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1// © 2016 and later: Unicode, Inc. and others.
2// License & terms of use: http://www.unicode.org/copyright.html
3/*
4*******************************************************************************
5* Copyright (C) 1997-2015, International Business Machines Corporation and others.
6* All Rights Reserved.
7*******************************************************************************
8*/
9
10#ifndef RBNF_H
11#define RBNF_H
12
13#include "unicode/utypes.h"
14
15#if U_SHOW_CPLUSPLUS_API
16
17/**
18 * \file
19 * \brief C++ API: Rule Based Number Format
20 */
21
22/**
23 * \def U_HAVE_RBNF
24 * This will be 0 if RBNF support is not included in ICU
25 * and 1 if it is.
26 *
27 * @stable ICU 2.4
28 */
29#if UCONFIG_NO_FORMATTING
30#define U_HAVE_RBNF 0
31#else
32#define U_HAVE_RBNF 1
33
34#include "unicode/dcfmtsym.h"
35#include "unicode/fmtable.h"
36#include "unicode/locid.h"
37#include "unicode/numfmt.h"
38#include "unicode/unistr.h"
39#include "unicode/strenum.h"
40#include "unicode/brkiter.h"
41#include "unicode/upluralrules.h"
42
43U_NAMESPACE_BEGIN
44
45class NFRule;
46class NFRuleSet;
47class LocalizationInfo;
48class PluralFormat;
49class RuleBasedCollator;
50
51/**
52 * Tags for the predefined rulesets.
53 *
54 * @stable ICU 2.2
55 */
56enum URBNFRuleSetTag {
57    URBNF_SPELLOUT,
58    URBNF_ORDINAL,
59    URBNF_DURATION,
60    URBNF_NUMBERING_SYSTEM,
61#ifndef U_HIDE_DEPRECATED_API
62    /**
63     * One more than the highest normal URBNFRuleSetTag value.
64     * @deprecated ICU 58 The numeric value may change over time, see ICU ticket #12420.
65     */
66    URBNF_COUNT
67#endif  // U_HIDE_DEPRECATED_API
68};
69
70/**
71 * The RuleBasedNumberFormat class formats numbers according to a set of rules. This number formatter is
72 * typically used for spelling out numeric values in words (e.g., 25,3476 as
73 * "twenty-five thousand three hundred seventy-six" or "vingt-cinq mille trois
74 * cents soixante-seize" or
75 * "fünfundzwanzigtausenddreihundertsechsundsiebzig"), but can also be used for
76 * other complicated formatting tasks, such as formatting a number of seconds as hours,
77 * minutes and seconds (e.g., 3,730 as "1:02:10").
78 *
79 * <p>The resources contain three predefined formatters for each locale: spellout, which
80 * spells out a value in words (123 is &quot;one hundred twenty-three&quot;); ordinal, which
81 * appends an ordinal suffix to the end of a numeral (123 is &quot;123rd&quot;); and
82 * duration, which shows a duration in seconds as hours, minutes, and seconds (123 is
83 * &quot;2:03&quot;).&nbsp; The client can also define more specialized <tt>RuleBasedNumberFormat</tt>s
84 * by supplying programmer-defined rule sets.</p>
85 *
86 * <p>The behavior of a <tt>RuleBasedNumberFormat</tt> is specified by a textual description
87 * that is either passed to the constructor as a <tt>String</tt> or loaded from a resource
88 * bundle. In its simplest form, the description consists of a semicolon-delimited list of <em>rules.</em>
89 * Each rule has a string of output text and a value or range of values it is applicable to.
90 * In a typical spellout rule set, the first twenty rules are the words for the numbers from
91 * 0 to 19:</p>
92 *
93 * <pre>zero; one; two; three; four; five; six; seven; eight; nine;
94 * ten; eleven; twelve; thirteen; fourteen; fifteen; sixteen; seventeen; eighteen; nineteen;</pre>
95 *
96 * <p>For larger numbers, we can use the preceding set of rules to format the ones place, and
97 * we only have to supply the words for the multiples of 10:</p>
98 *
99 * <pre> 20: twenty[-&gt;&gt;];
100 * 30: thirty[-&gt;&gt;];
101 * 40: forty[-&gt;&gt;];
102 * 50: fifty[-&gt;&gt;];
103 * 60: sixty[-&gt;&gt;];
104 * 70: seventy[-&gt;&gt;];
105 * 80: eighty[-&gt;&gt;];
106 * 90: ninety[-&gt;&gt;];</pre>
107 *
108 * <p>In these rules, the <em>base value</em> is spelled out explicitly and set off from the
109 * rule's output text with a colon. The rules are in a sorted list, and a rule is applicable
110 * to all numbers from its own base value to one less than the next rule's base value. The
111 * &quot;&gt;&gt;&quot; token is called a <em>substitution</em> and tells the fomatter to
112 * isolate the number's ones digit, format it using this same set of rules, and place the
113 * result at the position of the &quot;&gt;&gt;&quot; token. Text in brackets is omitted if
114 * the number being formatted is an even multiple of 10 (the hyphen is a literal hyphen; 24
115 * is &quot;twenty-four,&quot; not &quot;twenty four&quot;).</p>
116 *
117 * <p>For even larger numbers, we can actually look up several parts of the number in the
118 * list:</p>
119 *
120 * <pre>100: &lt;&lt; hundred[ &gt;&gt;];</pre>
121 *
122 * <p>The &quot;&lt;&lt;&quot; represents a new kind of substitution. The &lt;&lt; isolates
123 * the hundreds digit (and any digits to its left), formats it using this same rule set, and
124 * places the result where the &quot;&lt;&lt;&quot; was. Notice also that the meaning of
125 * &gt;&gt; has changed: it now refers to both the tens and the ones digits. The meaning of
126 * both substitutions depends on the rule's base value. The base value determines the rule's <em>divisor,</em>
127 * which is the highest power of 10 that is less than or equal to the base value (the user
128 * can change this). To fill in the substitutions, the formatter divides the number being
129 * formatted by the divisor. The integral quotient is used to fill in the &lt;&lt;
130 * substitution, and the remainder is used to fill in the &gt;&gt; substitution. The meaning
131 * of the brackets changes similarly: text in brackets is omitted if the value being
132 * formatted is an even multiple of the rule's divisor. The rules are applied recursively, so
133 * if a substitution is filled in with text that includes another substitution, that
134 * substitution is also filled in.</p>
135 *
136 * <p>This rule covers values up to 999, at which point we add another rule:</p>
137 *
138 * <pre>1000: &lt;&lt; thousand[ &gt;&gt;];</pre>
139 *
140 * <p>Again, the meanings of the brackets and substitution tokens shift because the rule's
141 * base value is a higher power of 10, changing the rule's divisor. This rule can actually be
142 * used all the way up to 999,999. This allows us to finish out the rules as follows:</p>
143 *
144 * <pre> 1,000,000: &lt;&lt; million[ &gt;&gt;];
145 * 1,000,000,000: &lt;&lt; billion[ &gt;&gt;];
146 * 1,000,000,000,000: &lt;&lt; trillion[ &gt;&gt;];
147 * 1,000,000,000,000,000: OUT OF RANGE!;</pre>
148 *
149 * <p>Commas, periods, and spaces can be used in the base values to improve legibility and
150 * are ignored by the rule parser. The last rule in the list is customarily treated as an
151 * &quot;overflow rule,&quot; applying to everything from its base value on up, and often (as
152 * in this example) being used to print out an error message or default representation.
