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Brunobkr/llama.cpp_AlgMor24_github

ΩFFFΣLLIa • llama.cpp • AlgMor24 ██████╗ ███████╗███████╗███████╗██╗ ██╗ ██╗ █████╗ ██╔═══██╗██╔════╝██╔════╝██╔════╝██║ ██║ ██║██╔══██╗ ██║ ██║█████╗ █████╗ █████╗ ██║ ██║ ██║███████║ ██║ ██║██╔══╝ ██╔══╝ ██╔══╝ ██║ ██║ ██║██╔══██║ ╚██████╔╝██║ ██║ ███████╗███████╗███████╗██║██║ ██║ ╚═════╝ ╚═╝ ╚═╝ ╚══════╝╚══════╝╚══════╝╚═╝╚═╝ ╚═╝ High-Performance LLM / VLM Inference & Autonomous Agentic Ecosystem… See the full description on the dataset page: https://huggingface.co/datasets/Brunobkr/llama.cpp_AlgMor24_github.

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README.md339 linesDownload Raw Back to regenerate
1# Regenerate [![Build status](https://travis-ci.org/mathiasbynens/regenerate.svg?branch=master)](https://travis-ci.org/mathiasbynens/regenerate) [![Code coverage status](https://img.shields.io/codecov/c/github/mathiasbynens/regenerate.svg)](https://codecov.io/gh/mathiasbynens/regenerate)2 3_Regenerate_ is a Unicode-aware regex generator for JavaScript. It allows you to easily generate ES5-compatible regular expressions based on a given set of Unicode symbols or code points. (This is trickier than you might think, because of [how JavaScript deals with astral symbols](https://mathiasbynens.be/notes/javascript-unicode).)4 5## Installation6 7Via [npm](https://npmjs.org/):8 9```bash10npm install regenerate11```12 13Via [Bower](http://bower.io/):14 15```bash16bower install regenerate17```18 19In a browser:20 21```html22<script src="regenerate.js"></script>23```24 25In [Node.js](https://nodejs.org/), [io.js](https://iojs.org/), and [RingoJS ≥ v0.8.0](http://ringojs.org/):26 27```js28var regenerate = require('regenerate');29```30 31In [Narwhal](http://narwhaljs.org/) and [RingoJS ≤ v0.7.0](http://ringojs.org/):32 33```js34var regenerate = require('regenerate').regenerate;35```36 37In [Rhino](http://www.mozilla.org/rhino/):38 39```js40load('regenerate.js');41```42 43Using an AMD loader like [RequireJS](http://requirejs.org/):44 45```js46require(47  {48    'paths': {49      'regenerate': 'path/to/regenerate'50    }51  },52  ['regenerate'],53  function(regenerate) {54    console.log(regenerate);55  }56);57```58 59## API60 61### `regenerate(value1, value2, value3, ...)`62 63The main Regenerate function. Calling this function creates a new set that gets a chainable API.64 65```js66var set = regenerate()67  .addRange(0x60, 0x69) // add U+0060 to U+006968  .remove(0x62, 0x64) // remove U+0062 and U+006469  .add(0x1D306); // add U+1D30670set.valueOf();71// → [0x60, 0x61, 0x63, 0x65, 0x66, 0x67, 0x68, 0x69, 0x1D306]72set.toString();73// → '[`ace-i]|\\uD834\\uDF06'74set.toRegExp();75// → /[`ace-i]|\uD834\uDF06/76```77 78Any arguments passed to `regenerate()` will be added to the set right away. Both code points (numbers) and symbols (strings consisting of a single Unicode symbol) are accepted, as well as arrays containing values of these types.79 80```js81regenerate(0x1D306, 'A', '©', 0x2603).toString();82// → '[A\\xA9\\u2603]|\\uD834\\uDF06'83 84var items = [0x1D306, 'A', '©', 0x2603];85regenerate(items).toString();86// → '[A\\xA9\\u2603]|\\uD834\\uDF06'87```88 89### `regenerate.prototype.add(value1, value2, value3, ...)`90 91Any arguments passed to `add()` are added to the set. Both code points (numbers) and symbols (strings consisting of a single Unicode symbol) are accepted, as well as arrays containing values of these types.92 93```js94regenerate().add(0x1D306, 'A', '©', 0x2603).toString();95// → '[A\\xA9\\u2603]|\\uD834\\uDF06'96 97var items = [0x1D306, 'A', '©', 0x2603];98regenerate().add(items).toString();99// → '[A\\xA9\\u2603]|\\uD834\\uDF06'100```101 102It’s also possible to pass in a Regenerate instance. Doing so adds all code points in that instance to the current set.103 104```js105var set = regenerate(0x1D306, 'A');106regenerate().add('©', 0x2603).add(set).toString();107// → '[A\\xA9\\u2603]|\\uD834\\uDF06'108```109 110Note that the initial call to `regenerate()` acts like `add()`. This allows you to create a new Regenerate instance and add some code points to it in one go:111 112```js113regenerate(0x1D306, 'A', '©', 0x2603).toString();114// → '[A\\xA9\\u2603]|\\uD834\\uDF06'115```116 117### `regenerate.prototype.remove(value1, value2, value3, ...)