codekingpro/portable-devtools
115k
1"""Utilities for parsing source text"""2 3from __future__ import annotations4 5import re6from re import Match7from typing import TypeVar8import unicodedata9 10from .entities import entities11 12 13def charCodeAt(src: str, pos: int) -> int | None:14 """15 Returns the Unicode value of the character at the specified location.16 17 @param - index The zero-based index of the desired character.18 If there is no character at the specified index, NaN is returned.19 20 This was added for compatibility with python21 """22 try:23 return ord(src[pos])24 except IndexError:25 return None26 27 28def charStrAt(src: str, pos: int) -> str | None:29 """30 Returns the Unicode value of the character at the specified location.31 32 @param - index The zero-based index of the desired character.33 If there is no character at the specified index, NaN is returned.34 35 This was added for compatibility with python36 """37 try:38 return src[pos]39 except IndexError:40 return None41 42 43_ItemTV = TypeVar("_ItemTV")44 45 46def arrayReplaceAt(47 src: list[_ItemTV], pos: int, newElements: list[_ItemTV]48) -> list[_ItemTV]:49 """50 Remove element from array and put another array at those position.51 Useful for some operations with tokens52 """53 return src[:pos] + newElements + src[pos + 1 :]54 55 56def isValidEntityCode(c: int) -> bool:57 # broken sequence58 if c >= 0xD800 and c <= 0xDFFF:59 return False60 # never used61 if c >= 0xFDD0 and c <= 0xFDEF:62 return False63 if ((c & 0xFFFF) == 0xFFFF) or ((c & 0xFFFF) == 0xFFFE):64 return False65 # control codes66 if c >= 0x00 and c <= 0x08:67 return False68 if c == 0x0B:69 return False70 if c >= 0x0E and c <= 0x1F:71 return False72 if c >= 0x7F and c <= 0x9F:73 return False74 # out of range75 return not (c > 0x10FFFF)76 77 78def fromCodePoint(c: int) -> str:79 """Convert ordinal to unicode.80 81 Note, in the original Javascript two string characters were required,82 for codepoints larger than `0xFFFF`.83 But Python 3 can represent any unicode codepoint in one character.84 """85 return chr(c)86 87 88# UNESCAPE_MD_RE = re.compile(r'\\([!"#$%&\'()*+,\-.\/:;<=>?@[\\\]^_`{|}~])')89# ENTITY_RE_g = re.compile(r'&([a-z#][a-z0-9]{1,31})', re.IGNORECASE)90UNESCAPE_ALL_RE = re.compile(91 r'\\([!"#$%&\'()*+,\-.\/:;<=>?@[\\\]^_`{|}~])' + "|" + r"&([a-z#][a-z0-9]{1,31});",92 re.IGNORECASE,93)94DIGITAL_ENTITY_BASE10_RE = re.compile(r"#([0-9]{1,8})")95DIGITAL_ENTITY_BASE16_RE = re.compile(r"#x([a-f0-9]{1,8})", re.IGNORECASE)96 97 98def replaceEntityPattern(match: str, name: str) -> str:99 """Convert HTML entity patterns,100 see https://spec.commonmark.org/0.30/#entity-references101 """102 if name in entities:103 return entities[name]104 105 code: None | int = None106 if pat := DIGITAL_ENTITY_BASE10_RE.fullmatch(name):107 code = int(pat.group(1), 10)108 elif pat := DIGITAL_ENTITY_BASE16_RE.fullmatch(name):109 code = int(pat.group(1), 16)110 111 if code is not None and isValidEntityCode(code):112 return fromCodePoint(code)113 114 return match115 116 117def unescapeAll(string: str) -> str:118 def replacer_func(match: Match[str]) -> str:119 escaped = match.group(1)120 if escaped:121 return escaped122 entity = match.group(2)123 return replaceEntityPattern(match.group(), entity)124 125 if "\\" not in string and "&" not in string:126 return string127 return UNESCAPE_ALL_RE.sub(replacer_func, string)128 129 130ESCAPABLE = r"""\\!"#$%&'()*+,./:;<=>?@\[\]^`{}|_~-"""131ESCAPE_CHAR = re.compile(r"\\([" + ESCAPABLE + r"])")132 133 134def stripEscape(string: str) -> str:135 """Strip escape \\ characters"""136 return ESCAPE_CHAR.sub(r"\1", string)137 138 139def escapeHtml(raw: str) -> str:140 """Replace special characters "&", "<", ">" and '"' to HTML-safe sequences."""141 # like html.escape, but without escaping single quotes142 raw = raw.replace("&", "&") # Must be done first!143 raw = raw.replace("<", "<")144 raw = raw.replace(">", ">")145 raw = raw.replace('"', """)146 return raw147 148 149# //////////////////////////////////////////////////////////////////////////////150 151REGEXP_ESCAPE_RE = re.compile(r"[.?