153 * Notice also that the size of the major groupings in large numbers is controlled by the
154 * spacing of the rules: because in English we group numbers by thousand, the higher rules
155 * are separated from each other by a factor of 1,000.</p>
156 *
157 * <p>To see how these rules actually work in practice, consider the following example:
158 * Formatting 25,430 with this rule set would work like this:</p>
159 *
160 * <table border="0" width="100%">
161 *   <tr>
162 *     <td><strong>&lt;&lt; thousand &gt;&gt;</strong></td>
163 *     <td>[the rule whose base value is 1,000 is applicable to 25,340]</td>
164 *   </tr>
165 *   <tr>
166 *     <td><strong>twenty-&gt;&gt;</strong> thousand &gt;&gt;</td>
167 *     <td>[25,340 over 1,000 is 25. The rule for 20 applies.]</td>
168 *   </tr>
169 *   <tr>
170 *     <td>twenty-<strong>five</strong> thousand &gt;&gt;</td>
171 *     <td>[25 mod 10 is 5. The rule for 5 is &quot;five.&quot;</td>
172 *   </tr>
173 *   <tr>
174 *     <td>twenty-five thousand <strong>&lt;&lt; hundred &gt;&gt;</strong></td>
175 *     <td>[25,340 mod 1,000 is 340. The rule for 100 applies.]</td>
176 *   </tr>
177 *   <tr>
178 *     <td>twenty-five thousand <strong>three</strong> hundred &gt;&gt;</td>
179 *     <td>[340 over 100 is 3. The rule for 3 is &quot;three.&quot;]</td>
180 *   </tr>
181 *   <tr>
182 *     <td>twenty-five thousand three hundred <strong>forty</strong></td>
183 *     <td>[340 mod 100 is 40. The rule for 40 applies. Since 40 divides
184 *     evenly by 10, the hyphen and substitution in the brackets are omitted.]</td>
185 *   </tr>
186 * </table>
187 *
188 * <p>The above syntax suffices only to format positive integers. To format negative numbers,
189 * we add a special rule:</p>
190 *
191 * <pre>-x: minus &gt;&gt;;</pre>
192 *
193 * <p>This is called a <em>negative-number rule,</em> and is identified by &quot;-x&quot;
194 * where the base value would be. This rule is used to format all negative numbers. the
195 * &gt;&gt; token here means &quot;find the number's absolute value, format it with these
196 * rules, and put the result here.&quot;</p>
197 *
198 * <p>We also add a special rule called a <em>fraction rule </em>for numbers with fractional
199 * parts:</p>
200 *
201 * <pre>x.x: &lt;&lt; point &gt;&gt;;</pre>
202 *
203 * <p>This rule is used for all positive non-integers (negative non-integers pass through the
204 * negative-number rule first and then through this rule). Here, the &lt;&lt; token refers to
205 * the number's integral part, and the &gt;&gt; to the number's fractional part. The
206 * fractional part is formatted as a series of single-digit numbers (e.g., 123.456 would be
207 * formatted as &quot;one hundred twenty-three point four five six&quot;).</p>
208 *
209 * <p>To see how this rule syntax is applied to various languages, examine the resource data.</p>
210 *
211 * <p>There is actually much more flexibility built into the rule language than the
212 * description above shows. A formatter may own multiple rule sets, which can be selected by
213 * the caller, and which can use each other to fill in their substitutions. Substitutions can
214 * also be filled in with digits, using a DecimalFormat object. There is syntax that can be
215 * used to alter a rule's divisor in various ways. And there is provision for much more
216 * flexible fraction handling. A complete description of the rule syntax follows:</p>
217 *
218 * <hr>
219 *
220 * <p>The description of a <tt>RuleBasedNumberFormat</tt>'s behavior consists of one or more <em>rule
221 * sets.</em> Each rule set consists of a name, a colon, and a list of <em>rules.</em> A rule
222 * set name must begin with a % sign. Rule sets with names that begin with a single % sign
223 * are <em>public:</em> the caller can specify that they be used to format and parse numbers.
224 * Rule sets with names that begin with %% are <em>private:</em> they exist only for the use
225 * of other rule sets. If a formatter only has one rule set, the name may be omitted.</p>
226 *
227 * <p>The user can also specify a special &quot;rule set&quot; named <tt>%%lenient-parse</tt>.
