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1// © 2016 and later: Unicode, Inc. and others.
2// License & terms of use: http://www.unicode.org/copyright.html
3/*
4*******************************************************************************
5*   Copyright (C) 2010-2012,2014, International Business Machines
6*   Corporation and others.  All Rights Reserved.
7*******************************************************************************
8*   file name:  stringtriebuilder.h
9*   encoding:   UTF-8
10*   tab size:   8 (not used)
11*   indentation:4
12*
13*   created on: 2010dec24
14*   created by: Markus W. Scherer
15*/
16
17#ifndef __STRINGTRIEBUILDER_H__
18#define __STRINGTRIEBUILDER_H__
19
20#include "unicode/utypes.h"
21
22#if U_SHOW_CPLUSPLUS_API
23
24#include "unicode/uobject.h"
25
26/**
27 * \file
28 * \brief C++ API: Builder API for trie builders
29 */
30
31// Forward declaration.
32/// \cond
33struct UHashtable;
34typedef struct UHashtable UHashtable;
35/// \endcond
36
37/**
38 * Build options for BytesTrieBuilder and CharsTrieBuilder.
39 * @stable ICU 4.8
40 */
41enum UStringTrieBuildOption {
42    /**
43     * Builds a trie quickly.
44     * @stable ICU 4.8
45     */
46    USTRINGTRIE_BUILD_FAST,
47    /**
48     * Builds a trie more slowly, attempting to generate
49     * a shorter but equivalent serialization.
50     * This build option also uses more memory.
51     *
52     * This option can be effective when many integer values are the same
53     * and string/byte sequence suffixes can be shared.
54     * Runtime speed is not expected to improve.
55     * @stable ICU 4.8
56     */
57    USTRINGTRIE_BUILD_SMALL
58};
59
60U_NAMESPACE_BEGIN
61
62/**
63 * Base class for string trie builder classes.
64 *
65 * This class is not intended for public subclassing.
66 * @stable ICU 4.8
67 */
68class U_COMMON_API StringTrieBuilder : public UObject {
69public:
70#ifndef U_HIDE_INTERNAL_API
71    /** @internal */
72    static int32_t hashNode(const void *node);
73    /** @internal */
74    static UBool equalNodes(const void *left, const void *right);
75#endif  /* U_HIDE_INTERNAL_API */
76
77protected:
78    // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API
79    // or else the compiler will create a public default constructor.
80    /** @internal */
81    StringTrieBuilder();
82    /** @internal */
83    virtual ~StringTrieBuilder();
84
85#ifndef U_HIDE_INTERNAL_API
86    /** @internal */
87    void createCompactBuilder(int32_t sizeGuess, UErrorCode &errorCode);
88    /** @internal */
89    void deleteCompactBuilder();
90
91    /** @internal */
92    void build(UStringTrieBuildOption buildOption, int32_t elementsLength, UErrorCode &errorCode);
93
94    /** @internal */
95    int32_t writeNode(int32_t start, int32_t limit, int32_t unitIndex);
96    /** @internal */
97    int32_t writeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, int32_t length);
98#endif  /* U_HIDE_INTERNAL_API */
99
100    class Node;
101
102#ifndef U_HIDE_INTERNAL_API
103    /** @internal */
104    Node *makeNode(int32_t start, int32_t limit, int32_t unitIndex, UErrorCode &errorCode);
105    /** @internal */
106    Node *makeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex,
107                            int32_t length, UErrorCode &errorCode);
108#endif  /* U_HIDE_INTERNAL_API */
109
110    /** @internal */
111    virtual int32_t getElementStringLength(int32_t i) const = 0;
112    /** @internal */
113    virtual char16_t getElementUnit(int32_t i, int32_t unitIndex) const = 0;
114    /** @internal */
115    virtual int32_t getElementValue(int32_t i) const = 0;
116
117    // Finds the first unit index after this one where
118    // the first and last element have different units again.
119    /** @internal */
120    virtual int32_t getLimitOfLinearMatch(int32_t first, int32_t last, int32_t unitIndex) const = 0;
121
122    // Number of different units at unitIndex.
