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Brunobkr/llama.cpp_AlgMor24_github

ΩFFFΣLLIa • llama.cpp • AlgMor24 ██████╗ ███████╗███████╗███████╗██╗ ██╗ ██╗ █████╗ ██╔═══██╗██╔════╝██╔════╝██╔════╝██║ ██║ ██║██╔══██╗ ██║ ██║█████╗ █████╗ █████╗ ██║ ██║ ██║███████║ ██║ ██║██╔══╝ ██╔══╝ ██╔══╝ ██║ ██║ ██║██╔══██║ ╚██████╔╝██║ ██║ ███████╗███████╗███████╗██║██║ ██║ ╚═════╝ ╚═╝ ╚═╝ ╚══════╝╚══════╝╚══════╝╚═╝╚═╝ ╚═╝ High-Performance LLM / VLM Inference & Autonomous Agentic Ecosystem… See the full description on the dataset page: https://huggingface.co/datasets/Brunobkr/llama.cpp_AlgMor24_github.

sourceHugging Faceupdated 2mo agoView on Hugging Face
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decompose.js27 linesDownload Raw Back to transform
1var degrees = 180 / Math.PI;2 3export var identity = {4  translateX: 0,5  translateY: 0,6  rotate: 0,7  skewX: 0,8  scaleX: 1,9  scaleY: 110};11 12export default function(a, b, c, d, e, f) {13  var scaleX, scaleY, skewX;14  if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX;15  if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX;16  if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY;17  if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX;18  return {19    translateX: e,20    translateY: f,21    rotate: Math.atan2(b, a) * degrees,22    skewX: Math.atan(skewX) * degrees,23    scaleX: scaleX,24    scaleY: scaleY25  };26}27