228 * The body of <tt>%%lenient-parse</tt> isn't a set of number-formatting rules, but a <tt>RuleBasedCollator</tt>
229 * description which is used to define equivalences for lenient parsing. For more information
230 * on the syntax, see <tt>RuleBasedCollator</tt>. For more information on lenient parsing,
231 * see <tt>setLenientParse()</tt>.  <em>Note:</em> symbols that have syntactic meaning
232 * in collation rules, such as '&amp;', have no particular meaning when appearing outside
233 * of the <tt>lenient-parse</tt> rule set.</p>
234 *
235 * <p>The body of a rule set consists of an ordered, semicolon-delimited list of <em>rules.</em>
236 * Internally, every rule has a base value, a divisor, rule text, and zero, one, or two <em>substitutions.</em>
237 * These parameters are controlled by the description syntax, which consists of a <em>rule
238 * descriptor,</em> a colon, and a <em>rule body.</em></p>
239 *
240 * <p>A rule descriptor can take one of the following forms (text in <em>italics</em> is the
241 * name of a token):</p>
242 *
243 * <table border="0" width="100%">
244 *   <tr>
245 *     <td><em>bv</em>:</td>
246 *     <td><em>bv</em> specifies the rule's base value. <em>bv</em> is a decimal
247 *     number expressed using ASCII digits. <em>bv</em> may contain spaces, period, and commas,
248 *     which are ignored. The rule's divisor is the highest power of 10 less than or equal to
249 *     the base value.</td>
250 *   </tr>
251 *   <tr>
252 *     <td><em>bv</em>/<em>rad</em>:</td>
253 *     <td><em>bv</em> specifies the rule's base value. The rule's divisor is the
254 *     highest power of <em>rad</em> less than or equal to the base value.</td>
255 *   </tr>
256 *   <tr>
257 *     <td><em>bv</em>&gt;:</td>
258 *     <td><em>bv</em> specifies the rule's base value. To calculate the divisor,
259 *     let the radix be 10, and the exponent be the highest exponent of the radix that yields a
260 *     result less than or equal to the base value. Every &gt; character after the base value
261 *     decreases the exponent by 1. If the exponent is positive or 0, the divisor is the radix
262 *     raised to the power of the exponent; otherwise, the divisor is 1.</td>
263 *   </tr>
264 *   <tr>
265 *     <td><em>bv</em>/<em>rad</em>&gt;:</td>
266 *     <td><em>bv</em> specifies the rule's base value. To calculate the divisor,
267 *     let the radix be <em>rad</em>, and the exponent be the highest exponent of the radix that
268 *     yields a result less than or equal to the base value. Every &gt; character after the radix
269 *     decreases the exponent by 1. If the exponent is positive or 0, the divisor is the radix
270 *     raised to the power of the exponent; otherwise, the divisor is 1.</td>
271 *   </tr>
272 *   <tr>
273 *     <td>-x:</td>
274 *     <td>The rule is a negative-number rule.</td>
275 *   </tr>
276 *   <tr>
277 *     <td>x.x:</td>
278 *     <td>The rule is an <em>improper fraction rule</em>. If the full stop in
279 *     the middle of the rule name is replaced with the decimal point
280 *     that is used in the language or DecimalFormatSymbols, then that rule will
281 *     have precedence when formatting and parsing this rule. For example, some
282 *     languages use the comma, and can thus be written as x,x instead. For example,
283 *     you can use "x.x: &lt;&lt; point &gt;&gt;;x,x: &lt;&lt; comma &gt;&gt;;" to
284 *     handle the decimal point that matches the language's natural spelling of
285 *     the punctuation of either the full stop or comma.</td>
286 *   </tr>
287 *   <tr>
288 *     <td>0.x:</td>
289 *     <td>The rule is a <em>proper fraction rule</em>. If the full stop in
290 *     the middle of the rule name is replaced with the decimal point
291 *     that is used in the language or DecimalFormatSymbols, then that rule will
292 *     have precedence when formatting and parsing this rule. For example, some
293 *     languages use the comma, and can thus be written as 0,x instead. For example,
294 *     you can use "0.x: point &gt;&gt;;0,x: comma &gt;&gt;;" to
295 *     handle the decimal point that matches the language's natural spelling of
296 *     the punctuation of either the full stop or comma.</td>
297 *   </tr>
298 *   <tr>
299 *     <td>x.0:</td>
300 *     <td>The rule is a <em>master rule</em>. If the full stop in
301 *     the middle of the rule name is replaced with the decimal point
302 *     that is used in the language or DecimalFormatSymbols, then that rule will
303 *     have precedence when formatting and parsing this rule. For example, some
304 *     languages use the comma, and can thus be written as x,0 instead. For example,
305 *     you can use "x.0: &lt;&lt; point;x,0: &lt;&lt; comma;" to
306 *     handle the decimal point that matches the language's natural spelling of
307 *     the punctuation of either the full stop or comma.</td>
308 *   </tr>
309 *   <tr>
310 *     <td>Inf:</td>
311 *     <td>The rule for infinity.</td>
312 *   </tr>
313 *   <tr>
314 *     <td>NaN:</td>
315 *     <td>The rule for an IEEE 754 NaN (not a number).</td>
316 *   </tr>
317 *   <tr>
318 *     <td><em>nothing</em></td>
319 *     <td>If the rule's rule descriptor is left out, the base value is one plus the
320 *     preceding rule's base value (or zero if this is the first rule in the list) in a normal
321 *     rule set.&nbsp; In a fraction rule set, the base value is the same as the preceding rule's
322 *     base value.</td>
323 *   </tr>
324 * </table>
325 *
326 * <p>A rule set may be either a regular rule set or a <em>fraction rule set,</em> depending
327 * on whether it is used to format a number's integral part (or the whole number) or a
328 * number's fractional part. Using a rule set to format a rule's fractional part makes it a
329 * fraction rule set.</p>
330 *
331 * <p>Which rule is used to format a number is defined according to one of the following
332 * algorithms: If the rule set is a regular rule set, do the following:
333 *
334 * <ul>
335 *   <li>If the rule set includes a master rule (and the number was passed in as a <tt>double</tt>),
336 *     use the master rule.&nbsp; (If the number being formatted was passed in as a <tt>long</tt>,
337 *     the master rule is ignored.)</li>
338 *   <li>If the number is negative, use the negative-number rule.</li>
339 *   <li>If the number has a fractional part and is greater than 1, use the improper fraction
340 *     rule.</li>
341 *   <li>If the number has a fractional part and is between 0 and 1, use the proper fraction
342 *     rule.</li>
343 *   <li>Binary-search the rule list for the rule with the highest base value less than or equal
344 *     to the number. If that rule has two substitutions, its base value is not an even multiple
345 *     of its divisor, and the number <em>is</em> an even multiple of the rule's divisor, use the
346 *     rule that precedes it in the rule list. Otherwise, use the rule itself.</li>
347 * </ul>
348 *
349 * <p>If the rule set is a fraction rule set, do the following:
350 *
351 * <ul>
352 *   <li>Ignore negative-number and fraction rules.</li>
353 *   <li>For each rule in the list, multiply the number being formatted (which will always be
354 *     between 0 and 1) by the rule's base value. Keep track of the distance between the result
355 *     the nearest integer.</li>
356 *   <li>Use the rule that produced the result closest to zero in the above calculation. In the
357 *     event of a tie or a direct hit, use the first matching rule encountered. (The idea here is
358 *     to try each rule's base value as a possible denominator of a fraction. Whichever
359 *     denominator produces the fraction closest in value to the number being formatted wins.) If
360 *     the rule following the matching rule has the same base value, use it if the numerator of
361 *     the fraction is anything other than 1; if the numerator is 1, use the original matching
362 *     rule. (This is to allow singular and plural forms of the rule text without a lot of extra
363 *     hassle.)</li>
364 * </ul>
365 *
366 * <p>A rule's body consists of a string of characters terminated by a semicolon. The rule
367 * may include zero, one, or two <em>substitution tokens,</em> and a range of text in
368 * brackets. The brackets denote optional text (and may also include one or both
369 * substitutions). The exact meanings of the substitution tokens, and under what conditions
370 * optional text is omitted, depend on the syntax of the substitution token and the context.
