Team Ai
Datasetpublic

codekingpro/portable-devtools

sourceHugging Faceupdated 5mo agoView on Hugging Face
1likes16kdownloads
localebuilder.h313 linesDownload Raw Back to unicode
1// © 2018 and later: Unicode, Inc. and others.
2// License & terms of use: http://www.unicode.org/copyright.html#License
3#ifndef __LOCALEBUILDER_H__
4#define __LOCALEBUILDER_H__
5
6#include "unicode/utypes.h"
7
8#if U_SHOW_CPLUSPLUS_API
9
10#include "unicode/locid.h"
11#include "unicode/localematcher.h"
12#include "unicode/stringpiece.h"
13#include "unicode/uobject.h"
14
15/**
16 * \file
17 * \brief C++ API: Builder API for Locale
18 */
19
20U_NAMESPACE_BEGIN
21class CharString;
22
23/**
24 * <code>LocaleBuilder</code> is used to build instances of <code>Locale</code>
25 * from values configured by the setters.  Unlike the <code>Locale</code>
26 * constructors, the <code>LocaleBuilder</code> checks if a value configured by a
27 * setter satisfies the syntax requirements defined by the <code>Locale</code>
28 * class.  A <code>Locale</code> object created by a <code>LocaleBuilder</code> is
29 * well-formed and can be transformed to a well-formed IETF BCP 47 language tag
30 * without losing information.
31 *
32 * <p>The following example shows how to create a <code>Locale</code> object
33 * with the <code>LocaleBuilder</code>.
34 * <blockquote>
35 * <pre>
36 *     UErrorCode status = U_ZERO_ERROR;
37 *     Locale aLocale = LocaleBuilder()
38 *                          .setLanguage("sr")
39 *                          .setScript("Latn")
40 *                          .setRegion("RS")
41 *                          .build(status);
42 *     if (U_SUCCESS(status)) {
43 *       // ...
44 *     }
45 * </pre>
46 * </blockquote>
47 *
48 * <p>LocaleBuilders can be reused; <code>clear()</code> resets all
49 * fields to their default values.
50 *
51 * <p>LocaleBuilder tracks errors in an internal UErrorCode. For all setters,
52 * except setLanguageTag and setLocale, LocaleBuilder will return immediately
53 * if the internal UErrorCode is in error state.
54 * To reset internal state and error code, call clear method.
55 * The setLanguageTag and setLocale method will first clear the internal
56 * UErrorCode, then track the error of the validation of the input parameter
57 * into the internal UErrorCode.
58 *
59 * @stable ICU 64
60 */
61class U_COMMON_API LocaleBuilder : public UObject {
62public:
63    /**
64     * Constructs an empty LocaleBuilder. The default value of all
65     * fields, extensions, and private use information is the
66     * empty string.
67     *
68     * @stable ICU 64
69     */
70    LocaleBuilder();
71
72    /**
73     * Destructor
74     * @stable ICU 64
75     */
76    virtual ~LocaleBuilder();
77
78    /**
79     * Resets the <code>LocaleBuilder</code> to match the provided
80     * <code>locale</code>.  Existing state is discarded.
81     *
82     * <p>All fields of the locale must be well-formed.
83     * <p>This method clears the internal UErrorCode.
84     *
85     * @param locale the locale
86     * @return This builder.
87     *
88     * @stable ICU 64
89     */
90    LocaleBuilder& setLocale(const Locale& locale);
91
92    /**
93     * Resets the LocaleBuilder to match the provided
94     * [Unicode Locale Identifier](http://www.unicode.org/reports/tr35/tr35.html#unicode_locale_id) .
95     * Discards the existing state. the empty string cause the builder to be
96     * reset, like {@link #clear}.  Grandfathered tags are converted to their
97     * canonical form before being processed.  Otherwise, the <code>language
98     * tag</code> must be well-formed, or else the build() method will later
99     * report an U_ILLEGAL_ARGUMENT_ERROR.
100     *
101     * <p>This method clears the internal UErrorCode.
102     *
103     * @param tag the language tag, defined as
104     *   [unicode_locale_id](http://www.unicode.org/reports/tr35/tr35.html#unicode_locale_id).
