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ByteExplorer/ppo-Pyramids

sourceHugging Faceupdated 3y agoView on Hugging Face
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Player-0.log365 linesDownload Raw Back to run_logs
1Mono path[0] = '/home/arran/huggingface/RL-U5/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/Managed'2Mono config path = '/home/arran/huggingface/RL-U5/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/MonoBleedingEdge/etc'3Found 4 interfaces on host : 0) 192.168.8.122 1) 172.17.0.1 2) 192.168.176.1 3) 10.212.134.1204Multi-casting "[IP] 192.168.8.122 [Port] 55358 [Flags] 2 [Guid] 3569147886 [EditorId] 764847374 [Version] 1048832 [Id] LinuxPlayer(13,10.212.134.120) [Debug] 0 [PackageName] LinuxPlayer [ProjectName] UnityEnvironment" to [225.0.0.222:54997]...5Preloaded 'lib_burst_generated.so'6Preloaded 'libgrpc_csharp_ext.x64.so'7Initialize engine version: 2021.3.5f1 (40eb3a945986)8[Subsystems] Discovering subsystems at path /home/arran/huggingface/RL-U5/ml-agents/training-envs-executables/linux/Pyramids/Pyramids_Data/UnitySubsystems9Forcing GfxDevice: Null10GfxDevice: creating device client; threaded=0; jobified=011NullGfxDevice:12    Version:  NULL 1.0 [1.0]13    Renderer: Null Device14    Vendor:   Unity Technologies15Begin MonoManager ReloadAssembly16- Completed reload, in  0.053 seconds17ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)18ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)19ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)20WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed21WARNING: Shader Did you use #pragma only_renderers and omit this platform?22WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?23ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)24WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed25WARNING: Shader Did you use #pragma only_renderers and omit this platform?26WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?27WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed28WARNING: Shader Did you use #pragma only_renderers and omit this platform?29WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?30ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)31WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed32WARNING: Shader Did you use #pragma only_renderers and omit this platform?33WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?34WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed35WARNING: Shader Did you use #pragma only_renderers and omit this platform?36WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?37ERROR: Shader ML-Agents/GridPattern shader is not supported on this GPU (none of subshaders/fallbacks are suitable)38WARNING: Shader Unsupported: 'ML-Agents/GridPattern' - All subshaders removed39WARNING: Shader Did you use #pragma only_renderers and omit this platform?40WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?41WARNING: Shader Unsupported: 'Standard' - All subshaders removed42WARNING: Shader Did you use #pragma only_renderers and omit this platform?43WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?44ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)45WARNING: Shader Unsupported: 'Standard' - All subshaders removed46WARNING: Shader Did you use #pragma only_renderers and omit this platform?47WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?48UnloadTime: 0.484780 ms49ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)50requesting resize 84 x 8451Setting up 8 worker threads for Enlighten.52PlayerConnection::CleanupMemory Statistics:53[ALLOC_TEMP_TLS] TLS Allocator54  StackAllocators : 55    [ALLOC_TEMP_MAIN]56      Peak usage frame count: [16.0 KB-32.0 KB]: 28619 frames, [32.0 KB-64.0 KB]: 128165 frames, [64.0 KB-128.0 KB]: 55376 frames, [2.0 MB-4.0 MB]: 1 frames57      Initial Block Size 4.0 MB58      Current