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floats.go316 linesDownload Raw Back to codegen
1// asmcheck2 3// Copyright 2018 The Go Authors. All rights reserved.4// Use of this source code is governed by a BSD-style5// license that can be found in the LICENSE file.6 7package codegen8 9import "math"10 11// This file contains codegen tests related to arithmetic12// simplifications and optimizations on float types.13// For codegen tests on integer types, see arithmetic.go.14 15// --------------------- //16//    Strength-reduce    //17// --------------------- //18 19func Mul2(f float64) float64 {20	// 386/sse2:"ADDSD" -"MULSD"21	// amd64:"ADDSD" -"MULSD"22	// arm/7:"ADDD" -"MULD"23	// arm64:"FADDD" -"FMULD"24	// loong64:"ADDD" -"MULD"25	// ppc64x:"FADD" -"FMUL"26	// riscv64:"FADDD" -"FMULD"27	return f * 2.028}29 30func DivPow2(f1, f2, f3 float64) (float64, float64, float64) {31	// 386/sse2:"MULSD" -"DIVSD"32	// amd64:"MULSD" -"DIVSD"33	// arm/7:"MULD" -"DIVD"34	// arm64:"FMULD" -"FDIVD"35	// loong64:"MULD" -"DIVD"36	// ppc64x:"FMUL" -"FDIV"37	// riscv64:"FMULD" -"FDIVD"38	x := f1 / 16.039 40	// 386/sse2:"MULSD" -"DIVSD"41	// amd64:"MULSD" -"DIVSD"42	// arm/7:"MULD" -"DIVD"43	// arm64:"FMULD" -"FDIVD"44	// loong64:"MULD" -"DIVD"45	// ppc64x:"FMUL" -"FDIVD"46	// riscv64:"FMULD" -"FDIVD"47	y := f2 / 0.12548 49	// 386/sse2:"ADDSD" -"DIVSD" -"MULSD"50	// amd64:"ADDSD" -"DIVSD" -"MULSD"51	// arm/7:"ADDD" -"MULD" -"DIVD"52	// arm64:"FADDD" -"FMULD" -"FDIVD"53	// loong64:"ADDD" -"MULD" -"DIVD"54	// ppc64x:"FADD" -"FMUL" -"FDIV"55	// riscv64:"FADDD" -"FMULD" -"FDIVD"56	z := f3 / 0.557 58	return x, y, z59}60 61func indexLoad(b0 []float32, b1 float32, idx int) float32 {62	// arm64:`FMOVS\s\(R[0-9]+\)\(R[0-9]+<<2\),\sF[0-9]+`63	// loong64:`MOVF\s\(R[0-9]+\)\(R[0-9]+\),\sF[0-9]+`64	return b0[idx] * b165}66 67func indexStore(b0 []float64, b1 float64, idx int) {68	// arm64:`FMOVD\sF[0-9]+,\s\(R[0-9]+\)\(R[0-9]+<<3\)`69	// loong64:`MOVD\sF[0-9]+,\s\(R[0-9]+\)\(R[0-9]+\)`70	b0[idx] = b171}72 73// ----------- //74//    Fused    //75// ----------- //76 77func FusedAdd32(x, y, z float32) float32 {78	// s390x:"FMADDS "79	// ppc64x:"FMADDS "80	// arm64:"FMADDS"81	// loong64:"FMADDF "82	// riscv64:"FMADDS "83	// amd64/v3:"VFMADD231SS "84	return x*y + z85}86 87func FusedSub32_a(x, y, z float32) float32 {88	// s390x:"FMSUBS "89	// ppc64x:"FMSUBS "90	// riscv64:"FMSUBS "91	// loong64:"FMSUBF "92	return x*y - z93}94 95func FusedSub32_b(x, y, z float32) float32 {96	// arm64:"FMSUBS"97	// loong64:"FNMSUBF "98	// riscv64:"FNMSUBS "99	return z - x*y100}101 102func FusedAdd64(x, y, z float64) float64 {103	// s390x:"FMADD "104	// ppc64x:"FMADD "105	// arm64:"FMADDD"106	// loong64:"FMADDD "107	// riscv64:"FMADDD "108	// amd64/v3:"VFMADD231SD "109	return x*y + z110}111 112func FusedSub64_a(x, y, z float64) float64 {113	// s390x:"FMSUB "114	// ppc64x:"FMSUB "115	// riscv64:"FMSUBD "116	// loong64:"FMSUBD "117	return x*y - z118}119 120func FusedSub64_b(x, y, z float64) float64 {121	// arm64:"FMSUBD"122	// loong64:"FNMSUBD "123	// riscv64:"FNMSUBD "124	return z - x*y125}126 127func Cmp(f float64) bool {128	// arm64:"FCMPD" "(BGT|BLE|BMI|BPL)" -"CSET GT" -"CBZ"129	return f > 4 || f < -4130}131 132func CmpZero64(f float64) bool {133	// s390x:"LTDBR" -"FCMPU"134	return f <= 0135}136 137func CmpZero32(f float32) bool {138	// s390x:"LTEBR" -"CEBR"139	return f <= 0140}141 142func CmpWithSub(a float64, b float64) bool {143	f := a - b144	// s390x:-"LTDBR"145	return f <= 0146}147 148func CmpWithAdd(a float64, b float64) bool {149	f := a + b150	// s390x:-"LTDBR"151	return f <= 0152}153 154// ---------------- //155//    Non-floats    //156// ---------------- //157 158func ArrayZero() [16]byte {159	// amd64:"MOVUPS"160	var a [16]byte161	return a162}163 164func ArrayCopy(a [16]byte) (b [16]byte) {165	// amd64:"MOVUPS"166	b = a167	return168}169 170// ---------------- //171//  Float Min/Max   //172// ---------------- //173 174func Float64Min(a, b float64) float64 {175	// amd64:"MINSD"176	// arm64:"FMIND"177	// loong64:"FMIND"178	// riscv64:"FMIN"179	// ppc64/power9:"XSMINJDP"180	// ppc64/power10:"XSMINJDP"181	// s390x: "WFMINDB"182	return min(a, b)183}184 185func Float64Max(a, b float64) float64 {186	// amd64:"MINSD"187	// arm64:"FMAXD"188	// loong64:"FMAXD"189	// riscv64:"FMAX"190	// ppc64/power9:"XSMAXJDP"191	// ppc64/power10:"XSMAXJDP"192	// s390x: "WFMAXDB"193	return max(a, b)194}195 196func Float32Min(a, b float32) float32 {197	// amd64:"MINSS"198	// arm64:"FMINS"199	// loong64:"FMINF"200	// riscv64:"FMINS"201	// ppc64/power9:"XSMINJDP"202	// ppc64/power10:"XSMINJDP"203	// s390x: "WFMINSB"204	return min(a, b)205}206 207func Float32Max(a, b float32) float32 {208	// amd64:"MINSS"209	// arm64:"FMAXS"210	// loong64:"FMAXF"211	// riscv64:"FMAXS"212	// ppc64/power9:"XSMAXJDP"213	// ppc64/power10:"XSMAXJDP"214	// s390x: "WFMAXSB"215	return max(a, b)216}217 218// ------------------------ //219//  Constant Optimizations  //220// ------------------------ //221 222func Float32ConstantZero() float32 {223	// arm64:"FMOVS ZR,"224	return 0.0225}226 227func Float32ConstantChipFloat() float32 {228	// arm64:"FMOVS [$]\\(2\\.25\\),"229	return 2.25230}231 232func Float32Constant() float32 {233	// arm64:"FMOVS [$]f32\\.42440000\\(SB\\)"234	// ppc64x/power8:"FMOVS [$]f32\\.42440000\\(SB\\)"235	// ppc64x/power9:"FMOVS [$]f32\\.42440000\\(SB\\)"236	// ppc64x/power10:"XXSPLTIDP [$]1111752704,"237	return 49.0238}239 240func Float64ConstantZero() float64 {241	// arm64:"FMOVD ZR,"242	return 0.0243}244 245func Float64ConstantChipFloat() float64 {246	// arm64:"FMOVD [$]\\(2\\.25\\),"247	return 2.25248}249 250func Float64Constant() float64 {251	// arm64:"FMOVD [$]f64\\.4048800000000000\\(SB\\)"252	// ppc64x/power8:"FMOVD [$]f64\\.4048800000000000\\(SB\\)"253	// ppc64x/power9:"FMOVD [$]f64\\.4048800000000000\\(SB\\)"254	// ppc64x/power10:"XXSPLTIDP [$]1111752704,"255	return 49.0256}257 258func Float32DenormalConstant() float32 {259	// ppc64x:"FMOVS [$]f32\\.00400000\\(SB\\)"260	return 0x1p-127261}262 263// A float64 constant which can be exactly represented as a264// denormal float32 value. On ppc64x, denormal values cannot265// be used with XXSPLTIDP.266func Float64DenormalFloat32Constant() float64 {267	// ppc64x:"FMOVD [$]f64\\.3800000000000000\\(SB\\)"268	return 0x1p-127269}270 271func Float32ConstantStore(p *float32) {272	// amd64:"MOVL [$]1085133554"273	// riscv64: "MOVF [$]f32.40add2f2"274	*p = 5.432275}276 277func Float64ConstantStore(p *float64) {278	// amd64: "MOVQ [$]4617801906721357038"279	// riscv64: "MOVD [$]f64.4015ba5e353f7cee"280	*p = 5.432281}282 283// ------------------------ //284//  Subnormal tests         //285// ------------------------ //286 287func isSubnormal(x float64) bool {288	// riscv64:"FCLASSD" -"FABSD"289	return math.Abs(x) < 2.2250738585072014e-308290}291 292func isNormal(x float64) bool {293	// riscv64:"FCLASSD" -"FABSD"294	return math.Abs(x) >= 0x1p-1022295}296 297func isPosSubnormal(x float64) bool {298	// riscv64:"FCLASSD"299	return x > 0 && x < 2.2250738585072014e-308300}301 302func isNegSubnormal(x float64) bool {303	// riscv64:"FCLASSD"304	return x < 0 && x > -0x1p-1022305}306 307func isPosNormal(x float64) bool {308	// riscv64:"FCLASSD"309	return x >= 2.2250738585072014e-308310}311 312func isNegNormal(x float64) bool {313	// riscv64:"FCLASSD"314	return x <= -2.2250738585072014e-308315}316 
codekingpro/portable-devtools · Team Ai