codekingpro/portable-devtools
114k
1# Process html entity - {, ¯, ", ...2import re3 4from ..common.entities import entities5from ..common.utils import fromCodePoint, isValidEntityCode6from .state_inline import StateInline7 8DIGITAL_RE = re.compile(r"^&#((?:x[a-f0-9]{1,6}|[0-9]{1,7}));", re.IGNORECASE)9NAMED_RE = re.compile(r"^&([a-z][a-z0-9]{1,31});", re.IGNORECASE)10 11 12def entity(state: StateInline, silent: bool) -> bool:13 pos = state.pos14 maximum = state.posMax15 16 if state.src[pos] != "&":17 return False18 19 if pos + 1 >= maximum:20 return False21 22 if state.src[pos + 1] == "#":23 if match := DIGITAL_RE.search(state.src[pos:]):24 if not silent:25 match1 = match.group(1)26 code = (27 int(match1[1:], 16) if match1[0].lower() == "x" else int(match1, 10)28 )29 30 token = state.push("text_special", "", 0)31 token.content = (32 fromCodePoint(code)33 if isValidEntityCode(code)34 else fromCodePoint(0xFFFD)35 )36 token.markup = match.group(0)37 token.info = "entity"38 39 state.pos += len(match.group(0))40 return True41 42 else:43 if (match := NAMED_RE.search(state.src[pos:])) and match.group(1) in entities:44 if not silent:45 token = state.push("text_special", "", 0)46 token.content = entities[match.group(1)]47 token.markup = match.group(0)48 token.info = "entity"49 50 state.pos += len(match.group(0))51 return True52 53 return False54 