Team Ai
Datasetpublic

Brunobkr/llama.cpp_AlgMor24_github

ΩFFFΣLLIa • llama.cpp • AlgMor24 ██████╗ ███████╗███████╗███████╗██╗ ██╗ ██╗ █████╗ ██╔═══██╗██╔════╝██╔════╝██╔════╝██║ ██║ ██║██╔══██╗ ██║ ██║█████╗ █████╗ █████╗ ██║ ██║ ██║███████║ ██║ ██║██╔══╝ ██╔══╝ ██╔══╝ ██║ ██║ ██║██╔══██║ ╚██████╔╝██║ ██║ ███████╗███████╗███████╗██║██║ ██║ ╚═════╝ ╚═╝ ╚═╝ ╚══════╝╚══════╝╚══════╝╚═╝╚═╝ ╚═╝ High-Performance LLM / VLM Inference & Autonomous Agentic Ecosystem… See the full description on the dataset page: https://huggingface.co/datasets/Brunobkr/llama.cpp_AlgMor24_github.

sourceHugging Faceupdated 2mo agoView on Hugging Face
0likes3.1kdownloads
_baseToString.js38 linesDownload Raw Back to lodash-es
1import Symbol from './_Symbol.js';2import arrayMap from './_arrayMap.js';3import isArray from './isArray.js';4import isSymbol from './isSymbol.js';5 6/** Used as references for various `Number` constants. */7var INFINITY = 1 / 0;8 9/** Used to convert symbols to primitives and strings. */10var symbolProto = Symbol ? Symbol.prototype : undefined,11    symbolToString = symbolProto ? symbolProto.toString : undefined;12 13/**14 * The base implementation of `_.toString` which doesn't convert nullish15 * values to empty strings.16 *17 * @private18 * @param {*} value The value to process.19 * @returns {string} Returns the string.20 */21function baseToString(value) {22  // Exit early for strings to avoid a performance hit in some environments.23  if (typeof value == 'string') {24    return value;25  }26  if (isArray(value)) {27    // Recursively convert values (susceptible to call stack limits).28    return arrayMap(value, baseToString) + '';29  }30  if (isSymbol(value)) {31    return symbolToString ? symbolToString.call(value) : '';32  }33  var result = (value + '');34  return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;35}36 37export default baseToString;38 
Brunobkr/llama.cpp_AlgMor24_github · Team Ai