`118 119Any arguments passed to `remove()` are removed from the set. Both code points (numbers) and symbols (strings consisting of a single Unicode symbol) are accepted, as well as arrays containing values of these types.120 121```js122regenerate(0x1D306, 'A', '©', 0x2603).remove('☃').toString();123// → '[A\\xA9]|\\uD834\\uDF06'124```125 126It’s also possible to pass in a Regenerate instance. Doing so removes all code points in that instance from the current set.127 128```js129var set = regenerate('☃');130regenerate(0x1D306, 'A', '©', 0x2603).remove(set).toString();131// → '[A\\xA9]|\\uD834\\uDF06'132```133 134### `regenerate.prototype.addRange(start, end)`135 136Adds a range of code points from `start` to `end` (inclusive) to the set. Both code points (numbers) and symbols (strings consisting of a single Unicode symbol) are accepted.137 138```js139regenerate(0x1D306).addRange(0x00, 0xFF).toString(16);140// → '[\\0-\\xFF]|\\uD834\\uDF06'141 142regenerate().addRange('A', 'z').toString();143// → '[A-z]'144```145 146### `regenerate.prototype.removeRange(start, end)`147 148Removes a range of code points from `start` to `end` (inclusive) from the set. Both code points (numbers) and symbols (strings consisting of a single Unicode symbol) are accepted.149 150```js151regenerate()152  .addRange(0x000000, 0x10FFFF) // add all Unicode code points153  .removeRange('A', 'z') // remove all symbols from `A` to `z`154  .toString();155// → '[\\0-@\\{-\\uD7FF\\uE000-\\uFFFF]|[\\uD800-\\uDBFF][\\uDC00-\\uDFFF]|[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])|(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF]'156 157regenerate()158  .addRange(0x000000, 0x10FFFF) // add all Unicode code points159  .removeRange(0x0041, 0x007A) // remove all code points from U+0041 to U+007A160  .toString();161// → '[\\0-@\\{-\\uD7FF\\uE000-\\uFFFF]|[\\uD800-\\uDBFF][\\uDC00-\\uDFFF]|[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])|(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF]'162```163 164### `regenerate.prototype.intersection(codePoints)`165 166Removes any code points from the set that are not present in both the set and the given `codePoints` array. `codePoints` must be an array of numeric code point values, i.e. numbers.167 168```js169regenerate()170  .addRange(0x00, 0xFF) // add extended ASCII code points171  .intersection([0x61, 0x69]) // remove all code points from the set except for these172  .toString();173// → '[ai]'174```175 176Instead of the `codePoints` array, it’s also possible to pass in a Regenerate instance.177 178```js179var whitelist = regenerate(0x61, 0x69);180 181regenerate()182  .addRange(0x00, 0xFF) // add extended ASCII code points183  .intersection(whitelist) // remove all code points from the set except for those in the `whitelist` set184  .toString();185// → '[ai]'186```187 188### `regenerate.prototype.contains(value)`189 190Returns `true` if the given value is part of the set, and `false` otherwise. Both code points (numbers) and symbols (strings consisting of a single Unicode symbol) are accepted.191 192```js193var set = regenerate().addRange(0x00, 0xFF);194set.contains('A');195// → true196set.contains(0x1D306);197// → false198```199 200### `regenerate.prototype.clone()`201 202Returns a clone of the current code point set. Any actions performed on the clone won’t mutate the original set.203 204```js205var setA = regenerate(0x1D306);206var setB = setA.clone().add(0x1F4A9);207setA.toArray();208// → [0x1D306]209setB.toArray();210// → [0x1D306, 0x1F4A9]211```212 213### `regenerate.prototype.toString(options)`214 215Returns a string representing (part of) a regular expression that matches all the symbols mapped to the code points within the set.216 217```js218regenerate(0x1D306, 0x1F4A9).toString();219// → '\\uD834\\uDF06|\\uD83D\\uDCA9'220```221 222If the `bmpOnly` property of the optional `options` object is set to `true`, the output matches surrogates individually, regardless of whether they’re lone surrogates or just part of a surrogate pair. This simplifies the output, but it can only be used in case you’re certain the strings it will be used on don’t contain any astral symbols.223 224```js225var highSurrogates = regenerate().addRange(0xD800, 0xDBFF);226highSurrogates.toString();227// → '[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])'228highSurrogates.toString({ 'bmpOnly': true });229// → '[\\uD800-\\uDBFF]'230 231var lowSurrogates = regenerate().addRange(0xDC00, 0xDFFF);232lowSurrogates.toString();233// → '(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF]'234lowSurrogates.toString({ 'bmpOnly': true });235// → '[\\uDC00-\\uDFFF]'236```237 238Note that lone low surrogates cannot be matched accurately using regular expressions in JavaScript without the use of [lookbehind assertions](https://mathiasbynens.be/notes/es-regexp-proposals#lookbehinds), which aren't yet widely supported. Regenerate’s output makes a best-effort approach