123    /** @internal */
124    virtual int32_t countElementUnits(int32_t start, int32_t limit, int32_t unitIndex) const = 0;
125    /** @internal */
126    virtual int32_t skipElementsBySomeUnits(int32_t i, int32_t unitIndex, int32_t count) const = 0;
127    /** @internal */
128    virtual int32_t indexOfElementWithNextUnit(int32_t i, int32_t unitIndex, char16_t unit) const = 0;
129
130    /** @internal */
131    virtual UBool matchNodesCanHaveValues() const = 0;
132
133    /** @internal */
134    virtual int32_t getMaxBranchLinearSubNodeLength() const = 0;
135    /** @internal */
136    virtual int32_t getMinLinearMatch() const = 0;
137    /** @internal */
138    virtual int32_t getMaxLinearMatchLength() const = 0;
139
140#ifndef U_HIDE_INTERNAL_API
141    // max(BytesTrie::kMaxBranchLinearSubNodeLength, UCharsTrie::kMaxBranchLinearSubNodeLength).
142    /** @internal */
143    static const int32_t kMaxBranchLinearSubNodeLength=5;
144
145    // Maximum number of nested split-branch levels for a branch on all 2^16 possible char16_t units.
146    // log2(2^16/kMaxBranchLinearSubNodeLength) rounded up.
147    /** @internal */
148    static const int32_t kMaxSplitBranchLevels=14;
149
150    /**
151     * Makes sure that there is only one unique node registered that is
152     * equivalent to newNode.
153     * @param newNode Input node. The builder takes ownership.
154     * @param errorCode ICU in/out UErrorCode.
155                        Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
156     * @return newNode if it is the first of its kind, or
157     *         an equivalent node if newNode is a duplicate.
158     * @internal
159     */
160    Node *registerNode(Node *newNode, UErrorCode &errorCode);
161    /**
162     * Makes sure that there is only one unique FinalValueNode registered
163     * with this value.
164     * Avoids creating a node if the value is a duplicate.
165     * @param value A final value.
166     * @param errorCode ICU in/out UErrorCode.
167                        Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
168     * @return A FinalValueNode with the given value.
169     * @internal
170     */
171    Node *registerFinalValue(int32_t value, UErrorCode &errorCode);
172#endif  /* U_HIDE_INTERNAL_API */
173
174    /*
175     * C++ note:
176     * registerNode() and registerFinalValue() take ownership of their input nodes,
177     * and only return owned nodes.
178     * If they see a failure UErrorCode, they will delete the input node.
179     * If they get a NULL pointer, they will record a U_MEMORY_ALLOCATION_ERROR.
180     * If there is a failure, they return NULL.
181     *
182     * NULL Node pointers can be safely passed into other Nodes because
183     * they call the static Node::hashCode() which checks for a NULL pointer first.
184     *
185     * Therefore, as long as builder functions register a new node,
186     * they need to check for failures only before explicitly dereferencing
187     * a Node pointer, or before setting a new UErrorCode.
188     */
189
190    // Hash set of nodes, maps from nodes to integer 1.
191    /** @internal */
192    UHashtable *nodes;
193
194    // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
195    // it is needed for layout of other objects.
196    /**
197     * @internal
198     * \cond
199     */
200    class Node : public UObject {
201    public:
202        Node(int32_t initialHash) : hash(initialHash), offset(0) {}
203        inline int32_t hashCode() const { return hash; }
204        // Handles node==NULL.
205        static inline int32_t hashCode(const Node *node) { return node==NULL ? 0 : node->hashCode(); }
206        // Base class operator==() compares the actual class types.
207        virtual UBool operator==(const Node &other) const;
208        inline UBool operator!=(const Node &other) const { return !operator==(other); }
209        /**
210         * Traverses the Node graph and numbers branch edges, with rightmost edges first.
211         * This is to avoid writing a duplicate node twice.
212         *
213         * Branch nodes in this trie data structure are not symmetric.