371 * The rest of the text in a rule body is literal text that is output when the rule matches
372 * the number being formatted.</p>
373 *
374 * <p>A substitution token begins and ends with a <em>token character.</em> The token
375 * character and the context together specify a mathematical operation to be performed on the
376 * number being formatted. An optional <em>substitution descriptor </em>specifies how the
377 * value resulting from that operation is used to fill in the substitution. The position of
378 * the substitution token in the rule body specifies the location of the resultant text in
379 * the original rule text.</p>
380 *
381 * <p>The meanings of the substitution token characters are as follows:</p>
382 *
383 * <table border="0" width="100%">
384 *   <tr>
385 *     <td>&gt;&gt;</td>
386 *     <td>in normal rule</td>
387 *     <td>Divide the number by the rule's divisor and format the remainder</td>
388 *   </tr>
389 *   <tr>
390 *     <td></td>
391 *     <td>in negative-number rule</td>
392 *     <td>Find the absolute value of the number and format the result</td>
393 *   </tr>
394 *   <tr>
395 *     <td></td>
396 *     <td>in fraction or master rule</td>
397 *     <td>Isolate the number's fractional part and format it.</td>
398 *   </tr>
399 *   <tr>
400 *     <td></td>
401 *     <td>in rule in fraction rule set</td>
402 *     <td>Not allowed.</td>
403 *   </tr>
404 *   <tr>
405 *     <td>&gt;&gt;&gt;</td>
406 *     <td>in normal rule</td>
407 *     <td>Divide the number by the rule's divisor and format the remainder,
408 *       but bypass the normal rule-selection process and just use the
409 *       rule that precedes this one in this rule list.</td>
410 *   </tr>
411 *   <tr>
412 *     <td></td>
413 *     <td>in all other rules</td>
414 *     <td>Not allowed.</td>
415 *   </tr>
416 *   <tr>
417 *     <td>&lt;&lt;</td>
418 *     <td>in normal rule</td>
419 *     <td>Divide the number by the rule's divisor and format the quotient</td>
420 *   </tr>
421 *   <tr>
422 *     <td></td>
423 *     <td>in negative-number rule</td>
424 *     <td>Not allowed.</td>
425 *   </tr>
426 *   <tr>
427 *     <td></td>
428 *     <td>in fraction or master rule</td>
429 *     <td>Isolate the number's integral part and format it.</td>
430 *   </tr>
431 *   <tr>
432 *     <td></td>
433 *     <td>in rule in fraction rule set</td>
434 *     <td>Multiply the number by the rule's base value and format the result.</td>
435 *   </tr>
436 *   <tr>
437 *     <td>==</td>
438 *     <td>in all rule sets</td>
439 *     <td>Format the number unchanged</td>
440 *   </tr>
441 *   <tr>
442 *     <td>[]</td>
443 *     <td>in normal rule</td>
444 *     <td>Omit the optional text if the number is an even multiple of the rule's divisor</td>
445 *   </tr>
446 *   <tr>
447 *     <td></td>
448 *     <td>in negative-number rule</td>
449 *     <td>Not allowed.</td>
450 *   </tr>
451 *   <tr>
452 *     <td></td>
453 *     <td>in improper-fraction rule</td>
454 *     <td>Omit the optional text if the number is between 0 and 1 (same as specifying both an
455 *     x.x rule and a 0.x rule)</td>
456 *   </tr>
457 *   <tr>
458 *     <td></td>
459 *     <td>in master rule</td>
460 *     <td>Omit the optional text if the number is an integer (same as specifying both an x.x
461 *     rule and an x.0 rule)</td>
462 *   </tr>
463 *   <tr>
464 *     <td></td>
465 *     <td>in proper-fraction rule</td>
466 *     <td>Not allowed.</td>
467 *   </tr>
468 *   <tr>
469 *     <td></td>
470 *     <td>in rule in fraction rule set</td>
471 *     <td>Omit the optional text if multiplying the number by the rule's base value yields 1.</td>
472 *   </tr>
473 *   <tr>
474 *     <td width="37">$(cardinal,<i>plural syntax</i>)$</td>
475 *     <td width="23"></td>
476 *     <td width="165" valign="top">in all rule sets</td>
477 *     <td>This provides the ability to choose a word based on the number divided by the radix to the power of the
478 *     exponent of the base value for the specified locale, which is normally equivalent to the &lt;&lt; value.
479 *     This uses the cardinal plural rules from PluralFormat. All strings used in the plural format are treated
480 *     as the same base value for parsing.</td>
481 *   </tr>
482 *   <tr>
483 *     <td width="37">$(ordinal,<i>plural syntax</i>)$</td>
484 *     <td width="23"></td>
485 *     <td width="165" valign="top">in all rule sets</td>
486 *     <td>This provides the ability to choose a word based on the number divided by the radix to the power of the
487 *     exponent of the base value for the specified locale, which is normally equivalent to the &lt;&lt; value.