Block Size 4.0 MB59      Peak Allocated Bytes 2.0 MB60      Overflow Count 061    [ALLOC_TEMP_Profiler.Dispatcher]62      Initial Block Size 64.0 KB63      Current Block Size 64.0 KB64      Peak Allocated Bytes 0 B65      Overflow Count 066    [ALLOC_TEMP_Background Job.Worker 8]67      Initial Block Size 32.0 KB68      Current Block Size 32.0 KB69      Peak Allocated Bytes 0 B70      Overflow Count 071    [ALLOC_TEMP_Background Job.Worker 10]72      Initial Block Size 32.0 KB73      Current Block Size 32.0 KB74      Peak Allocated Bytes 0 B75      Overflow Count 076    [ALLOC_TEMP_Job.Worker 4]77      Initial Block Size 256.0 KB78      Current Block Size 256.0 KB79      Peak Allocated Bytes 0 B80      Overflow Count 081    [ALLOC_TEMP_Background Job.Worker 6]82      Initial Block Size 32.0 KB83      Current Block Size 32.0 KB84      Peak Allocated Bytes 0 B85      Overflow Count 086    [ALLOC_TEMP_Background Job.Worker 1]87      Initial Block Size 32.0 KB88      Current Block Size 32.0 KB89      Peak Allocated Bytes 0 B90      Overflow Count 091    [ALLOC_TEMP_Background Job.Worker 11]92      Initial Block Size 32.0 KB93      Current Block Size 32.0 KB94      Peak Allocated Bytes 0 B95      Overflow Count 096    [ALLOC_TEMP_Background Job.Worker 3]97      Initial Block Size 32.0 KB98      Current Block Size 32.0 KB99      Peak Allocated Bytes 0 B100      Overflow Count 0101    [ALLOC_TEMP_BatchDeleteObjects]102      Initial Block Size 64.0 KB103      Current Block Size 64.0 KB104      Peak Allocated Bytes 0 B105      Overflow Count 0106    [ALLOC_TEMP_AUDIO_FMOD stream thread]107      Initial Block Size 64.0 KB108      Current Block Size 64.0 KB109      Peak Allocated Bytes 0 B110      Overflow Count 0111    [ALLOC_TEMP_Job.Worker 13]112      Initial Block Size 256.0 KB113      Current Block Size 256.0 KB114      Peak Allocated Bytes 0 B115      Overflow Count 0116    [ALLOC_TEMP_Background Job.Worker 2]117      Initial Block Size 32.0 KB118      Current Block Size 32.0 KB119      Peak Allocated Bytes 0 B120      Overflow Count 0121    [ALLOC_TEMP_Background Job.Worker 7]122      Initial Block Size 32.0 KB123      Current Block Size 32.0 KB124      Peak Allocated Bytes 0 B125      Overflow Count 0126    [ALLOC_TEMP_Job.Worker 8]127      Initial Block Size 256.0 KB128      Current Block Size 256.0 KB129      Peak Allocated Bytes 0 B130      Overflow Count 0131    [ALLOC_TEMP_Job.Worker 1]132      Initial Block Size 256.0 KB133      Current Block Size 256.0 KB134      Peak Allocated Bytes 0 B135      Overflow Count 0136    [ALLOC_TEMP_Job.Worker 10]137      Initial Block Size 256.0 KB138      Current Block Size 256.0 KB139      Peak Allocated Bytes 0 B140      Overflow Count 0141    [ALLOC_TEMP_Job.Worker 12]142      Initial Block Size 256.0 KB143      Current Block Size 256.0 KB144      Peak Allocated Bytes 0 B145      Overflow Count 0146    [ALLOC_TEMP_Loading.PreloadManager]147      Initial Block Size 256.0 KB148      Current Block Size 320.0 KB149      Peak Allocated Bytes 251.6 KB150      Overflow Count 4151    [ALLOC_TEMP_Background Job.Worker 15]152      Initial Block Size 32.0 KB153      Current Block Size 32.0 KB154      Peak Allocated Bytes 0 B155      Overflow Count 0156    [ALLOC_TEMP_AUDIO_FMOD PulseAudio Mixer]157      Initial Block Size 64.0 KB158      Current Block Size 64.0 KB159      Peak Allocated Bytes 0 B160      Overflow Count 0161    [ALLOC_TEMP_Job.Worker 14]162      Initial Block Size 256.0 KB163      Current Block Size 256.0 KB164      Peak Allocated Bytes 0 B165      Overflow Count 0166    [ALLOC_TEMP_Job.Worker 3]167      Initial Block Size 256.0 KB168      Current Block Size 256.0 KB169      Peak Allocated Bytes 0 B170      Overflow Count 0171    [ALLOC_TEMP_Background Job.Worker 12]172      Initial Block Size 32.0 KB173      Current Block Size 32.0 KB174      