Team Ai
Datasetpublic

codekingpro/portable-devtools

sourceHugging Faceupdated 5mo agoView on Hugging Face
1likes14kdownloads
ColorSpace.h96 linesDownload Raw Back to Utils
1/*
2 * This copyright notice applies to this header file only:
3 *
4 * Copyright (c) 2010-2024 NVIDIA Corporation
5 *
6 * Permission is hereby granted, free of charge, to any person
7 * obtaining a copy of this software and associated documentation
8 * files (the "Software"), to deal in the Software without
9 * restriction, including without limitation the rights to use,
10 * copy, modify, merge, publish, distribute, sublicense, and/or sell
11 * copies of the software, and to permit persons to whom the
12 * software is furnished to do so, subject to the following
13 * conditions:
14 *
15 * The above copyright notice and this permission notice shall be
16 * included in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
20 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
21 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
22 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
23 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25 * OTHER DEALINGS IN THE SOFTWARE.
26 */
27
28#pragma once
29#include <stdint.h>
30#include <cuda_runtime.h>
31
32typedef enum ColorSpaceStandard {
33    ColorSpaceStandard_BT709 = 1,
34    ColorSpaceStandard_Unspecified = 2,
35    ColorSpaceStandard_Reserved = 3,
36    ColorSpaceStandard_FCC = 4,
37    ColorSpaceStandard_BT470 = 5,
38    ColorSpaceStandard_BT601 = 6,
39    ColorSpaceStandard_SMPTE240M = 7,
40    ColorSpaceStandard_YCgCo = 8,
41    ColorSpaceStandard_BT2020 = 9,
42    ColorSpaceStandard_BT2020C = 10
43} ColorSpaceStandard;
44
45typedef struct uchar6_
46{
47    uchar3 c1;
48    uchar3 c2;
49}uchar6;
50
51union BGR24 {
52    uchar3 d;
53    struct {
54        uint8_t b, g, r;
55    } c;
56};
57
58union BGRA32 {
59    uint32_t d;
60    uchar4 v;
61    struct {
62        uint8_t b, g, r, a;
63    } c;
64};
65
66union RGB24 {
67    uchar3 d;
68    struct {
69        uint8_t r, g, b;
70    } c;
71};
72
73union RGBA32 {
74    uint32_t d;
75    uchar4 v;
76    struct {
77        uint8_t r, g, b, a;
78    } c;
79};
80
81union BGRA64 {
82    uint64_t d;
83    ushort4 v;
84    struct {
85        uint16_t b, g, r, a;
86    } c;
87};
88
89union RGBA64 {
90    uint64_t d;
91    ushort4 v;
92    struct {
93        uint16_t r, g, b, a;
94    } c;
95};
96 
codekingpro/portable-devtools · Team Ai