488 *     This uses the ordinal plural rules from PluralFormat. All strings used in the plural format are treated
489 *     as the same base value for parsing.</td>
490 *   </tr>
491 * </table>
492 *
493 * <p>The substitution descriptor (i.e., the text between the token characters) may take one
494 * of three forms:</p>
495 *
496 * <table border="0" width="100%">
497 *   <tr>
498 *     <td>a rule set name</td>
499 *     <td>Perform the mathematical operation on the number, and format the result using the
500 *     named rule set.</td>
501 *   </tr>
502 *   <tr>
503 *     <td>a DecimalFormat pattern</td>
504 *     <td>Perform the mathematical operation on the number, and format the result using a
505 *     DecimalFormat with the specified pattern.&nbsp; The pattern must begin with 0 or #.</td>
506 *   </tr>
507 *   <tr>
508 *     <td>nothing</td>
509 *     <td>Perform the mathematical operation on the number, and format the result using the rule
510 *     set containing the current rule, except:
511 *     <ul>
512 *       <li>You can't have an empty substitution descriptor with a == substitution.</li>
513 *       <li>If you omit the substitution descriptor in a &gt;&gt; substitution in a fraction rule,
514 *         format the result one digit at a time using the rule set containing the current rule.</li>
515 *       <li>If you omit the substitution descriptor in a &lt;&lt; substitution in a rule in a
516 *         fraction rule set, format the result using the default rule set for this formatter.</li>
517 *     </ul>
518 *     </td>
519 *   </tr>
520 * </table>
521 *
522 * <p>Whitespace is ignored between a rule set name and a rule set body, between a rule
523 * descriptor and a rule body, or between rules. If a rule body begins with an apostrophe,
524 * the apostrophe is ignored, but all text after it becomes significant (this is how you can
525 * have a rule's rule text begin with whitespace). There is no escape function: the semicolon
526 * is not allowed in rule set names or in rule text, and the colon is not allowed in rule set
527 * names. The characters beginning a substitution token are always treated as the beginning
528 * of a substitution token.</p>
529 *
530 * <p>See the resource data and the demo program for annotated examples of real rule sets
531 * using these features.</p>
532 *
533 * <p><em>User subclasses are not supported.</em> While clients may write
534 * subclasses, such code will not necessarily work and will not be
535 * guaranteed to work stably from release to release.
536 *
537 * <p><b>Localizations</b></p>
538 * <p>Constructors are available that allow the specification of localizations for the
539 * public rule sets (and also allow more control over what public rule sets are available).
540 * Localization data is represented as a textual description.  The description represents
541 * an array of arrays of string.  The first element is an array of the public rule set names,
542 * each of these must be one of the public rule set names that appear in the rules.  Only
543 * names in this array will be treated as public rule set names by the API.  Each subsequent
544 * element is an array of localizations of these names.  The first element of one of these
545 * subarrays is the locale name, and the remaining elements are localizations of the
546 * public rule set names, in the same order as they were listed in the first arrray.</p>
547 * <p>In the syntax, angle brackets '<', '>' are used to delimit the arrays, and comma ',' is used
548 * to separate elements of an array.  Whitespace is ignored, unless quoted.</p>
549 * <p>For example:<pre>
550 * < < %foo, %bar, %baz >,
551 *   < en, Foo, Bar, Baz >,
552 *   < fr, 'le Foo', 'le Bar', 'le Baz' >
553 *   < zh, \\u7532, \\u4e59, \\u4e19 > >
554 * </pre></p>
555 * @author Richard Gillam
556 * @see NumberFormat
557 * @see DecimalFormat
558 * @see PluralFormat
559 * @see PluralRules
560 * @stable ICU 2.0
561 */
562class U_I18N_API RuleBasedNumberFormat : public NumberFormat {
563public:
564
565  //-----------------------------------------------------------------------
566  // constructors
567  //-----------------------------------------------------------------------
568
569    /**
570     * Creates a RuleBasedNumberFormat that behaves according to the description
571     * passed in.  The formatter uses the default locale.
572     * @param rules A description of the formatter's desired behavior.
573     * See the class documentation for a complete explanation of the description
574     * syntax.
575     * @param perror The parse error if an error was encountered.
576     * @param status The status indicating whether the constructor succeeded.
577     * @stable ICU 3.2
578     */
579    RuleBasedNumberFormat(const UnicodeString& rules, UParseError& perror, UErrorCode& status);
580
581    /**
582     * Creates a RuleBasedNumberFormat that behaves according to the description
583     * passed in.  The formatter uses the default locale.
584     * <p>
585     * The localizations data provides information about the public
586     * rule sets and their localized display names for different
587     * locales. The first element in the list is an array of the names
588     * of the public rule sets.  The first element in this array is
589     * the initial default ruleset.  The remaining elements in the
590     * list are arrays of localizations of the names of the public
591     * rule sets.  Each of these is one longer than the initial array,
592     * with the first String being the ULocale ID, and the remaining
593     * Strings being the localizations of the rule set names, in the
594     * same order as the initial array.  Arrays are NULL-terminated.
595     * @param rules A description of the formatter's desired behavior.
596     * See the class documentation for a complete explanation of the description
597     * syntax.
598     * @param localizations the localization information.
599     * names in the description.  These will be copied by the constructor.
600     * @param perror The parse error if an error was encountered.
601     * @param status The status indicating whether the constructor succeeded.
602     * @stable ICU 3.2
603     */
604    RuleBasedNumberFormat(const UnicodeString& rules, const UnicodeString& localizations,
605                        UParseError& perror, UErrorCode& status);
606
607  /**
608   * Creates a RuleBasedNumberFormat that behaves according to the rules
609   * passed in.  The formatter uses the specified locale to determine the
610   * characters to use when formatting numerals, and to define equivalences
611   * for lenient parsing.
612   * @param rules The formatter rules.
613   * See the class documentation for a complete explanation of the rule
614   * syntax.
615   * @param locale A locale that governs which characters are used for
616   * formatting values in numerals and which characters are equivalent in
617   * lenient parsing.
618   * @param perror The parse error if an error was encountered.
619   * @param status The status indicating whether the constructor succeeded.
620   * @stable ICU 2.0
621   */
622  RuleBasedNumberFormat(const UnicodeString& rules, const Locale& locale,
623                        UParseError& perror, UErrorCode& status);
624
625    /**
626     * Creates a RuleBasedNumberFormat that behaves according to the description
627     * passed in.  The formatter uses the default locale.
628     * <p>
629     * The localizations data provides information about the public
630     * rule sets and their localized display names for different
631     * locales. The first element in the list is an array of the names
632     * of the public rule sets.  The first element in this array is
633     * the initial default ruleset.  The remaining elements in the
634     * list are arrays of localizations of the names of the public
635     * rule sets.  Each of these is one longer than the initial array,
636     * with the first String being the ULocale ID, and the remaining
637     * Strings being the localizations of the rule set names, in the
638     * same order as the initial array.  Arrays are NULL-terminated.
639     * @param rules A description of the formatter's desired behavior.