214         * Most branch edges "jump" to other nodes but the rightmost branch edges
215         * just continue without a jump.
216         * Therefore, write() must write the rightmost branch edge last
217         * (trie units are written backwards), and must write it at that point even if
218         * it is a duplicate of a node previously written elsewhere.
219         *
220         * This function visits and marks right branch edges first.
221         * Edges are numbered with increasingly negative values because we share the
222         * offset field which gets positive values when nodes are written.
223         * A branch edge also remembers the first number for any of its edges.
224         *
225         * When a further-left branch edge has a number in the range of the rightmost
226         * edge's numbers, then it will be written as part of the required right edge
227         * and we can avoid writing it first.
228         *
229         * After root.markRightEdgesFirst(-1) the offsets of all nodes are negative
230         * edge numbers.
231         *
232         * @param edgeNumber The first edge number for this node and its sub-nodes.
233         * @return An edge number that is at least the maximum-negative
234         *         of the input edge number and the numbers of this node and all of its sub-nodes.
235         */
236        virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
237        // write() must set the offset to a positive value.
238        virtual void write(StringTrieBuilder &builder) = 0;
239        // See markRightEdgesFirst.
240        inline void writeUnlessInsideRightEdge(int32_t firstRight, int32_t lastRight,
241                                               StringTrieBuilder &builder) {
242            // Note: Edge numbers are negative, lastRight<=firstRight.
243            // If offset>0 then this node and its sub-nodes have been written already
244            // and we need not write them again.
245            // If this node is part of the unwritten right branch edge,
246            // then we wait until that is written.
247            if(offset<0 && (offset<lastRight || firstRight<offset)) {
248                write(builder);
249            }
250        }
251        inline int32_t getOffset() const { return offset; }
252    protected:
253        int32_t hash;
254        int32_t offset;
255    };
256
257#ifndef U_HIDE_INTERNAL_API
258    // This class should not be overridden because
259    // registerFinalValue() compares a stack-allocated FinalValueNode
260    // (stack-allocated so that we don't unnecessarily create lots of duplicate nodes)
261    // with the input node, and the
262    // !Node::operator==(other) used inside FinalValueNode::operator==(other)
263    // will be false if the typeid's are different.
264    /** @internal */
265    class FinalValueNode : public Node {
266    public:
267        FinalValueNode(int32_t v) : Node(0x111111u*37u+v), value(v) {}
268        virtual UBool operator==(const Node &other) const;
269        virtual void write(StringTrieBuilder &builder);
270    protected:
271        int32_t value;
272    };
273#endif  /* U_HIDE_INTERNAL_API */
274
275    // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
276    // it is needed for layout of other objects.
277    /**
278     * @internal 
279     */
280    class ValueNode : public Node {
281    public:
282        ValueNode(int32_t initialHash) : Node(initialHash), hasValue(FALSE), value(0) {}
283        virtual UBool operator==(const Node &other) const;
284        void setValue(int32_t v) {
285            hasValue=TRUE;
286            value=v;
287            hash=hash*37u+v;
288        }
289    protected:
290        UBool hasValue;
291        int32_t value;
292    };
293
294#ifndef U_HIDE_INTERNAL_API
295    /** 
296     * @internal 
297     */
298    class IntermediateValueNode : public ValueNode {
299    public:
300        IntermediateValueNode(int32_t v, Node *nextNode)
301                : ValueNode(0x222222u*37u+hashCode(nextNode)), next(nextNode) { setValue(v); }
302        virtual UBool operator==(const Node &other) const;
303        virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
304        virtual void write(StringTrieBuilder &builder);
305    protected:
306        Node *next;
307    };
308#endif  /* U_HIDE_INTERNAL_API */
309
310    // Do not conditionalize the following with #ifndef U_HIDE_INTERNAL_API,
311    // it is needed for layout of other objects.
