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Brunobkr/llama.cpp_AlgMor24_github

ΩFFFΣLLIa • llama.cpp • AlgMor24 ██████╗ ███████╗███████╗███████╗██╗ ██╗ ██╗ █████╗ ██╔═══██╗██╔════╝██╔════╝██╔════╝██║ ██║ ██║██╔══██╗ ██║ ██║█████╗ █████╗ █████╗ ██║ ██║ ██║███████║ ██║ ██║██╔══╝ ██╔══╝ ██╔══╝ ██║ ██║ ██║██╔══██║ ╚██████╔╝██║ ██║ ███████╗███████╗███████╗██║██║ ██║ ╚═════╝ ╚═╝ ╚═╝ ╚══════╝╚══════╝╚══════╝╚═╝╚═╝ ╚═╝ High-Performance LLM / VLM Inference & Autonomous Agentic Ecosystem… See the full description on the dataset page: https://huggingface.co/datasets/Brunobkr/llama.cpp_AlgMor24_github.

sourceHugging Faceupdated 2mo agoView on Hugging Face
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1//#region src/agents.d.ts2/**3* Represents the name of an AI coding agent.4*/5type AgentName = (string & {}) | "cursor" | "claude" | "devin" | "replit" | "gemini" | "codex" | "auggie" | "opencode" | "kiro" | "goose" | "pi";6/**7* Provides information about an AI coding agent.8*/9type AgentInfo = {10  /**11  * The name of the AI coding agent. See {@link AgentName} for possible values.12  */13  name?: AgentName;14};15/**16* Detects the current AI coding agent from environment variables.17*18* Supported agents: `cursor`, `claude`, `devin`, `replit`, `gemini`, `codex`, `auggie`, `opencode`, `kiro`, `goose`, `pi`19*20* You can also set the `AI_AGENT` environment variable to explicitly specify the agent name.21*/22declare function detectAgent(): AgentInfo;23/**24* The detected agent information for the current execution context.25* This value is evaluated once at module initialisation.26*/27declare const agentInfo: AgentInfo;28/**29* Name of the detected agent.30*/31declare const agent: AgentName | undefined;32/**33* A boolean flag indicating whether the current environment is running inside an AI coding agent.34*/35declare const isAgent: boolean;36//#endregion37//#region src/env.d.ts38/**39* Runtime-agnostic reference to environment variables.40*41* Resolves to `globalThis.process.env` when available, otherwise an empty object.42*/43declare const env: Record<string, string | undefined>;44/**45* Runtime-agnostic reference to the `process` global.46*47* Resolves to `globalThis.process` when available, otherwise a minimal shim containing only `env`.48*/49declare const process: Partial<typeof globalThis.process>;50/**51* Current value of the `NODE_ENV` environment variable (or static value if replaced during build).52*53* If `NODE_ENV` is not set, this will be undefined.54*/55declare const nodeENV: string | undefined;56//#endregion57//#region src/flags.d.ts58/** Value of process.platform */59declare const platform: string;60/** Detect if `CI` environment variable is set or a provider CI detected */61declare const isCI: boolean;62/** Detect if stdout.TTY is available */63declare const hasTTY: boolean;64/** Detect if global `window` object is available */65declare const hasWindow: boolean;66/** Detect if `DEBUG` environment variable is set */67declare const isDebug: boolean;68/** Detect if `NODE_ENV` environment variable is `test` or `TEST` environment variable is set */69declare const isTest: boolean;70/** Detect if `NODE_ENV` or `MODE` environment variable is `production` */71declare const isProduction: boolean;72/** Detect if `NODE_ENV` environment variable is `dev` or `development`, or if `MODE` environment variable is `development` */73declare const isDevelopment: boolean;74/** Detect if MINIMAL environment variable is set, running in CI or test or TTY is unavailable */75declare const isMinimal: boolean;76/** Detect if process.platform is Windows */77declare const isWindows: boolean;78/** Detect if process.platform is Linux */79declare const isLinux: boolean;80/** Detect if process.platform is macOS (darwin kernel) */81declare const isMacOS: boolean;82/** Detect if terminal color output is supported based on `NO_COLOR`, `FORCE_COLOR`, TTY, and CI environment */83declare const isColorSupported: boolean;84/** Node.js version string (e.g. `"20.11.0"`), or `null` if not running in Node.js */85declare const nodeVersion: string | null;86/** Node.js major version number (e.g. `20`), or `null` if not running in Node.js */87declare const nodeMajorVersion: number | null;88//#endregion89//#region src/providers.d.ts90/**91* Represents the name of a CI/CD or Deployment provider.92*/93type ProviderName = (string & {}) | "appveyor" | "aws_amplify" | "azure_pipelines" | "azure_static" | "appcircle" | "bamboo" | "bitbucket" | "bitrise" | "buddy" | "buildkite" | "circle" | "cirrus" | "cloudflare_pages" | "cloudflare_workers" | "google_cloudrun" | "google_cloudrun_job" | "codebuild" | "codefresh" | "drone" | "drone" | "dsari" | "github_actions" | "gitlab" | "gocd" | "layerci" | "hudson" | "jenkins" | "magnum" | "netlify" | "nevercode" | "render" | "sail" | "semaphore" | "screwdriver" | "shippable" | "solano" | "strider" | "teamcity" | "travis" | "vercel" | "appcenter" | "codesandbox" | "stackblitz" | "stormkit" | "cleavr" | "zeabur" | "codesphere" | "railway" | "deno-deploy" | "firebase_app_hosting" | "edgeone_pages";94/**95* Provides information about a CI/CD or Deployment provider, including its name and possibly other metadata.96*/97type ProviderInfo = {98  /**99  * The name of the CI/CD or Deployment provider. See {@link ProviderName} for possible values.100  */101  name: ProviderName;102  /**103  * If is set to `true`, the environment is recognised as a CI/CD provider.104  */105  ci?: boolean;106  /**107  * Arbitrary metadata associated with the provider.108  */109  [meta: string]: any;110};111/**112* Detects the current CI/CD or Deployment provider from environment variables.113*/114declare function detectProvider(): ProviderInfo;115/**116* The detected provider information for the current execution context.117* This value is evaluated once at module initialisation.118*/119declare const providerInfo: ProviderInfo;120/**121* Name of the detected provider, defaults to an empty string if no provider is detected.122*/123declare const provider: ProviderName;124//#endregion125//#region src/runtimes.d.ts126/**127* Represents the name of a JavaScript runtime.128*129* @see https://runtime-keys.proposal.wintercg.org/130*/131type RuntimeName = (string & {}) | "workerd" | "deno" | "netlify" | "node" | "bun" | "edge-light" | "fastly";132type RuntimeInfo = {133  /**134  * The name of the detected runtime.135  */136  name: RuntimeName;137};138/**139* Indicates if running in Node.js or a Node.js compatible runtime.140*141* **Note:** When running code in Bun and Deno with Node.js compatibility mode, `isNode` flag will be also `true`, indicating running in a Node.js compatible runtime.142*143* Use `runtime === "node"` if you need strict check for Node.js runtime.144*/145declare const isNode: boolean;146/**147* Indicates if running in Bun runtime.148*/149declare const isBun: boolean;150/**151* Indicates if running in Deno runtime.152*/153declare const isDeno: boolean;154/**155* Indicates if running in Fastly runtime.156*/157declare const isFastly: boolean;158/**159* Indicates if running in Netlify runtime.160*/161declare const isNetlify: boolean;162/**163* Indicates if running in EdgeLight (Vercel Edge) runtime.164*/165declare const isEdgeLight: boolean;166/**167* Indicates if running in Cloudflare Workers runtime.168*169* https://developers.cloudflare.com/workers/runtime-apis/web-standards/#navigatoruseragent170*/171declare const isWorkerd: boolean;172/**173* Contains information about the detected runtime, if any.174*/175declare const runtimeInfo: RuntimeInfo | undefined;176/**177* A convenience constant that returns the name of the detected runtime,178* defaults to an empty string if no runtime is detected.179*/180declare const runtime: RuntimeName;181//#endregion182export { type AgentInfo, type AgentName, type ProviderInfo, type ProviderName, type RuntimeInfo, type RuntimeName, agent, agentInfo, detectAgent, detectProvider, env, hasTTY, hasWindow, isAgent, isBun, isCI, isColorSupported, isDebug, isDeno, isDevelopment, isEdgeLight, isFastly, isLinux, isMacOS, isMinimal, isNetlify, isNode, isProduction, isTest, isWindows, isWorkerd, nodeENV, nodeMajorVersion, nodeVersion, platform, process, provider, providerInfo, runtime, runtimeInfo };
Brunobkr/llama.cpp_AlgMor24_github · Team Ai