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codekingpro/portable-devtools

sourceHugging Faceupdated 5mo agoView on Hugging Face
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run-script-pkg.js115 linesDownload Raw Back to lib
1const makeSpawnArgs = require('./make-spawn-args.js')
2const promiseSpawn = require('@npmcli/promise-spawn')
3const packageEnvs = require('./package-envs.js')
4const { isNodeGypPackage, defaultGypInstallScript } = require('@npmcli/node-gyp')
5const signalManager = require('./signal-manager.js')
6const isServerPackage = require('./is-server-package.js')
7
8const runScriptPkg = async options => {
9  const {
10    args = [],
11    binPaths = false,
12    env = {},
13    event,
14    nodeGyp,
15    path,
16    pkg,
17    scriptShell,
18    // how long to wait for a process.kill signal
19    // only exposed here so that we can make the test go a bit faster.
20    signalTimeout = 500,
21    stdio = 'pipe',
22    stdioString,
23  } = options
24
25  const { scripts = {}, gypfile } = pkg
26  let cmd = null
27  if (options.cmd) {
28    cmd = options.cmd
29  } else if (pkg.scripts && pkg.scripts[event]) {
30    cmd = pkg.scripts[event]
31  } else if (
32    // If there is no preinstall or install script, default to rebuilding node-gyp packages.
33    event === 'install' &&
34    !scripts.install &&
35    !scripts.preinstall &&
36    gypfile !== false &&
37    await isNodeGypPackage(path)
38  ) {
39    cmd = defaultGypInstallScript
40  } else if (event === 'start' && await isServerPackage(path)) {
41    cmd = 'node server.js'
42  }
43
44  if (!cmd) {
45    return { code: 0, signal: null }
46  }
47
48  let inputEnd = () => {}
49  if (stdio === 'inherit') {
50    let banner
51    if (pkg._id) {
52      banner = `\n> ${pkg._id} ${event}\n`
53    } else {
54      banner = `\n> ${event}\n`
55    }
56    banner += `> ${cmd.trim().replace(/\n/g, '\n> ')}`
57    if (args.length) {
58      banner += ` ${args.join(' ')}`
59    }
60    banner += '\n'
61    const { output, input } = require('proc-log')
62    output.standard(banner)
63    inputEnd = input.start()
64  }
65
66  const [spawnShell, spawnArgs, spawnOpts] = makeSpawnArgs({
67    args,
68    binPaths,
69    cmd,
70    env: { ...env, ...packageEnvs(pkg) },
71    event,
72    nodeGyp,
73    path,
74    scriptShell,
75    stdio,
76    stdioString,
77  })
78
79  const p = promiseSpawn(spawnShell, spawnArgs, spawnOpts, {
80    event,
81    script: cmd,
82    pkgid: pkg._id,
83    path,
84  })
85
86  if (stdio === 'inherit') {
87    signalManager.add(p.process)
88  }
89
90  if (p.stdin) {
91    p.stdin.end()
92  }
93
94  return p.catch(er => {
95    const { signal } = er
96    // coverage disabled because win32 never emits signals
97    /* istanbul ignore next */
98    if (stdio === 'inherit' && signal) {
99      // by the time we reach here, the child has already exited. we send the
100      // signal back to ourselves again so that npm will exit with the same
101      // status as the child
102      process.kill(process.pid, signal)
103
104      // just in case we don't die, reject after 500ms
105      // this also keeps the node process open long enough to actually
106      // get the signal, rather than terminating gracefully.
107      return new Promise((res, rej) => setTimeout(() => rej(er), signalTimeout))
108    } else {
109      throw er
110    }
111  }).finally(inputEnd)
112}
113
114module.exports = runScriptPkg
115 
codekingpro/portable-devtools · Team Ai