105     * @return This builder.
106     * @stable ICU 64
107     */
108    LocaleBuilder& setLanguageTag(StringPiece tag);
109
110    /**
111     * Sets the language.  If <code>language</code> is the empty string, the
112     * language in this <code>LocaleBuilder</code> is removed. Otherwise, the
113     * <code>language</code> must be well-formed, or else the build() method will
114     * later report an U_ILLEGAL_ARGUMENT_ERROR.
115     *
116     * <p>The syntax of language value is defined as
117     * [unicode_language_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_language_subtag).
118     *
119     * @param language the language
120     * @return This builder.
121     * @stable ICU 64
122     */
123    LocaleBuilder& setLanguage(StringPiece language);
124
125    /**
126     * Sets the script. If <code>script</code> is the empty string, the script in
127     * this <code>LocaleBuilder</code> is removed.
128     * Otherwise, the <code>script</code> must be well-formed, or else the build()
129     * method will later report an U_ILLEGAL_ARGUMENT_ERROR.
130     *
131     * <p>The script value is a four-letter script code as
132     * [unicode_script_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_script_subtag)
133     * defined by ISO 15924
134     *
135     * @param script the script
136     * @return This builder.
137     * @stable ICU 64
138     */
139    LocaleBuilder& setScript(StringPiece script);
140
141    /**
142     * Sets the region.  If region is the empty string, the region in this
143     * <code>LocaleBuilder</code> is removed. Otherwise, the <code>region</code>
144     * must be well-formed, or else the build() method will later report an
145     * U_ILLEGAL_ARGUMENT_ERROR.
146     *
147     * <p>The region value is defined by
148     *  [unicode_region_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_region_subtag)
149     * as a two-letter ISO 3166 code or a three-digit UN M.49 area code.
150     *
151     * <p>The region value in the <code>Locale</code> created by the
152     * <code>LocaleBuilder</code> is always normalized to upper case.
153     *
154     * @param region the region
155     * @return This builder.
156     * @stable ICU 64
157     */
158    LocaleBuilder& setRegion(StringPiece region);
159
160    /**
161     * Sets the variant.  If variant is the empty string, the variant in this
162     * <code>LocaleBuilder</code> is removed.  Otherwise, the <code>variant</code>
163     * must be well-formed, or else the build() method will later report an
164     * U_ILLEGAL_ARGUMENT_ERROR.
165     *
166     * <p><b>Note:</b> This method checks if <code>variant</code>
167     * satisfies the
168     * [unicode_variant_subtag](http://www.unicode.org/reports/tr35/tr35.html#unicode_variant_subtag)
169     * syntax requirements, and normalizes the value to lowercase letters. However,
170     * the <code>Locale</code> class does not impose any syntactic
171     * restriction on variant. To set an ill-formed variant, use a Locale constructor.
172     * If there are multiple unicode_variant_subtag, the caller must concatenate
173     * them with '-' as separator (ex: "foobar-fibar").
174     *
175     * @param variant the variant
176     * @return This builder.
177     * @stable ICU 64
178     */
179    LocaleBuilder& setVariant(StringPiece variant);
180
181    /**
182     * Sets the extension for the given key. If the value is the empty string,
183     * the extension is removed.  Otherwise, the <code>key</code> and
184     * <code>value</code> must be well-formed, or else the build() method will
185     * later report an U_ILLEGAL_ARGUMENT_ERROR.
186     *
187     * <p><b>Note:</b> The key ('u') is used for the Unicode locale extension.
188     * Setting a value for this key replaces any existing Unicode locale key/type
189     * pairs with those defined in the extension.
190     *
191     * <p><b>Note:</b> The key ('x') is used for the private use code. To be
192     * well-formed, the value for this key needs only to have subtags of one to
193     * eight alphanumeric characters, not two to eight as in the general case.
194     *
195     * @param key the extension key
196     * @param value the extension value
197     * @return This builder.
198     * @stable ICU 64
199     */
200    LocaleBuilder& setExtension(char key, StringPiece value);
201
202    /**
203     * Sets the Unicode locale keyword type for the given key. If the type
204     * StringPiece is constructed with a nullptr, the keyword is removed.
