Brunobkr/llama.cpp_AlgMor24_github
ΩFFFΣLLIa • llama.cpp • AlgMor24 ██████╗ ███████╗███████╗███████╗██╗ ██╗ ██╗ █████╗ ██╔═══██╗██╔════╝██╔════╝██╔════╝██║ ██║ ██║██╔══██╗ ██║ ██║█████╗ █████╗ █████╗ ██║ ██║ ██║███████║ ██║ ██║██╔══╝ ██╔══╝ ██╔══╝ ██║ ██║ ██║██╔══██║ ╚██████╔╝██║ ██║ ███████╗███████╗███████╗██║██║ ██║ ╚═════╝ ╚═╝ ╚═╝ ╚══════╝╚══════╝╚══════╝╚═╝╚═╝ ╚═╝ High-Performance LLM / VLM Inference & Autonomous Agentic Ecosystem… See the full description on the dataset page: https://huggingface.co/datasets/Brunobkr/llama.cpp_AlgMor24_github.
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1# Change Log2 3All notable changes to this project will be documented in this file.4 5# [4.5.0] - 2021-05-096* Better algorithm for nested and intersecting paths https://github.com/rough-stuff/rough/issues/1837* Improved zigzag fill for concave shapes and nested paths.8* Fixed "dots" fill when roughness was <1 Itw as creatings weird shapes https://github.com/rough-stuff/rough/issues/1939* Configure precision when rendering to canvas as well as SVG using `fixedDecimalPlaceDigits` property.10* Solid fill was broken for Arcs if arc angle was > 180 degrees11* Remove notch from ellipses when roughness = 012 13 14# [4.4.0] - 2021-05-0915 16* Added `preserveVertices` option when drawing shapes. Especially useful in paths. When rendering a shape, the vertices or the end points of the shape are not randomized if this is set to TRUE. This allows connected segments to always be connected. 17 18## [4.3.0] - 2020-05-1119 20* Added options to draw dashed lines - *strokeLineDash, strokeLineDashOffset, fillLineDash, fillLineDashOffset*21* Added option to disable double stroking effect - *disableMultiStroke, disableMultiStrokeFill*.22* Bug fixes to solid fill in SVG which was not obeying evenodd rules by default23 24## [4.1.0] - 2020-01-1325 26* Added ability to **fill** non-svg curves27 28## [4.0.0] - 2020-01-1329 30* Add optional seeding for randomness to ensure shapes generated with same arguments result in same vectors31* Implemented a new algorithm for hachure generation based on scanlines. Smaller in code size, and about 20% faster32* Algorithm update - adjust shape randomness and curve-step-counts based on the size of the shape33* Removed async/worker builds - can be achieved in the app level, so no need to be in the lib34* Support no-stroke sketching. `stroke: "none"` will not generate outline vectors anymore35* Removed `sunburst` fill style - it had a lot of corner cases where it did not work, and not very popular.36 37## [3.1.0] - 2019-03-1438 39* Added three new fill styles: **sunburst**, **dashed**, and **zigzag-line**40* Added three new properties in *Options* to support these fill styles:41* **dashOffset** - length of dashes in dashed fill42* **dashGap** - length of gap between dashes in dashed fill43* **zigzagOffset** - width of zigzag triangle when using zigzag-lines fill44 45 46 47 