Peak Allocated Bytes 0 B175      Overflow Count 0176    [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15177      Initial Block Size 64.0 KB178      Current Block Size 64.0 KB179      Peak Allocated Bytes 0 B180      Overflow Count 0181    [ALLOC_TEMP_Background Job.Worker 5]182      Initial Block Size 32.0 KB183      Current Block Size 32.0 KB184      Peak Allocated Bytes 0 B185      Overflow Count 0186    [ALLOC_TEMP_Background Job.Worker 13]187      Initial Block Size 32.0 KB188      Current Block Size 32.0 KB189      Peak Allocated Bytes 0 B190      Overflow Count 0191    [ALLOC_TEMP_Job.Worker 2]192      Initial Block Size 256.0 KB193      Current Block Size 256.0 KB194      Peak Allocated Bytes 0 B195      Overflow Count 0196    [ALLOC_TEMP_Background Job.Worker 0]197      Initial Block Size 32.0 KB198      Current Block Size 32.0 KB199      Peak Allocated Bytes 0 B200      Overflow Count 0201    [ALLOC_TEMP_Job.Worker 11]202      Initial Block Size 256.0 KB203      Current Block Size 256.0 KB204      Peak Allocated Bytes 0 B205      Overflow Count 0206    [ALLOC_TEMP_Background Job.Worker 4]207      Initial Block Size 32.0 KB208      Current Block Size 32.0 KB209      Peak Allocated Bytes 0 B210      Overflow Count 0211    [ALLOC_TEMP_Job.Worker 0]212      Initial Block Size 256.0 KB213      Current Block Size 256.0 KB214      Peak Allocated Bytes 0 B215      Overflow Count 0216    [ALLOC_TEMP_Job.Worker 6]217      Initial Block Size 256.0 KB218      Current Block Size 256.0 KB219      Peak Allocated Bytes 0 B220      Overflow Count 0221    [ALLOC_TEMP_Job.Worker 5]222      Initial Block Size 256.0 KB223      Current Block Size 256.0 KB224      Peak Allocated Bytes 0 B225      Overflow Count 0226    [ALLOC_TEMP_Background Job.Worker 9]227      Initial Block Size 32.0 KB228      Current Block Size 32.0 KB229      Peak Allocated Bytes 0 B230      Overflow Count 0231    [ALLOC_TEMP_Background Job.Worker 14]232      Initial Block Size 32.0 KB233      Current Block Size 32.0 KB234      Peak Allocated Bytes 0 B235      Overflow Count 0236    [ALLOC_TEMP_EnlightenWorker] x 8237      Initial Block Size 64.0 KB238      Current Block Size 64.0 KB239      Peak Allocated Bytes 0 B240      Overflow Count 0241    [ALLOC_TEMP_Job.Worker 9]242      Initial Block Size 256.0 KB243      Current Block Size 256.0 KB244      Peak Allocated Bytes 0.8 KB245      Overflow Count 0246    [ALLOC_TEMP_Job.Worker 7]247      Initial Block Size 256.0 KB248      Current Block Size 256.0 KB249      Peak Allocated Bytes 0 B250      Overflow Count 0251    [ALLOC_TEMP_Loading.AsyncRead]252      Initial Block Size 64.0 KB253      Current Block Size 64.0 KB254      Peak Allocated Bytes 128 B255      Overflow Count 0256[ALLOC_MEMORYPROFILER]257  Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 211862 frames258  Requested Block Size 1.0 MB259  Peak Block count 2260  Peak Allocated memory 1.6 MB261  Peak Large allocation bytes 0 B262[ALLOC_DEFAULT] Dual Thread Allocator263  Peak main deferred allocation count 11949264    [ALLOC_BUCKET]265      Large Block size 4.0 MB266      Used Block count 1267      Peak Allocated bytes 1.8 MB268    [ALLOC_DEFAULT_MAIN]269      Peak usage frame count: [8.0 MB-16.0 MB]: 1 frames, [16.0 MB-32.0 MB]: 212160 frames270      Requested Block Size 16.0 MB271      Peak Block count 3272      Peak Allocated memory 30.3 MB273      Peak Large allocation bytes 0 B274    [ALLOC_DEFAULT_THREAD]275      Peak usage frame count: [16.0 MB-32.0 MB]: 212161 frames276      Requested Block Size 16.0 MB277      Peak Block count 1278      Peak Allocated memory 29.0 MB279      Peak Large allocation bytes 16.0 MB280[ALLOC_TEMP_JOB_1_FRAME]281  Initial Block Size 2.0 MB282  Used Block Count 1283  Overflow Count (too large) 0284  Overflow Count (full) 0285[ALLOC_TEMP_JOB_2_FRAMES]286  Initial Block