codekingpro/portable-devtools
114k
1/* -*- indent-tabs-mode: nil; tab-width: 4; -*- */
2/**
3 * Implementation of GreenletGlobals.
4 *
5 * Format with:
6 * clang-format -i --style=file src/greenlet/greenlet.c
7 *
8 *
9 * Fix missing braces with:
10 * clang-tidy src/greenlet/greenlet.c -fix -checks="readability-braces-around-statements"
11*/
12#ifndef T_GREENLET_GLOBALS
13#define T_GREENLET_GLOBALS
14
15#include <algorithm>
16
17#include "greenlet_refs.hpp"
18#include "greenlet_exceptions.hpp"
19#include "greenlet_thread_support.hpp"
20#include "greenlet_internal.hpp"
21
22namespace greenlet {
23
24// This encapsulates what were previously module global "constants"
25// established at init time.
26// This is a step towards Python3 style module state that allows
27// reloading.
28//
29// In an earlier iteration of this code, we used placement new to be
30// able to allocate this object statically still, so that references
31// to its members don't incur an extra pointer indirection.
32// But under some scenarios, that could result in crashes at
33// shutdown because apparently the destructor was getting run twice?
34class GreenletGlobals
35{
36
37public:
38 const greenlet::refs::ImmortalEventName event_switch;
39 const greenlet::refs::ImmortalEventName event_throw;
40 const greenlet::refs::ImmortalException PyExc_GreenletError;
41 const greenlet::refs::ImmortalException PyExc_GreenletExit;
42 const greenlet::refs::ImmortalObject empty_tuple;
43 const greenlet::refs::ImmortalObject empty_dict;
44 const greenlet::refs::ImmortalString str_run;
45 Mutex* const thread_states_to_destroy_lock;
46 greenlet::cleanup_queue_t thread_states_to_destroy;
47
48 GreenletGlobals() :
49 event_switch("switch"),
50 event_throw("throw"),
51 PyExc_GreenletError("greenlet.error"),
52 PyExc_GreenletExit("greenlet.GreenletExit", PyExc_BaseException),
53 empty_tuple(Require(PyTuple_New(0))),
54 empty_dict(Require(PyDict_New())),
55 str_run("run"),
56 thread_states_to_destroy_lock(new Mutex())
57 {}
58
59 ~GreenletGlobals()
60 {
61 // This object is (currently) effectively immortal, and not
62 // just because of those placement new tricks; if we try to
63 // deallocate the static object we allocated, and overwrote,
64 // we would be doing so at C++ teardown time, which is after
65 // the final Python GIL is released, and we can't use the API
66 // then.
67 // (The members will still be destructed, but they also don't
68 // do any deallocation.)
69 }
70
71 /**
72 * Must be holding the ``thread_states_to_destroy`` lock.
73 */
74 void queue_to_destroy(ThreadState* ts) const
75 {
76 // we're currently accessed through a static const object,
77 // implicitly marking our members as const, so code can't just
78 // call push_back (or pop_back) without casting away the
79 // const.
80 //
81 // Do that for callers.
82 greenlet::cleanup_queue_t& q = const_cast<greenlet::cleanup_queue_t&>(
83 this->thread_states_to_destroy);
84 // make sure we don't ever try to clean up a state more than
85 // once. Because they're thread-local, and we ultimately call this
86 // method from the destructor of the thread local variable,
87 // we should never find the item already present. This check
88 // is nominally O(n) in the size of the vector.
89 assert(std::find(q.begin(), q.end(), ts) == q.end());
90 q.push_back(ts);
91 }
92
93 /**
94 * Must be holding the ``thread_states_to_destroy`` lock.
95 */
96 ThreadState* take_next_to_destroy() const
97 {
98 greenlet::cleanup_queue_t& q = const_cast<greenlet::cleanup_queue_t&>(
99 this->thread_states_to_destroy);
100 if (q.empty()) {
101 return nullptr;
102 }
103 ThreadState* result = q.back();
104 q.pop_back();
105 return result;
106 }
107};
108
109}; // namespace greenlet
110
111static const greenlet::GreenletGlobals* mod_globs;
112
113#endif // T_GREENLET_GLOBALS
114 