, x1, tn);715 if (isFinite(step)) {716 if (step > 0) {717 x1 = (Math.floor(x1 / step) + 1) * step;718 } else if (step < 0) {719 x1 = (Math.ceil(x1 * -step) + 1) / -step;720 }721 }722 } else {723 tz.pop();724 }725 }726 }727 728 // Remove any thresholds outside the domain.729 // Be careful not to mutate an array owned by the user!730 var m = tz.length, a = 0, b = m;731 while (tz[a] <= x0) ++a;732 while (tz[b - 1] > x1) --b;733 if (a || b < m) tz = tz.slice(a, b), m = b - a;734 735 var bins = new Array(m + 1),736 bin;737 738 // Initialize bins.739 for (i = 0; i <= m; ++i) {740 bin = bins[i] = [];741 bin.x0 = i > 0 ? tz[i - 1] : x0;742 bin.x1 = i < m ? tz[i] : x1;743 }744 745 // Assign data to bins by value, ignoring any outside the domain.746 if (isFinite(step)) {747 if (step > 0) {748 for (i = 0; i < n; ++i) {749 if ((x = values[i]) != null && x0 <= x && x <= x1) {750 bins[Math.min(m, Math.floor((x - x0) / step))].push(data[i]);751 }752 }753 } else if (step < 0) {754 for (i = 0; i < n; ++i) {755 if ((x = values[i]) != null && x0 <= x && x <= x1) {756 const j = Math.floor((x0 - x) * step);757 bins[Math.min(m, j + (tz[j] <= x))].push(data[i]); // handle off-by-one due to rounding758 }759 }760 }761 } else {762 for (i = 0; i < n; ++i) {763 if ((x = values[i]) != null && x0 <= x && x <= x1) {764 bins[bisect(tz, x, 0, m)].push(data[i]);765 }766 }767 }768 769 return bins;770 }771 772 histogram.value = function(_) {773 return arguments.length ? (value = typeof _ === "function" ? _ : constant(_), histogram) : value;774 };775 776 histogram.domain = function(_) {777 return arguments.length ? (domain = typeof _ === "function" ? _ : constant([_[0], _[1]]), histogram) : domain;778 };779 780 histogram.thresholds = function(_) {781 return arguments.length ? (threshold = typeof _ === "function" ? _ : constant(Array.isArray(_) ? slice.call(_) : _), histogram) : threshold;782 };783 784 return histogram;785}786 787function max(values, valueof) {788 let max;789 if (valueof === undefined) {790 for (const value of values) {791 if (value != null792 && (max < value || (max === undefined && value >= value))) {793 max = value;794 }795 }796 } else {797 let index = -1;798 for (let value of values) {799 if ((value = valueof(value, ++index, values)) != null800 && (max < value || (max === undefined && value >= value))) {801 max = value;802 }803 }804 }805 return max;806}807 808function maxIndex(values, valueof) {809 let max;810 let maxIndex = -1;811 let index = -1;812 if (valueof === undefined) {813 for (const value of values) {814 ++index;815 if (value != null816 && (max < value || (max === undefined && value >= value))) {817 max = value, maxIndex = index;818 }819 }820 } else {821 for (let value of values) {822 if ((value = valueof(value, ++index, values)) != null823 && (max < value || (max === undefined && value >= value))) {824 max = value, maxIndex = index;825 }826 }827 }828 return maxIndex;829}830 831function min(values, valueof) {832 let min;833 if (valueof === undefined) {834 for (const value of values) {835 if (value != null836 && (min > value || (min === undefined && value >= value))) {837 min = value;838 }839 }840 } else {841 let index = -1;842 for (let value of values) {843 if ((value = valueof(value, ++index, values)) != null844 && (min > value || (min === undefined && value >= value))) {845 min = value;846 }847 }848 }849 return min;850}851 852function minIndex(values, valueof) {853 let min;854 let minIndex = -1;855 let index = -1;856 if (valueof === undefined) {857 for (const value of values) {858 ++index;859 if (value != null860 && (min > value || (min === undefined && value >= value))) {861 min = value, minIndex = index;862 }863 }864 } else {865 for (let value of values) {866 if ((value = valueof(value, ++index, values)) != null867 && (min > value || (min === undefined && value >= value))) {868 min = value, minIndex = index;869 }870 }871 }872 return minIndex;873}874 875// Based on https://github.com/mourner/quickselect876// ISC license, Copyright 2018 Vladimir Agafonkin.877function quickselect(array, k, left = 0, right = Infinity, compare) {878 k = Math.floor(k);879 left = Math.floor(Math.max(0, left));880 right = Math.floor(Math.min(array.length - 1, right));881 882 if (!