Size 2.0 MB287  Used Block Count 1288  Overflow Count (too large) 0289  Overflow Count (full) 0290[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]291  Initial Block Size 2.0 MB292  Used Block Count 2293  Overflow Count (too large) 0294  Overflow Count (full) 0295[ALLOC_TEMP_JOB_ASYNC (Background)]296  Initial Block Size 1.0 MB297  Used Block Count 3298  Overflow Count (too large) 0299  Overflow Count (full) 0300[ALLOC_GFX] Dual Thread Allocator301  Peak main deferred allocation count 0302    [ALLOC_BUCKET]303      Large Block size 4.0 MB304      Used Block count 1305      Peak Allocated bytes 1.8 MB306    [ALLOC_GFX_MAIN]307      Peak usage frame count: [32.0 KB-64.0 KB]: 212160 frames, [64.0 KB-128.0 KB]: 1 frames308      Requested Block Size 16.0 MB309      Peak Block count 1310      Peak Allocated memory 67.0 KB311      Peak Large allocation bytes 0 B312    [ALLOC_GFX_THREAD]313      Peak usage frame count: [64.0 KB-128.0 KB]: 212161 frames314      Requested Block Size 16.0 MB315      Peak Block count 1316      Peak Allocated memory 67.7 KB317      Peak Large allocation bytes 0 B318[ALLOC_CACHEOBJECTS] Dual Thread Allocator319  Peak main deferred allocation count 1320    [ALLOC_BUCKET]321      Large Block size 4.0 MB322      Used Block count 1323      Peak Allocated bytes 1.8 MB324    [ALLOC_CACHEOBJECTS_MAIN]325      Peak usage frame count: [0.5 MB-1.0 MB]: 299 frames, [1.0 MB-2.0 MB]: 211862 frames326      Requested Block Size 4.0 MB327      Peak Block count 1328      Peak Allocated memory 1.4 MB329      Peak Large allocation bytes 0 B330    [ALLOC_CACHEOBJECTS_THREAD]331      Peak usage frame count: [1.0 MB-2.0 MB]: 212160 frames, [4.0 MB-8.0 MB]: 1 frames332      Requested Block Size 4.0 MB333      Peak Block count 2334      Peak Allocated memory 4.7 MB335      Peak Large allocation bytes 0 B336[ALLOC_TYPETREE] Dual Thread Allocator337  Peak main deferred allocation count 0338    [ALLOC_BUCKET]339      Large Block size 4.0 MB340      Used Block count 1341      Peak Allocated bytes 1.8 MB342    [ALLOC_TYPETREE_MAIN]343      Peak usage frame count: [0-1.0 KB]: 212161 frames344      Requested Block Size 2.0 MB345      Peak Block count 1346      Peak Allocated memory 1.0 KB347      Peak Large allocation bytes 0 B348    [ALLOC_TYPETREE_THREAD]349      Peak usage frame count: [1.0 KB-2.0 KB]: 212161 frames350      Requested Block Size 2.0 MB351      Peak Block count 1352      Peak Allocated memory 1.9 KB353      Peak Large allocation bytes 0 B354[ALLOC_PROFILER]355  Peak usage frame count: [32.0 KB-64.0 KB]: 212161 frames356  Requested Block Size 16.0 MB357  Peak Block count 1358  Peak Allocated memory 38.5 KB359  Peak Large allocation bytes 0 B360    [ALLOC_PROFILER_BUCKET]361      Large Block size 4.0 MB362      Used Block count 1363      Peak Allocated bytes 396 B364##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1689767774381,"processId":698617,"allocatedMemory":2177431,"memoryLabels":[{"Default":9033},{"Permanent":1264},{"NewDelete":206054},{"Thread":34852},{"Manager":18447},{"VertexData":12},{"Geometry":280},{"Texture":16},{"Shader":69173},{"Material":24},{"GfxDevice":35248},{"Animation":304},{"Audio":3976},{"Physics":288},{"Serialization":216},{"Input":9176},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1609212},{"Resource":592},{"Renderer":1936},{"Transform":48},{"File":800},{"WebCam":24},{"Culling":40},{"Terrain":953},{"Wind":24},{"String":3544},{"DynamicArray":30868},{"HashMap":7680},{"Utility":7072},{"PoolAlloc":1160},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":72},{"SpriteAtlas":112},{"GI":3272},{"Unet":16},{"Director":7760},{"WebRequest":720},{"VR":45473},{"SceneManager":424},{"Video":32},{"LazyScriptCache":32},{"NativeArray":384},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":384},{"VirtualTexturing":57552},{"AssetReference":32}]}365