640     * See the class documentation for a complete explanation of the description
641     * syntax.
642     * @param localizations a list of localizations for the rule set
643     * names in the description.  These will be copied by the constructor.
644     * @param locale A locale that governs which characters are used for
645     * formatting values in numerals and which characters are equivalent in
646     * lenient parsing.
647     * @param perror The parse error if an error was encountered.
648     * @param status The status indicating whether the constructor succeeded.
649     * @stable ICU 3.2
650     */
651    RuleBasedNumberFormat(const UnicodeString& rules, const UnicodeString& localizations,
652                        const Locale& locale, UParseError& perror, UErrorCode& status);
653
654  /**
655   * Creates a RuleBasedNumberFormat from a predefined ruleset.  The selector
656   * code choosed among three possible predefined formats: spellout, ordinal,
657   * and duration.
658   * @param tag A selector code specifying which kind of formatter to create for that
659   * locale.  There are four legal values: URBNF_SPELLOUT, which creates a formatter that
660   * spells out a value in words in the desired language, URBNF_ORDINAL, which attaches
661   * an ordinal suffix from the desired language to the end of a number (e.g. "123rd"),
662   * URBNF_DURATION, which formats a duration in seconds as hours, minutes, and seconds always rounding down,
663   * and URBNF_NUMBERING_SYSTEM, which is used to invoke rules for alternate numbering
664   * systems such as the Hebrew numbering system, or for Roman Numerals, etc.
665   * @param locale The locale for the formatter.
666   * @param status The status indicating whether the constructor succeeded.
667   * @stable ICU 2.0
668   */
669  RuleBasedNumberFormat(URBNFRuleSetTag tag, const Locale& locale, UErrorCode& status);
670
671  //-----------------------------------------------------------------------
672  // boilerplate
673  //-----------------------------------------------------------------------
674
675  /**
676   * Copy constructor
677   * @param rhs    the object to be copied from.
678   * @stable ICU 2.6
679   */
680  RuleBasedNumberFormat(const RuleBasedNumberFormat& rhs);
681
682  /**
683   * Assignment operator
684   * @param rhs    the object to be copied from.
685   * @stable ICU 2.6
686   */
687  RuleBasedNumberFormat& operator=(const RuleBasedNumberFormat& rhs);
688
689  /**
690   * Release memory allocated for a RuleBasedNumberFormat when you are finished with it.
691   * @stable ICU 2.6
692   */
693  virtual ~RuleBasedNumberFormat();
694
695  /**
696   * Clone this object polymorphically.  The caller is responsible
697   * for deleting the result when done.
698   * @return  A copy of the object.
699   * @stable ICU 2.6
700   */
701  virtual RuleBasedNumberFormat* clone() const;
702
703  /**
704   * Return true if the given Format objects are semantically equal.
705   * Objects of different subclasses are considered unequal.
706   * @param other    the object to be compared with.
707   * @return        true if the given Format objects are semantically equal.
708   * @stable ICU 2.6
709   */
710  virtual UBool operator==(const Format& other) const;
711
712//-----------------------------------------------------------------------
713// public API functions
714//-----------------------------------------------------------------------
715
716  /**
717   * return the rules that were provided to the RuleBasedNumberFormat.
718   * @return the result String that was passed in
719   * @stable ICU 2.0
720   */
721  virtual UnicodeString getRules() const;
722
723  /**
724   * Return the number of public rule set names.
725   * @return the number of public rule set names.
726   * @stable ICU 2.0
727   */
728  virtual int32_t getNumberOfRuleSetNames() const;
729
730  /**
731   * Return the name of the index'th public ruleSet.  If index is not valid,
732   * the function returns null.
733   * @param index the index of the ruleset
734   * @return the name of the index'th public ruleSet.
735   * @stable ICU 2.0
736   */
737  virtual UnicodeString getRuleSetName(int32_t index) const;
738
739  /**
740   * Return the number of locales for which we have localized rule set display names.
741   * @return the number of locales for which we have localized rule set display names.
742   * @stable ICU 3.2
743   */
744  virtual int32_t getNumberOfRuleSetDisplayNameLocales(void) const;
745
746  /**
747   * Return the index'th display name locale.
748   * @param index the index of the locale
749   * @param status set to a failure code when this function fails
750   * @return the locale
751   * @see #getNumberOfRuleSetDisplayNameLocales
752   * @stable ICU 3.2
753   */
754  virtual Locale getRuleSetDisplayNameLocale(int32_t index, UErrorCode& status) const;
755
756    /**
757     * Return the rule set display names for the provided locale.  These are in the same order
758     * as those returned by getRuleSetName.  The locale is matched against the locales for
759     * which there is display name data, using normal fallback rules.  If no locale matches,
760     * the default display names are returned.  (These are the internal rule set names minus
761     * the leading '%'.)
762     * @param index the index of the rule set
763     * @param locale the locale (returned by getRuleSetDisplayNameLocales) for which the localized
764     * display name is desired
765     * @return the display name for the given index, which might be bogus if there is an error
766     * @see #getRuleSetName
767     * @stable ICU 3.2
768     */
769  virtual UnicodeString getRuleSetDisplayName(int32_t index,
770                          const Locale& locale = Locale::getDefault());
771
772    /**
773     * Return the rule set display name for the provided rule set and locale.
774     * The locale is matched against the locales for which there is display name data, using
775     * normal fallback rules.  If no locale matches, the default display name is returned.
776     * @return the display name for the rule set
777     * @stable ICU 3.2
778     * @see #getRuleSetDisplayName
779     */
780  virtual UnicodeString getRuleSetDisplayName(const UnicodeString& ruleSetName,
781                          const Locale& locale = Locale::getDefault());
782
783
784  using NumberFormat::format;
785
786  /**
787   * Formats the specified 32-bit number using the default ruleset.
788   * @param number The number to format.
789   * @param toAppendTo the string that will hold the (appended) result
790   * @param pos the fieldposition
791   * @return A textual representation of the number.
792   * @stable ICU 2.0
793   */
794  virtual UnicodeString& format(int32_t number,
795                                UnicodeString& toAppendTo,
796                                FieldPosition& pos) const;
797
798  /**
799   * Formats the specified 64-bit number using the default ruleset.
800   * @param number The number to format.
801   * @param toAppendTo the string that will hold the (appended) result
802   * @param pos the fieldposition
803   * @return A textual representation of the number.