(left <= k && k <= right)) return array;883 884 compare = compare === undefined ? ascendingDefined : compareDefined(compare);885 886 while (right > left) {887 if (right - left > 600) {888 const n = right - left + 1;889 const m = k - left + 1;890 const z = Math.log(n);891 const s = 0.5 * Math.exp(2 * z / 3);892 const sd = 0.5 * Math.sqrt(z * s * (n - s) / n) * (m - n / 2 < 0 ? -1 : 1);893 const newLeft = Math.max(left, Math.floor(k - m * s / n + sd));894 const newRight = Math.min(right, Math.floor(k + (n - m) * s / n + sd));895 quickselect(array, k, newLeft, newRight, compare);896 }897 898 const t = array[k];899 let i = left;900 let j = right;901 902 swap(array, left, k);903 if (compare(array[right], t) > 0) swap(array, left, right);904 905 while (i < j) {906 swap(array, i, j), ++i, --j;907 while (compare(array[i], t) < 0) ++i;908 while (compare(array[j], t) > 0) --j;909 }910 911 if (compare(array[left], t) === 0) swap(array, left, j);912 else ++j, swap(array, j, right);913 914 if (j <= k) left = j + 1;915 if (k <= j) right = j - 1;916 }917 918 return array;919}920 921function swap(array, i, j) {922 const t = array[i];923 array[i] = array[j];924 array[j] = t;925}926 927function greatest(values, compare = ascending) {928 let max;929 let defined = false;930 if (compare.length === 1) {931 let maxValue;932 for (const element of values) {933 const value = compare(element);934 if (defined935 ? ascending(value, maxValue) > 0936 : ascending(value, value) === 0) {937 max = element;938 maxValue = value;939 defined = true;940 }941 }942 } else {943 for (const value of values) {944 if (defined945 ? compare(value, max) > 0946 : compare(value, value) === 0) {947 max = value;948 defined = true;949 }950 }951 }952 return max;953}954 955function quantile(values, p, valueof) {956 values = Float64Array.from(numbers(values, valueof));957 if (!(n = values.length) || isNaN(p = +p)) return;958 if (p <= 0 || n < 2) return min(values);959 if (p >= 1) return max(values);960 var n,961 i = (n - 1) * p,962 i0 = Math.floor(i),963 value0 = max(quickselect(values, i0).subarray(0, i0 + 1)),964 value1 = min(values.subarray(i0 + 1));965 return value0 + (value1 - value0) * (i - i0);966}967 968function quantileSorted(values, p, valueof = number) {969 if (!(n = values.length) || isNaN(p = +p)) return;970 if (p <= 0 || n < 2) return +valueof(values[0], 0, values);971 if (p >= 1) return +valueof(values[n - 1], n - 1, values);972 var n,973 i = (n - 1) * p,974 i0 = Math.floor(i),975 value0 = +valueof(values[i0], i0, values),976 value1 = +valueof(values[i0 + 1], i0 + 1, values);977 return value0 + (value1 - value0) * (i - i0);978}979 980function quantileIndex(values, p, valueof = number) {981 if (isNaN(p = +p)) return;982 numbers = Float64Array.from(values, (_, i) => number(valueof(values[i], i, values)));983 if (p <= 0) return minIndex(numbers);984 if (p >= 1) return maxIndex(numbers);985 var numbers,986 index = Uint32Array.from(values, (_, i) => i),987 j = numbers.length - 1,988 i = Math.floor(j * p);989 quickselect(index, i, 0, j, (i, j) => ascendingDefined(numbers[i], numbers[j]));990 i = greatest(index.subarray(0, i + 1), (i) => numbers[i]);991 return i >= 0 ? i : -1;992}993 994function thresholdFreedmanDiaconis(values, min, max) {995 const c = count(values), d = quantile(values, 0.75) - quantile(values, 0.25);996 return c && d ? Math.ceil((max - min) / (2 * d * Math.pow(c, -1 / 3))) : 1;997}998 999function thresholdScott(values, min, max) {1000 const c = count(values), d = deviation(values);1001 return c && d ? Math.ceil((max - min) * Math.cbrt(c) / (3.49 * d)) : 1;1002}1003 1004function mean(values, valueof) {1005 let count = 0;1006 let sum = 0;1007 if (valueof === undefined) {1008 for (let value of values) {1009 if (value != null && (value = +value) >= value) {1010 ++count, sum += value;1011 }1012 }1013 } else {1014 let index = -1;1015 for (let value of values) {1016 if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {1017 ++count, sum += value;1018 }1019 }1020 }1021 if (count) return sum / count;1022}1023 1024function median(values, valueof) {1025 return quantile(values, 0.5, valueof);1026}1027 1028function