205     * If the type is the empty string, the keyword is set without type subtags.
206     * Otherwise, the key and type must be well-formed, or else the build()
207     * method will later report an U_ILLEGAL_ARGUMENT_ERROR.
208     *
209     * <p>Keys and types are converted to lower case.
210     *
211     * <p><b>Note</b>:Setting the 'u' extension via {@link #setExtension}
212     * replaces all Unicode locale keywords with those defined in the
213     * extension.
214     *
215     * @param key the Unicode locale key
216     * @param type the Unicode locale type
217     * @return This builder.
218     * @stable ICU 64
219     */
220    LocaleBuilder& setUnicodeLocaleKeyword(
221        StringPiece key, StringPiece type);
222
223    /**
224     * Adds a unicode locale attribute, if not already present, otherwise
225     * has no effect.  The attribute must not be empty string and must be
226     * well-formed or U_ILLEGAL_ARGUMENT_ERROR will be set to status
227     * during the build() call.
228     *
229     * @param attribute the attribute
230     * @return This builder.
231     * @stable ICU 64
232     */
233    LocaleBuilder& addUnicodeLocaleAttribute(StringPiece attribute);
234
235    /**
236     * Removes a unicode locale attribute, if present, otherwise has no
237     * effect.  The attribute must not be empty string and must be well-formed
238     * or U_ILLEGAL_ARGUMENT_ERROR will be set to status during the build() call.
239     *
240     * <p>Attribute comparison for removal is case-insensitive.
241     *
242     * @param attribute the attribute
243     * @return This builder.
244     * @stable ICU 64
245     */
246    LocaleBuilder& removeUnicodeLocaleAttribute(StringPiece attribute);
247
248    /**
249     * Resets the builder to its initial, empty state.
250     * <p>This method clears the internal UErrorCode.
251     *
252     * @return this builder
253     * @stable ICU 64
254     */
255    LocaleBuilder& clear();
256
257    /**
258     * Resets the extensions to their initial, empty state.
259     * Language, script, region and variant are unchanged.
260     *
261     * @return this builder
262     * @stable ICU 64
263     */
264    LocaleBuilder& clearExtensions();
265
266    /**
267     * Returns an instance of <code>Locale</code> created from the fields set
268     * on this builder.
269     * If any set methods or during the build() call require memory allocation
270     * but fail U_MEMORY_ALLOCATION_ERROR will be set to status.
271     * If any of the fields set by the setters are not well-formed, the status
272     * will be set to U_ILLEGAL_ARGUMENT_ERROR. The state of the builder will
273     * not change after the build() call and the caller is free to keep using
274     * the same builder to build more locales.
275     *
276     * @return a new Locale
277     * @stable ICU 64
278     */
279    Locale build(UErrorCode& status);
280
281#ifndef U_HIDE_DRAFT_API
282    /**
283     * Sets the UErrorCode if an error occurred while recording sets.
284     * Preserves older error codes in the outErrorCode.
285     * @param outErrorCode Set to an error code that occurred while setting subtags.
286     *                  Unchanged if there is no such error or if outErrorCode
287     *                  already contained an error.
288     * @return TRUE if U_FAILURE(outErrorCode)
289     * @draft ICU 65
290     */
291    UBool copyErrorTo(UErrorCode &outErrorCode) const;
292#endif  /* U_HIDE_DRAFT_API */
293
294private:
295    friend class LocaleMatcher::Result;
296
297    void copyExtensionsFrom(const Locale& src, UErrorCode& errorCode);
298
299    UErrorCode status_;
300    char language_[9];
301    char script_[5];
302    char region_[4];
303    CharString *variant_;  // Pointer not object so we need not #include internal charstr.h.
304    icu::Locale *extensions_;  // Pointer not object. Storage for all other fields.
305
306};
307
308U_NAMESPACE_END
309
310#endif /* U_SHOW_CPLUSPLUS_API */
311
312#endif  // __LOCALEBUILDER_H__
313 
codekingpro/portable-devtools · Team Ai