804   * @stable ICU 2.1
805   */
806  virtual UnicodeString& format(int64_t number,
807                                UnicodeString& toAppendTo,
808                                FieldPosition& pos) const;
809  /**
810   * Formats the specified number using the default ruleset.
811   * @param number The number to format.
812   * @param toAppendTo the string that will hold the (appended) result
813   * @param pos the fieldposition
814   * @return A textual representation of the number.
815   * @stable ICU 2.0
816   */
817  virtual UnicodeString& format(double number,
818                                UnicodeString& toAppendTo,
819                                FieldPosition& pos) const;
820
821  /**
822   * Formats the specified number using the named ruleset.
823   * @param number The number to format.
824   * @param ruleSetName The name of the rule set to format the number with.
825   * This must be the name of a valid public rule set for this formatter.
826   * @param toAppendTo the string that will hold the (appended) result
827   * @param pos the fieldposition
828   * @param status the status
829   * @return A textual representation of the number.
830   * @stable ICU 2.0
831   */
832  virtual UnicodeString& format(int32_t number,
833                                const UnicodeString& ruleSetName,
834                                UnicodeString& toAppendTo,
835                                FieldPosition& pos,
836                                UErrorCode& status) const;
837  /**
838   * Formats the specified 64-bit number using the named ruleset.
839   * @param number The number to format.
840   * @param ruleSetName The name of the rule set to format the number with.
841   * This must be the name of a valid public rule set for this formatter.
842   * @param toAppendTo the string that will hold the (appended) result
843   * @param pos the fieldposition
844   * @param status the status
845   * @return A textual representation of the number.
846   * @stable ICU 2.1
847   */
848  virtual UnicodeString& format(int64_t number,
849                                const UnicodeString& ruleSetName,
850                                UnicodeString& toAppendTo,
851                                FieldPosition& pos,
852                                UErrorCode& status) const;
853  /**
854   * Formats the specified number using the named ruleset.
855   * @param number The number to format.
856   * @param ruleSetName The name of the rule set to format the number with.
857   * This must be the name of a valid public rule set for this formatter.
858   * @param toAppendTo the string that will hold the (appended) result
859   * @param pos the fieldposition
860   * @param status the status
861   * @return A textual representation of the number.
862   * @stable ICU 2.0
863   */
864  virtual UnicodeString& format(double number,
865                                const UnicodeString& ruleSetName,
866                                UnicodeString& toAppendTo,
867                                FieldPosition& pos,
868                                UErrorCode& status) const;
869
870protected:
871    /**
872     * Format a decimal number.
873     * The number is a DigitList wrapper onto a floating point decimal number.
874     * The default implementation in NumberFormat converts the decimal number
875     * to a double and formats that.  Subclasses of NumberFormat that want
876     * to specifically handle big decimal numbers must override this method.
877     * class DecimalFormat does so.
878     *
879     * @param number    The number, a DigitList format Decimal Floating Point.
880     * @param appendTo  Output parameter to receive result.
881     *                  Result is appended to existing contents.
882     * @param pos       On input: an alignment field, if desired.
883     *                  On output: the offsets of the alignment field.
884     * @param status    Output param filled with success/failure status.
885     * @return          Reference to 'appendTo' parameter.
886     * @internal
887     */
888    virtual UnicodeString& format(const number::impl::DecimalQuantity &number,
889                                  UnicodeString& appendTo,
890                                  FieldPosition& pos,
891                                  UErrorCode& status) const;
892public:
893
894  using NumberFormat::parse;
895
896  /**
897   * Parses the specfied string, beginning at the specified position, according
898   * to this formatter's rules.  This will match the string against all of the
899   * formatter's public rule sets and return the value corresponding to the longest
900   * parseable substring.  This function's behavior is affected by the lenient
901   * parse mode.
902   * @param text The string to parse
903   * @param result the result of the parse, either a double or a long.
904   * @param parsePosition On entry, contains the position of the first character
905   * in "text" to examine.  On exit, has been updated to contain the position
906   * of the first character in "text" that wasn't consumed by the parse.
907   * @see #setLenient
908   * @stable ICU 2.0
909   */
910  virtual void parse(const UnicodeString& text,
911                     Formattable& result,
912                     ParsePosition& parsePosition) const;
913
914#if !UCONFIG_NO_COLLATION
915
916  /**
917   * Turns lenient parse mode on and off.
918   *
919   * When in lenient parse mode, the formatter uses a Collator for parsing the text.
920   * Only primary differences are treated as significant.  This means that case
921   * differences, accent differences, alternate spellings of the same letter
922   * (e.g., ae and a-umlaut in German), ignorable characters, etc. are ignored in
923   * matching the text.  In many cases, numerals will be accepted in place of words
924   * or phrases as well.
925   *
926   * For example, all of the following will correctly parse as 255 in English in
927   * lenient-parse mode:
928   * <br>"two hundred fifty-five"
929   * <br>"two hundred fifty five"
930   * <br>"TWO HUNDRED FIFTY-FIVE"
931   * <br>"twohundredfiftyfive"
932   * <br>"2 hundred fifty-5"
933   *
934   * The Collator used is determined by the locale that was
935   * passed to this object on construction.  The description passed to this object
936   * on construction may supply additional collation rules that are appended to the
937   * end of the default collator for the locale, enabling additional equivalences
938   * (such as adding more ignorable characters or permitting spelled-out version of
939   * symbols; see the demo program for examples).
940   *
941   * It's important to emphasize that even strict parsing is relatively lenient: it
942   * will accept some text that it won't produce as output.  In English, for example,
943   * it will correctly parse "two hundred zero" and "fifteen hundred".
944   *
945   * @param enabled If true, turns lenient-parse mode on; if false, turns it off.
946   * @see RuleBasedCollator
947   * @stable ICU 2.0
948   */
949  virtual void setLenient(UBool enabled);
950
951  /**
952   * Returns true if lenient-parse mode is turned on.  Lenient parsing is off
953   * by default.
954   * @return true if lenient-parse mode is turned on.
955   * @see #setLenient
956   * @stable ICU 2.0
957   */
958  virtual inline UBool isLenient(void) const;
959
960#endif
961
962  /**
963   * Override the default rule set to use.  If ruleSetName is null, reset
964   * to the initial default rule set.  If the rule set is not a public rule set name,
965   * U_ILLEGAL_ARGUMENT_ERROR is returned in status.