medianIndex(values, valueof) {1029 return quantileIndex(values, 0.5, valueof);1030}1031 1032function* flatten(arrays) {1033 for (const array of arrays) {1034 yield* array;1035 }1036}1037 1038function merge(arrays) {1039 return Array.from(flatten(arrays));1040}1041 1042function mode(values, valueof) {1043 const counts = new InternMap();1044 if (valueof === undefined) {1045 for (let value of values) {1046 if (value != null && value >= value) {1047 counts.set(value, (counts.get(value) || 0) + 1);1048 }1049 }1050 } else {1051 let index = -1;1052 for (let value of values) {1053 if ((value = valueof(value, ++index, values)) != null && value >= value) {1054 counts.set(value, (counts.get(value) || 0) + 1);1055 }1056 }1057 }1058 let modeValue;1059 let modeCount = 0;1060 for (const [value, count] of counts) {1061 if (count > modeCount) {1062 modeCount = count;1063 modeValue = value;1064 }1065 }1066 return modeValue;1067}1068 1069function pairs(values, pairof = pair) {1070 const pairs = [];1071 let previous;1072 let first = false;1073 for (const value of values) {1074 if (first) pairs.push(pairof(previous, value));1075 previous = value;1076 first = true;1077 }1078 return pairs;1079}1080 1081function pair(a, b) {1082 return [a, b];1083}1084 1085function range(start, stop, step) {1086 start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step;1087 1088 var i = -1,1089 n = Math.max(0, Math.ceil((stop - start) / step)) | 0,1090 range = new Array(n);1091 1092 while (++i < n) {1093 range[i] = start + i * step;1094 }1095 1096 return range;1097}1098 1099function rank(values, valueof = ascending) {1100 if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable");1101 let V = Array.from(values);1102 const R = new Float64Array(V.length);1103 if (valueof.length !== 2) V = V.map(valueof), valueof = ascending;1104 const compareIndex = (i, j) => valueof(V[i], V[j]);1105 let k, r;1106 values = Uint32Array.from(V, (_, i) => i);1107 // Risky chaining due to Safari 14 https://github.com/d3/d3-array/issues/1231108 values.sort(valueof === ascending ? (i, j) => ascendingDefined(V[i], V[j]) : compareDefined(compareIndex));1109 values.forEach((j, i) => {1110 const c = compareIndex(j, k === undefined ? j : k);1111 if (c >= 0) {1112 if (k === undefined || c > 0) k = j, r = i;1113 R[j] = r;1114 } else {1115 R[j] = NaN;1116 }1117 });1118 return R;1119}1120 1121function least(values, compare = ascending) {1122 let min;1123 let defined = false;1124 if (compare.length === 1) {1125 let minValue;1126 for (const element of values) {1127 const value = compare(element);1128 if (defined1129 ? ascending(value, minValue) < 01130 : ascending(value, value) === 0) {1131 min = element;1132 minValue = value;1133 defined = true;1134 }1135 }1136 } else {1137 for (const value of values) {1138 if (defined1139 ? compare(value, min) < 01140 : compare(value, value) === 0) {1141 min = value;1142 defined = true;1143 }1144 }1145 }1146 return min;1147}1148 1149function leastIndex(values, compare = ascending) {1150 if (compare.length === 1) return minIndex(values, compare);1151 let minValue;1152 let min = -1;1153 let index = -1;1154 for (const value of values) {1155 ++index;1156 if (min < 01157 ? compare(value, value) === 01158 : compare(value, minValue) < 0) {1159 minValue = value;1160 min = index;1161 }1162 }1163 return min;1164}1165 1166function greatestIndex(values, compare = ascending) {1167 if (compare.length === 1) return maxIndex(values, compare);1168 let maxValue;1169 let max = -1;1170 let index = -1;1171 for (const value of values) {1172 ++index;1173 if (max < 01174 ? compare(value, value) === 01175 : compare(value, maxValue) > 0) {1176 maxValue = value;1177 max = index;1178 }1179 }1180 return max;1181}1182 1183function scan(values, compare) {1184 const index = leastIndex(values, compare);1185 return index < 0 ? undefined : index;1186}1187 1188var shuffle = shuffler(Math.random);1189 1190function shuffler(random) {1191 return function shuffle(array, i0 = 0, i1 = array.length) {1192 let m = i1 - (i0 = +i0);1193 while (m) {1194 const i = random() * m-- | 0, t = array[m + i0];1195 array[m + i0] = array[i + i0];1196 array[i + i0] = t;1197 }1198 return array;1199 };1200}