312    /**
313     * @internal 
314     */
315    class LinearMatchNode : public ValueNode {
316    public:
317        LinearMatchNode(int32_t len, Node *nextNode)
318                : ValueNode((0x333333u*37u+len)*37u+hashCode(nextNode)),
319                  length(len), next(nextNode) {}
320        virtual UBool operator==(const Node &other) const;
321        virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
322    protected:
323        int32_t length;
324        Node *next;
325    };
326
327#ifndef U_HIDE_INTERNAL_API
328    /**
329     * @internal 
330     */
331    class BranchNode : public Node {
332    public:
333        BranchNode(int32_t initialHash) : Node(initialHash) {}
334    protected:
335        int32_t firstEdgeNumber;
336    };
337
338    /**
339     * @internal 
340     */
341    class ListBranchNode : public BranchNode {
342    public:
343        ListBranchNode() : BranchNode(0x444444), length(0) {}
344        virtual UBool operator==(const Node &other) const;
345        virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
346        virtual void write(StringTrieBuilder &builder);
347        // Adds a unit with a final value.
348        void add(int32_t c, int32_t value) {
349            units[length]=(char16_t)c;
350            equal[length]=NULL;
351            values[length]=value;
352            ++length;
353            hash=(hash*37u+c)*37u+value;
354        }
355        // Adds a unit which leads to another match node.
356        void add(int32_t c, Node *node) {
357            units[length]=(char16_t)c;
358            equal[length]=node;
359            values[length]=0;
360            ++length;
361            hash=(hash*37u+c)*37u+hashCode(node);
362        }
363    protected:
364        Node *equal[kMaxBranchLinearSubNodeLength];  // NULL means "has final value".
365        int32_t length;
366        int32_t values[kMaxBranchLinearSubNodeLength];
367        char16_t units[kMaxBranchLinearSubNodeLength];
368    };
369
370    /**
371     * @internal 
372     */
373    class SplitBranchNode : public BranchNode {
374    public:
375        SplitBranchNode(char16_t middleUnit, Node *lessThanNode, Node *greaterOrEqualNode)
376                : BranchNode(((0x555555u*37u+middleUnit)*37u+
377                              hashCode(lessThanNode))*37u+hashCode(greaterOrEqualNode)),
378                  unit(middleUnit), lessThan(lessThanNode), greaterOrEqual(greaterOrEqualNode) {}
379        virtual UBool operator==(const Node &other) const;
380        virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
381        virtual void write(StringTrieBuilder &builder);
382    protected:
383        char16_t unit;
384        Node *lessThan;
385        Node *greaterOrEqual;
386    };
387
388    // Branch head node, for writing the actual node lead unit.
389    /** @internal */
390    class BranchHeadNode : public ValueNode {
391    public:
392        BranchHeadNode(int32_t len, Node *subNode)
393                : ValueNode((0x666666u*37u+len)*37u+hashCode(subNode)),
394                  length(len), next(subNode) {}
395        virtual UBool operator==(const Node &other) const;
396        virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
397        virtual void write(StringTrieBuilder &builder);
398    protected:
399        int32_t length;
400        Node *next;  // A branch sub-node.
401    };
402
403#endif  /* U_HIDE_INTERNAL_API */
404    /// \endcond
405
406    /** @internal */
407    virtual Node *createLinearMatchNode(int32_t i, int32_t unitIndex, int32_t length,
408                                        Node *nextNode) const = 0;
409
410    /** @internal */
411    virtual int32_t write(int32_t unit) = 0;
412    /** @internal */
413    virtual int32_t writeElementUnits(int32_t i, int32_t unitIndex, int32_t length) = 0;
414    /** @internal */
415    virtual int32_t writeValueAndFinal(int32_t i, UBool isFinal) = 0;
416    /** @internal */
417    virtual int32_t writeValueAndType(UBool hasValue, int32_t value, int32_t node) = 0;
418    /** @internal */
419    virtual int32_t writeDeltaTo(int32_t jumpTarget) = 0;
420};
421
422U_NAMESPACE_END
423
424#endif /* U_SHOW_CPLUSPLUS_API */
425
426#endif  // __STRINGTRIEBUILDER_H__
427 
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