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Brunobkr/llama.cpp_AlgMor24_github

ΩFFFΣLLIa • llama.cpp • AlgMor24 ██████╗ ███████╗███████╗███████╗██╗ ██╗ ██╗ █████╗ ██╔═══██╗██╔════╝██╔════╝██╔════╝██║ ██║ ██║██╔══██╗ ██║ ██║█████╗ █████╗ █████╗ ██║ ██║ ██║███████║ ██║ ██║██╔══╝ ██╔══╝ ██╔══╝ ██║ ██║ ██║██╔══██║ ╚██████╔╝██║ ██║ ███████╗███████╗███████╗██║██║ ██║ ╚═════╝ ╚═╝ ╚═╝ ╚══════╝╚══════╝╚══════╝╚═╝╚═╝ ╚═╝ High-Performance LLM / VLM Inference & Autonomous Agentic Ecosystem… See the full description on the dataset page: https://huggingface.co/datasets/Brunobkr/llama.cpp_AlgMor24_github.

sourceHugging Faceupdated 2mo agoView on Hugging Face
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FDLayoutNode.js43 linesDownload Raw Back to fd
1var LNode = require('../LNode');2 3function FDLayoutNode(gm, loc, size, vNode) {4  // alternative constructor is handled inside LNode5  LNode.call(this, gm, loc, size, vNode);6  //Spring, repulsion and gravitational forces acting on this node7  this.springForceX = 0;8  this.springForceY = 0;9  this.repulsionForceX = 0;10  this.repulsionForceY = 0;11  this.gravitationForceX = 0;12  this.gravitationForceY = 0;13  //Amount by which this node is to be moved in this iteration14  this.displacementX = 0;15  this.displacementY = 0;16 17  //Start and finish grid coordinates that this node is fallen into18  this.startX = 0;19  this.finishX = 0;20  this.startY = 0;21  this.finishY = 0;22 23  //Geometric neighbors of this node24  this.surrounding = [];25}26 27FDLayoutNode.prototype = Object.create(LNode.prototype);28 29for (var prop in LNode) {30  FDLayoutNode[prop] = LNode[prop];31}32 33FDLayoutNode.prototype.setGridCoordinates = function (_startX, _finishX, _startY, _finishY)34{35  this.startX = _startX;36  this.finishX = _finishX;37  this.startY = _startY;38  this.finishY = _finishY;39 40};41 42module.exports = FDLayoutNode;43 
Brunobkr/llama.cpp_AlgMor24_github · Team Ai