966   * @param ruleSetName the name of the rule set, or null to reset the initial default.
967   * @param status set to failure code when a problem occurs.
968   * @stable ICU 2.6
969   */
970  virtual void setDefaultRuleSet(const UnicodeString& ruleSetName, UErrorCode& status);
971
972  /**
973   * Return the name of the current default rule set.  If the current rule set is
974   * not public, returns a bogus (and empty) UnicodeString.
975   * @return the name of the current default rule set
976   * @stable ICU 3.0
977   */
978  virtual UnicodeString getDefaultRuleSetName() const;
979
980  /**
981   * Set a particular UDisplayContext value in the formatter, such as
982   * UDISPCTX_CAPITALIZATION_FOR_STANDALONE. Note: For getContext, see
983   * NumberFormat.
984   * @param value The UDisplayContext value to set.
985   * @param status Input/output status. If at entry this indicates a failure
986   *               status, the function will do nothing; otherwise this will be
987   *               updated with any new status from the function. 
988   * @stable ICU 53
989   */
990  virtual void setContext(UDisplayContext value, UErrorCode& status);
991
992    /**
993     * Get the rounding mode.
994     * @return A rounding mode
995     * @stable ICU 60
996     */
997    virtual ERoundingMode getRoundingMode(void) const;
998
999    /**
1000     * Set the rounding mode.
1001     * @param roundingMode A rounding mode
1002     * @stable ICU 60
1003     */
1004    virtual void setRoundingMode(ERoundingMode roundingMode);
1005
1006public:
1007    /**
1008     * ICU "poor man's RTTI", returns a UClassID for this class.
1009     *
1010     * @stable ICU 2.8
1011     */
1012    static UClassID U_EXPORT2 getStaticClassID(void);
1013
1014    /**
1015     * ICU "poor man's RTTI", returns a UClassID for the actual class.
1016     *
1017     * @stable ICU 2.8
1018     */
1019    virtual UClassID getDynamicClassID(void) const;
1020
1021    /**
1022     * Sets the decimal format symbols, which is generally not changed
1023     * by the programmer or user. The formatter takes ownership of
1024     * symbolsToAdopt; the client must not delete it.
1025     *
1026     * @param symbolsToAdopt DecimalFormatSymbols to be adopted.
1027     * @stable ICU 49
1028     */
1029    virtual void adoptDecimalFormatSymbols(DecimalFormatSymbols* symbolsToAdopt);
1030
1031    /**
1032     * Sets the decimal format symbols, which is generally not changed
1033     * by the programmer or user. A clone of the symbols is created and
1034     * the symbols is _not_ adopted; the client is still responsible for
1035     * deleting it.
1036     *
1037     * @param symbols DecimalFormatSymbols.
1038     * @stable ICU 49
1039     */
1040    virtual void setDecimalFormatSymbols(const DecimalFormatSymbols& symbols);
1041
1042private:
1043    RuleBasedNumberFormat(); // default constructor not implemented
1044
1045    // this will ref the localizations if they are not NULL
1046    // caller must deref to get adoption
1047    RuleBasedNumberFormat(const UnicodeString& description, LocalizationInfo* localizations,
1048              const Locale& locale, UParseError& perror, UErrorCode& status);
1049
1050    void init(const UnicodeString& rules, LocalizationInfo* localizations, UParseError& perror, UErrorCode& status);
1051    void initCapitalizationContextInfo(const Locale& thelocale);
1052    void dispose();
1053    void stripWhitespace(UnicodeString& src);
1054    void initDefaultRuleSet();
1055    NFRuleSet* findRuleSet(const UnicodeString& name, UErrorCode& status) const;
1056
1057    /* friend access */
1058    friend class NFSubstitution;
1059    friend class NFRule;
1060    friend class NFRuleSet;
1061    friend class FractionalPartSubstitution;
1062
1063    inline NFRuleSet * getDefaultRuleSet() const;
1064    const RuleBasedCollator * getCollator() const;
1065    DecimalFormatSymbols * initializeDecimalFormatSymbols(UErrorCode &status);
1066    const DecimalFormatSymbols * getDecimalFormatSymbols() const;
1067    NFRule * initializeDefaultInfinityRule(UErrorCode &status);
1068    const NFRule * getDefaultInfinityRule() const;
1069    NFRule * initializeDefaultNaNRule(UErrorCode &status);
1070    const NFRule * getDefaultNaNRule() const;
1071    PluralFormat *createPluralFormat(UPluralType pluralType, const UnicodeString &pattern, UErrorCode& status) const;
1072    UnicodeString& adjustForCapitalizationContext(int32_t startPos, UnicodeString& currentResult, UErrorCode& status) const;
1073    UnicodeString& format(int64_t number, NFRuleSet *ruleSet, UnicodeString& toAppendTo, UErrorCode& status) const;
1074    void format(double number, NFRuleSet& rs, UnicodeString& toAppendTo, UErrorCode& status) const;
1075
1076private:
1077    NFRuleSet **fRuleSets;
1078    UnicodeString* ruleSetDescriptions;
1079    int32_t numRuleSets;
1080    NFRuleSet *defaultRuleSet;
1081    Locale locale;
1082    RuleBasedCollator* collator;
1083    DecimalFormatSymbols* decimalFormatSymbols;
1084    NFRule *defaultInfinityRule;
1085    NFRule *defaultNaNRule;
1086    ERoundingMode fRoundingMode;
1087    UBool lenient;
1088    UnicodeString* lenientParseRules;
1089    LocalizationInfo* localizations;
1090    UnicodeString originalDescription;
1091    UBool capitalizationInfoSet;
1092    UBool capitalizationForUIListMenu;
1093    UBool capitalizationForStandAlone;
1094    BreakIterator* capitalizationBrkIter;
1095};
1096
1097// ---------------
1098
1099#if !UCONFIG_NO_COLLATION
1100
1101inline UBool
1102RuleBasedNumberFormat::isLenient(void) const {
1103    return lenient;
1104}
1105
1106#endif
1107
1108inline NFRuleSet*
1109RuleBasedNumberFormat::getDefaultRuleSet() const {
1110    return defaultRuleSet;
1111}
1112
1113U_NAMESPACE_END
1114
1115/* U_HAVE_RBNF */
1116#endif
1117
1118#endif /* U_SHOW_CPLUSPLUS_API */
1119
1120/* RBNF_H */
1121#endif
1122 
codekingpro/portable-devtools · Team Ai