Team Ai
Datasetpublic

Brunobkr/llama.cpp_AlgMor24_github

ΩFFFΣLLIa • llama.cpp • AlgMor24 ██████╗ ███████╗███████╗███████╗██╗ ██╗ ██╗ █████╗ ██╔═══██╗██╔════╝██╔════╝██╔════╝██║ ██║ ██║██╔══██╗ ██║ ██║█████╗ █████╗ █████╗ ██║ ██║ ██║███████║ ██║ ██║██╔══╝ ██╔══╝ ██╔══╝ ██║ ██║ ██║██╔══██║ ╚██████╔╝██║ ██║ ███████╗███████╗███████╗██║██║ ██║ ╚═════╝ ╚═╝ ╚═╝ ╚══════╝╚══════╝╚══════╝╚═╝╚═╝ ╚═╝ High-Performance LLM / VLM Inference & Autonomous Agentic Ecosystem… See the full description on the dataset page: https://huggingface.co/datasets/Brunobkr/llama.cpp_AlgMor24_github.

sourceHugging Faceupdated 2mo agoView on Hugging Face
0likes3.1kdownloads
rib.js38 linesDownload Raw Back to languages
1/*2Language: RenderMan RIB3Author: Konstantin Evdokimenko <qewerty@gmail.com>4Contributors: Shuen-Huei Guan <drake.guan@gmail.com>5Website: https://renderman.pixar.com/resources/RenderMan_20/ribBinding.html6Category: graphics7*/8 9function rib(hljs) {10  return {11    name: 'RenderMan RIB',12    keywords:13      'ArchiveRecord AreaLightSource Atmosphere Attribute AttributeBegin AttributeEnd Basis '14      + 'Begin Blobby Bound Clipping ClippingPlane Color ColorSamples ConcatTransform Cone '15      + 'CoordinateSystem CoordSysTransform CropWindow Curves Cylinder DepthOfField Detail '16      + 'DetailRange Disk Displacement Display End ErrorHandler Exposure Exterior Format '17      + 'FrameAspectRatio FrameBegin FrameEnd GeneralPolygon GeometricApproximation Geometry '18      + 'Hider Hyperboloid Identity Illuminate Imager Interior LightSource '19      + 'MakeCubeFaceEnvironment MakeLatLongEnvironment MakeShadow MakeTexture Matte '20      + 'MotionBegin MotionEnd NuPatch ObjectBegin ObjectEnd ObjectInstance Opacity Option '21      + 'Orientation Paraboloid Patch PatchMesh Perspective PixelFilter PixelSamples '22      + 'PixelVariance Points PointsGeneralPolygons PointsPolygons Polygon Procedural Projection '23      + 'Quantize ReadArchive RelativeDetail ReverseOrientation Rotate Scale ScreenWindow '24      + 'ShadingInterpolation ShadingRate Shutter Sides Skew SolidBegin SolidEnd Sphere '25      + 'SubdivisionMesh Surface TextureCoordinates Torus Transform TransformBegin TransformEnd '26      + 'TransformPoints Translate TrimCurve WorldBegin WorldEnd',27    illegal: '</',28    contains: [29      hljs.HASH_COMMENT_MODE,30      hljs.C_NUMBER_MODE,31      hljs.APOS_STRING_MODE,32      hljs.QUOTE_STRING_MODE33    ]34  };35}36 37export { rib as default };38 
Brunobkr/llama.cpp_AlgMor24_github · Team Ai