but [there can be false negatives in this regard](https://github.com/mathiasbynens/regenerate/issues/28#issuecomment-72224808).239 240If the `hasUnicodeFlag` property of the optional `options` object is set to `true`, the output makes use of Unicode code point escapes (`\u{…}`) where applicable. This simplifies the output at the cost of compatibility and portability, since it means the output can only be used as a pattern in a regular expression with [the ES6 `u` flag](https://mathiasbynens.be/notes/es6-unicode-regex) enabled.241 242```js243var set = regenerate().addRange(0x0, 0x10FFFF);244 245set.toString();246// → '[\\0-\\uD7FF\\uE000-\\uFFFF]|[\\uD800-\\uDBFF][\\uDC00-\\uDFFF]|[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])|(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF]''247 248set.toString({ 'hasUnicodeFlag': true });249// → '[\\0-\\u{10FFFF}]'250```251 252### `regenerate.prototype.toRegExp(flags = '')`253 254Returns a regular expression that matches all the symbols mapped to the code points within the set. Optionally, you can pass [flags](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/RegExp#Parameters) to be added to the regular expression.255 256```js257var regex = regenerate(0x1D306, 0x1F4A9).toRegExp();258// → /\uD834\uDF06|\uD83D\uDCA9/259regex.test('𝌆');260// → true261regex.test('A');262// → false263 264// With flags:265var regex = regenerate(0x1D306, 0x1F4A9).toRegExp('g');266// → /\uD834\uDF06|\uD83D\uDCA9/g267```268 269**Note:** This probably shouldn’t be used. Regenerate is intended as a tool that is used as part of a build process, not at runtime.270 271### `regenerate.prototype.valueOf()` or `regenerate.prototype.toArray()`272 273Returns a sorted array of unique code points in the set.274 275```js276regenerate(0x1D306)277  .addRange(0x60, 0x65)278  .add(0x59, 0x60) // note: 0x59 is added after 0x65, and 0x60 is a duplicate279  .valueOf();280// → [0x59, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x1D306]281```282 283### `regenerate.version`284 285A string representing the semantic version number.286 287## Combine Regenerate with other libraries288 289Regenerate gets even better when combined with other libraries such as [Punycode.js](https://mths.be/punycode). Here’s an example where [Punycode.js](https://mths.be/punycode) is used to convert a string into an array of code points, that is then passed on to Regenerate:290 291```js292var regenerate = require('regenerate');293var punycode = require('punycode');294 295var string = 'Lorem ipsum dolor sit amet.';296// Get an array of all code points used in the string:297var codePoints = punycode.ucs2.decode(string);298 299// Generate a regular expression that matches any of the symbols used in the string:300regenerate(codePoints).toString();301// → '[ \\.Ladeilmopr-u]'302```303 304In ES6 you can do something similar with [`Array.from`](https://mths.be/array-from) which uses [the string’s iterator](https://mathiasbynens.be/notes/javascript-unicode#iterating-over-symbols) to split the given string into an array of strings that each contain a single symbol. [`regenerate()`](#regenerateprototypeaddvalue1-value2-value3-) accepts both strings and code points, remember?305 306```js307var regenerate = require('regenerate');308 309var string = 'Lorem ipsum dolor sit amet.';310// Get an array of all symbols used in the string:311var symbols = Array.from(string);312 313// Generate a regular expression that matches any of the symbols used in the string:314regenerate(symbols).toString();315// → '[ \\.Ladeilmopr-u]'316```317 318## Support319 320Regenerate supports at least Chrome 27+, Firefox 3+, Safari 4+, Opera 10+, IE 6+, Node.js v0.10.0+, io.js v1.0.0+, Narwhal 0.3.2+, RingoJS 0.8+, PhantomJS 1.9.0+, and Rhino 1.7RC4+.321 322## Unit tests & code coverage323 324After cloning this repository, run `npm install` to install the dependencies needed for Regenerate development and testing. You may want to install Istanbul _globally_ using `npm install istanbul -g`.325 326Once that’s done, you can run the unit tests in Node using `npm test` or `node tests/tests.js`. To run the tests in Rhino, Ringo, Narwhal, and web browsers as well, use `grunt test`.327 328To generate the code coverage report, use `grunt cover`.329 330## Author331 332| [![twitter/mathias](https://gravatar.com/avatar/24e08a9ea84deb17ae121074d0f17125?s=70)](https://twitter.com/mathias "Follow @mathias on Twitter") |333|---|334| [Mathias Bynens](https://mathiasbynens.be/) |335 336## License337 338Regenerate is available under the [MIT](https://mths.be/mit) license.339 
Brunobkr/llama.cpp_AlgMor24_github · Team Ai