*+^$[\]\\(){}|-]")152 153 154def escapeRE(string: str) -> str:155 string = REGEXP_ESCAPE_RE.sub("\\$&", string)156 return string157 158 159# //////////////////////////////////////////////////////////////////////////////160 161 162def isSpace(code: int | None) -> bool:163 """Check if character code is a whitespace."""164 return code in (0x09, 0x20)165 166 167def isStrSpace(ch: str | None) -> bool:168 """Check if character is a whitespace."""169 return ch in ("\t", " ")170 171 172MD_WHITESPACE = {173 0x09, # \t174 0x0A, # \n175 0x0B, # \v176 0x0C, # \f177 0x0D, # \r178 0x20, # space179 0xA0,180 0x1680,181 0x202F,182 0x205F,183 0x3000,184}185 186 187def isWhiteSpace(code: int) -> bool:188 r"""Zs (unicode class) || [\t\f\v\r\n]"""189 if code >= 0x2000 and code <= 0x200A:190 return True191 return code in MD_WHITESPACE192 193 194# //////////////////////////////////////////////////////////////////////////////195 196 197def isPunctChar(ch: str) -> bool:198 """Check if character is a punctuation character."""199 return unicodedata.category(ch).startswith(("P", "S"))200 201 202MD_ASCII_PUNCT = {203 0x21, # /* ! */204 0x22, # /* " */205 0x23, # /* # */206 0x24, # /* $ */207 0x25, # /* % */208 0x26, # /* & */209 0x27, # /* ' */210 0x28, # /* ( */211 0x29, # /* ) */212 0x2A, # /* * */213 0x2B, # /* + */214 0x2C, # /* , */215 0x2D, # /* - */216 0x2E, # /* . */217 0x2F, # /* / */218 0x3A, # /* : */219 0x3B, # /* ; */220 0x3C, # /* < */221 0x3D, # /* = */222 0x3E, # /* > */223 0x3F, # /* ? */224 0x40, # /* @ */225 0x5B, # /* [ */226 0x5C, # /* \ */227 0x5D, # /* ] */228 0x5E, # /* ^ */229 0x5F, # /* _ */230 0x60, # /* ` */231 0x7B, # /* { */232 0x7C, # /* | */233 0x7D, # /* } */234 0x7E, # /* ~ */235}236 237 238def isMdAsciiPunct(ch: int) -> bool:239 """Markdown ASCII punctuation characters.240 241 ::242 243 !, ", #, $, %, &, ', (, ), *, +, ,, -, ., /, :, ;, <, =, >, ?, @, [, \\, ], ^, _, `, {, |, }, or ~244 245 See http://spec.commonmark.org/0.15/#ascii-punctuation-character246 247 Don't confuse with unicode punctuation !!! It lacks some chars in ascii range.248 249 """250 return ch in MD_ASCII_PUNCT251 252 253def normalizeReference(string: str) -> str:254 """Helper to unify [reference labels]."""255 # Trim and collapse whitespace256 #257 string = re.sub(r"\s+", " ", string.strip())258 259 # In node v10 'ẞ'.toLowerCase() === 'Ṿ', which is presumed to be a bug260 # fixed in v12 (couldn't find any details).261 #262 # So treat this one as a special case263 # (remove this when node v10 is no longer supported).264 #265 # if ('ẞ'.toLowerCase() === 'Ṿ') {266 # str = str.replace(/ẞ/g, 'ß')267 # }268 269 # .toLowerCase().toUpperCase() should get rid of all differences270 # between letter variants.271 #272 # Simple .toLowerCase() doesn't normalize 125 code points correctly,273 # and .toUpperCase doesn't normalize 6 of them (list of exceptions:274 # İ, ϴ, ẞ, Ω, K, Å - those are already uppercased, but have differently275 # uppercased versions).276 #277 # Here's an example showing how it happens. Lets take greek letter omega:278 # uppercase U+0398 (Θ), U+03f4 (ϴ) and lowercase U+03b8 (θ), U+03d1 (ϑ)279 #280 # Unicode entries:281 # 0398;GREEK CAPITAL LETTER THETA;Lu;0;L;;;;;N;;;;03B8282 # 03B8;GREEK SMALL LETTER THETA;Ll;0;L;;;;;N;;;0398;;0398283 # 03D1;GREEK THETA SYMBOL;Ll;0;L;<compat> 03B8;;;;N;GREEK SMALL LETTER SCRIPT THETA;;0398;;0398284 # 03F4;GREEK CAPITAL THETA SYMBOL;Lu;0;L;<compat> 0398;;;;N;;;;03B8285 #286 # Case-insensitive comparison should treat all of them as equivalent.287 #288 # But .toLowerCase() doesn't change ϑ (it's already lowercase),289 # and .toUpperCase() doesn't change ϴ (already uppercase).290 #291 # Applying first lower then upper case normalizes any character:292 # '\u0398\u03f4\u03b8\u03d1'.toLowerCase().toUpperCase() === '\u0398\u0398\u0398\u0398'293 #294 # Note: this is equivalent to unicode case folding; unicode normalization295 # is a different step that is not required here.296 #297 # Final result should be uppercased, because it's later stored in an object298 # (this avoid a conflict with Object.prototype members,299 # most notably, `__proto__`)300 #301 return string.lower().upper()302 303 304LINK_OPEN_RE = re.compile(r"^<a[>\s]", flags=re.IGNORECASE)305LINK_CLOSE_RE = re.compile(r"^</a\s*>", flags=re.IGNORECASE)306 307 308def isLinkOpen(string: str) -> bool:309 return bool(LINK_OPEN_RE.search(string))310 311 312def isLinkClose(string: str) -> bool:313 return bool(LINK_CLOSE_RE.search(string))314 